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authorJosé Fonseca <[email protected]>2010-06-24 20:57:21 +0100
committerJosé Fonseca <[email protected]>2010-06-30 10:19:50 +0100
commit4ca3e0d84ba21ac4e37ecea0eed05a0bfcb3f098 (patch)
tree3f2237ab7c4d287eeaae4e9eb3fddd404f09b02a
parentf914cd1796845164109c837a111c39ba64852ad4 (diff)
llvmpipe: Don't reset the bin when there's a zsbuf bound.
The previous rendering may have secondary effects on the zsbuf. Fixes the missing tiles on gearbox.
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 0557d35f8b1..4e2e17f77b1 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -611,7 +611,8 @@ do_triangle_ccw(struct lp_setup_context *setup,
/* triangle covers the whole tile- shade whole tile */
LP_COUNT(nr_fully_covered_64);
in = TRUE;
- if (setup->fs.current.variant->opaque) {
+ if (setup->fs.current.variant->opaque &&
+ !setup->fb.zsbuf) {
lp_scene_bin_reset( scene, x, y );
lp_scene_bin_command( scene, x, y,
lp_rast_set_state,