diff options
author | Plamena Manolova <[email protected]> | 2016-03-15 20:39:49 +0200 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-03-15 15:49:48 -0700 |
commit | 9d9965c06f18f7d609933e511b98514570e85909 (patch) | |
tree | 2314c500b0c5d21011fc986d2942fda0a0d510c2 | |
parent | e103b52aec773537d2821d8acc42ac9caa2a4b17 (diff) |
mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabled
When a user defines a point size array and enables it, the point
size value set via glPointSize should be ignored. To achieve this,
we can simply toggle ctx->VertexProgram.PointSizeEnabled.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42187
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/main/enable.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 3985457f21a..b90a60ba03f 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -105,6 +105,8 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_POINT_SIZE_ARRAY_OES: var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; flag = VERT_BIT_POINT_SIZE; + FLUSH_VERTICES(ctx, _NEW_PROGRAM); + ctx->VertexProgram.PointSizeEnabled = state; break; /* GL_NV_primitive_restart */ |