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author | Ben Skeggs <[email protected]> | 2007-01-28 22:55:35 +1100 |
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committer | Ben Skeggs <[email protected]> | 2007-01-28 22:55:35 +1100 |
commit | b0e86b2dbd11b3ff515172cf1741600c0879ad3f (patch) | |
tree | e7e42b4104a1368115a1090704a73d2a20804657 | |
parent | aacea5218199b6fb614c75d4f6ee14dd27af70b3 (diff) |
nouveau: fix nv30 line width
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv30_state.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv30_state.c b/src/mesa/drivers/dri/nouveau/nv30_state.c index 9b0d7425c81..55b64637814 100644 --- a/src/mesa/drivers/dri/nouveau/nv30_state.c +++ b/src/mesa/drivers/dri/nouveau/nv30_state.c @@ -559,7 +559,7 @@ static void nv30LineWidth(GLcontext *ctx, GLfloat width) nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); GLubyte ubWidth; - CLAMPED_FLOAT_TO_UBYTE(ubWidth, width); + ubWidth = (GLubyte)(width * 8.0) & 0xFF; BEGIN_RING_CACHE(NvSub3D, NV30_TCL_PRIMITIVE_3D_LINE_WIDTH_SMOOTH, 1); OUT_RING_CACHE(ubWidth); |