diff options
author | Ian Romanick <[email protected]> | 2013-11-13 13:26:03 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2014-01-27 14:21:43 -0700 |
commit | 71cc510ef6be9792a0c1356a4412c30a6ca23119 (patch) | |
tree | 2be9243c2091d7d856ce0de58e2541da8d8f3455 | |
parent | bed51a48589e5f5967cd38ade2adfbb874e54dfd (diff) |
radeon: Enable GL_EXT_framebuffer_blit
The dd_function_table::BlitFramebuffer is already initialized to
_mesa_meta_BlitFramebuffer, so it should just work.
Tested on a Radeon 7500 (OpenGL renderer string: Mesa DRI R100 (RV200
5157) TCL DRI2). I couldn't do a full piglit run because it would tank
the system with or without this patch. I just ran all the blit tests
(-t blit to piglit-run.py). Only fbo-sys-sub-blit failed. All of the
other tests that weren't skipped (i.e., all the multisample and sRGB
tests skip) passed.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | docs/relnotes/10.1.html | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.c | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html index 64268327c86..d2556da997a 100644 --- a/docs/relnotes/10.1.html +++ b/docs/relnotes/10.1.html @@ -48,7 +48,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_clear_buffer_object</li> <li>GL_ARB_viewport_array on i965.</li> <li>GL_AMD_shader_trinary_minmax.</li> -<li>GL_EXT_framebuffer_blit on r200.</li> +<li>GL_EXT_framebuffer_blit on r200 and radeon.</li> <li>Reduced memory usage for display lists.</li> <li>OpenGL 3.3 support on nv50, nvc0</li> </ul> diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 7d65e2eb597..c4f37aa8b7f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -336,6 +336,7 @@ r100CreateContext( gl_api api, ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true; ctx->Extensions.ATI_texture_env_combine3 = true; ctx->Extensions.ATI_texture_mirror_once = true; + ctx->Extensions.EXT_framebuffer_blit = true; ctx->Extensions.EXT_texture_env_dot3 = true; ctx->Extensions.EXT_texture_filter_anisotropic = true; ctx->Extensions.EXT_texture_mirror_clamp = true; |