diff options
author | Eric Anholt <[email protected]> | 2014-08-12 10:06:48 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-08-12 14:19:49 -0700 |
commit | 8106722bbca082542f5f256f1cba48c7676611db (patch) | |
tree | cd3a761d239b8c7bcca782ca9a0b537db547a4ee | |
parent | e1ce61089999905b35e15b2720311d54b80eeccc (diff) |
vc4: Claim the GL 2.1 minimum for 3D textures.
We don't actually do them (or even fake them) currently, but it does get
us a bunch of unrelated glean glsl1 tests passing, which previously would
error out due to glean assuming the minimums on a 3D texture that 2 of the
subtests use.
-rw-r--r-- | src/gallium/drivers/vc4/vc4_screen.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index 4c83db33165..c044c8ee697 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -176,7 +176,8 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return VC4_MAX_MIP_LEVELS; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 1; + /* Note: Not supported in hardware, just faking it. */ + return 5; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: return 0; |