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author | Emil Velikov <[email protected]> | 2015-03-21 00:26:27 +0000 |
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committer | Emil Velikov <[email protected]> | 2015-03-21 00:53:21 +0000 |
commit | befb5d1c94a13fddb1ce508714c909479aeb49c3 (patch) | |
tree | 6d86aade8e72dc69da7ded5142f84ddd1c4a60ad | |
parent | ad6ede260f7b2b7356217c4a0d196edba9ebd5e9 (diff) |
Add release notes for the 10.4.7 release
Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit d26f3c1f860e267964d2bd74a86235ae702af3f4)
-rw-r--r-- | docs/relnotes/10.4.7.html | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/docs/relnotes/10.4.7.html b/docs/relnotes/10.4.7.html new file mode 100644 index 00000000000..27a475c8afd --- /dev/null +++ b/docs/relnotes/10.4.7.html @@ -0,0 +1,132 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.4.7 Release Notes / March 20, 2015</h1> + +<p> +Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 release. +</p> +<p> +Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li> + +</ul> + +<h2>Changes</h2> + +<p>Andrey Sudnik (1):</p> +<ul> + <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li> +</ul> + +<p>Daniel Stone (1):</p> +<ul> + <li>egl: Take alpha bits into account when selecting GBM formats</li> +</ul> + +<p>Emil Velikov (6):</p> +<ul> + <li>docs: Add sha256 sums for the 10.4.6 release</li> + <li>cherry-ignore: add not applicable/rejected commits</li> + <li>mesa: rename format_info.c to format_info.h</li> + <li>loader: include <sys/stat.h> for non-sysfs builds</li> + <li>auxiliary/os: fix the android build - s/drm_munmap/os_munmap/</li> + <li>Update version to 10.4.7</li> +</ul> + +<p>Iago Toral Quiroga (1):</p> +<ul> + <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li> +</ul> + +<p>Ilia Mirkin (4):</p> +<ul> + <li>freedreno: move fb state copy after checking for size change</li> + <li>freedreno/ir3: fix array count returned by TXQ</li> + <li>freedreno/ir3: get the # of miplevels from getinfo</li> + <li>freedreno: fix slice pitch calculations</li> +</ul> + +<p>Marc-Andre Lureau (1):</p> +<ul> + <li>gallium/auxiliary/indices: fix start param</li> +</ul> + +<p>Marek Olšák (4):</p> +<ul> + <li>r300g: fix RGTC1 and LATC1 SNORM formats</li> + <li>r300g: fix a crash when resolving into an sRGB texture</li> + <li>r300g: fix sRGB->sRGB blits</li> + <li>radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords</li> +</ul> + +<p>Mario Kleiner (1):</p> +<ul> + <li>glx: Handle out-of-sequence swap completion events correctly. (v2)</li> +</ul> + +<p>Matt Turner (2):</p> +<ul> + <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li> + <li>r300g: Check return value of snprintf().</li> +</ul> + +<p>Rob Clark (2):</p> +<ul> + <li>freedreno/ir3: fix silly typo for binning pass shaders</li> + <li>freedreno: update generated headers</li> +</ul> + +<p>Samuel Iglesias Gonsalvez (1):</p> +<ul> + <li>glsl: optimize (0 cmp x + y) into (-x cmp y).</li> +</ul> + +<p>Stefan Dösinger (1):</p> +<ul> + <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li> +</ul> + +</div> +</body> +</html> |