summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorIan Romanick <[email protected]>2013-11-13 13:26:03 -0800
committerIan Romanick <[email protected]>2014-01-27 14:21:43 -0700
commit71cc510ef6be9792a0c1356a4412c30a6ca23119 (patch)
tree2be9243c2091d7d856ce0de58e2541da8d8f3455
parentbed51a48589e5f5967cd38ade2adfbb874e54dfd (diff)
radeon: Enable GL_EXT_framebuffer_blit
The dd_function_table::BlitFramebuffer is already initialized to _mesa_meta_BlitFramebuffer, so it should just work. Tested on a Radeon 7500 (OpenGL renderer string: Mesa DRI R100 (RV200 5157) TCL DRI2). I couldn't do a full piglit run because it would tank the system with or without this patch. I just ran all the blit tests (-t blit to piglit-run.py). Only fbo-sys-sub-blit failed. All of the other tests that weren't skipped (i.e., all the multisample and sRGB tests skip) passed. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--docs/relnotes/10.1.html2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c1
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html
index 64268327c86..d2556da997a 100644
--- a/docs/relnotes/10.1.html
+++ b/docs/relnotes/10.1.html
@@ -48,7 +48,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_clear_buffer_object</li>
<li>GL_ARB_viewport_array on i965.</li>
<li>GL_AMD_shader_trinary_minmax.</li>
-<li>GL_EXT_framebuffer_blit on r200.</li>
+<li>GL_EXT_framebuffer_blit on r200 and radeon.</li>
<li>Reduced memory usage for display lists.</li>
<li>OpenGL 3.3 support on nv50, nvc0</li>
</ul>
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 7d65e2eb597..c4f37aa8b7f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -336,6 +336,7 @@ r100CreateContext( gl_api api,
ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.ATI_texture_mirror_once = true;
+ ctx->Extensions.EXT_framebuffer_blit = true;
ctx->Extensions.EXT_texture_env_dot3 = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
ctx->Extensions.EXT_texture_mirror_clamp = true;