diff options
author | Corbin Simpson <[email protected]> | 2009-10-19 13:06:45 -0700 |
---|---|---|
committer | Corbin Simpson <[email protected]> | 2009-10-19 14:43:32 -0700 |
commit | 973aab1a528f0a42e8b5e979b4730649ea366363 (patch) | |
tree | 3bc95844b94372de1aaa67f3255563bde988b0dc | |
parent | e1b39c673d885e3dc990a29445360830b0a603aa (diff) |
dri-st: Add EXT_provoking_vertex.
Hm, I could have sworn I did this before?
-rw-r--r-- | src/gallium/state_trackers/dri/dri_extensions.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c index f39a305531e..800d462e322 100644 --- a/src/gallium/state_trackers/dri/dri_extensions.c +++ b/src/gallium/state_trackers/dri/dri_extensions.c @@ -37,6 +37,7 @@ #define need_GL_ARB_multisample #define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters +#define need_GL_ARB_provoking_vertex #define need_GL_ARB_shader_objects #define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_array_object @@ -52,6 +53,7 @@ #define need_GL_EXT_fog_coord #define need_GL_EXT_framebuffer_object #define need_GL_EXT_multi_draw_arrays +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_APPLE_vertex_array_object #define need_GL_NV_vertex_program @@ -69,6 +71,7 @@ const struct dri_extension card_extensions[] = { {"GL_ARB_multitexture", NULL}, {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_pixel_buffer_object", NULL}, + {"GL_ARB_provoking_vertex", GL_ARB_provoking_vertex_functions}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, @@ -97,6 +100,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_pixel_buffer_object", NULL}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions}, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_stencil_wrap", NULL}, {"GL_EXT_texture_edge_clamp", NULL}, |