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authorMarek Olšák <[email protected]>2011-04-01 01:12:41 +0200
committerMarek Olšák <[email protected]>2011-04-15 05:08:00 +0200
commit848f7d368d97f02eeb0c6546548784d639e3c3bf (patch)
tree995b97cee5f492118d4fe8b6e2df3a6541a019ae
parent2d12dbb28d80fb24289fee17a1b4f97708ab2d3e (diff)
configure.ac: add an enable switch for float textures (v2)
So --enable-texture-float it is. Hardware drivers (including the Gallium ones) should use #ifdef TEXTURE_FLOAT_ENABLED to hide any code that may expose floating-point renderbuffers via any interface, public or private. v2: Print a warning when using --enable-texture-float.
-rw-r--r--configure.ac15
1 files changed, 15 insertions, 0 deletions
diff --git a/configure.ac b/configure.ac
index 5265cf6b1ea..ddd860813bb 100644
--- a/configure.ac
+++ b/configure.ac
@@ -319,6 +319,21 @@ else
esac
fi
+dnl
+dnl potentially-infringing-but-nobody-knows-for-sure stuff
+dnl
+AC_ARG_ENABLE([texture-float],
+ [AS_HELP_STRING([--enable-texture-float],
+ [enable floating-point textures and renderbuffers @<:@default=disabled@:>@])],
+ [enable_texture_float="$enableval"],
+ [enable_texture_float=no]
+)
+if test "x$enable_texture_float" = xyes; then
+ AC_MSG_WARN([Floating-point textures enabled.])
+ AC_MSG_WARN([Please consult docs/patents.txt with your lawyer before building Mesa.])
+ DEFINES="$DEFINES -DTEXTURE_FLOAT_ENABLED"
+fi
+
GL_LIB_NAME='lib$(GL_LIB).'${LIB_EXTENSION}
GLU_LIB_NAME='lib$(GLU_LIB).'${LIB_EXTENSION}
GLUT_LIB_NAME='lib$(GLUT_LIB).'${LIB_EXTENSION}