diff options
author | Dave Airlie <[email protected]> | 2012-11-03 20:43:17 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2012-11-09 10:26:33 +1000 |
commit | 4c8750015b23207de0b44f39bd33bb556268b51d (patch) | |
tree | 202b207646da88a745b46ebaf15ae0cc378da180 | |
parent | 2c52c0e1cec60003c03b6f6a61ead0c12b5ece25 (diff) |
glsl: add ARB_texture_cube_map_array support (v2)
This adds all the new builtins + the new sampler types,
and hooks them up if the extension is supported.
v2: fix missing signatures for grad/lod
fix missing textureSize clarifications
fix compare vs starts with usage
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/glsl/builtin_types.h | 15 | ||||
-rw-r--r-- | src/glsl/builtins/profiles/ARB_texture_cube_map_array.glsl | 19 | ||||
-rwxr-xr-x | src/glsl/builtins/tools/generate_builtins.py | 1 | ||||
-rwxr-xr-x | src/glsl/builtins/tools/texture_builtins.py | 20 | ||||
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 3 | ||||
-rw-r--r-- | src/glsl/glsl_lexer.ll | 29 | ||||
-rw-r--r-- | src/glsl/glsl_parser.yy | 12 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 1 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 2 | ||||
-rw-r--r-- | src/glsl/glsl_types.cpp | 16 | ||||
-rw-r--r-- | src/glsl/glsl_types.h | 2 | ||||
-rw-r--r-- | src/glsl/standalone_scaffolding.cpp | 1 |
12 files changed, 114 insertions, 7 deletions
diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h index d75c5626157..92427d8e746 100644 --- a/src/glsl/builtin_types.h +++ b/src/glsl/builtin_types.h @@ -327,3 +327,18 @@ const glsl_type glsl_type::builtin_OES_EGL_image_external_types[] = { GLSL_SAMPLER_DIM_EXTERNAL, 0, 0, GLSL_TYPE_FLOAT, "samplerExternalOES"), }; /*@}*/ + +/** \name Sampler types added by GL_ARB_texture_cube_map_array + */ +/*@{*/ +const glsl_type glsl_type::builtin_ARB_texture_cube_map_array_types[] = { + glsl_type(GL_SAMPLER_CUBE_MAP_ARRAY, + GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT, "samplerCubeArray"), + glsl_type(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, + GLSL_SAMPLER_DIM_CUBE, 1, 1, GLSL_TYPE_FLOAT, "samplerCubeArrayShadow"), + glsl_type(GL_INT_SAMPLER_CUBE_MAP_ARRAY, + GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT, "isamplerCubeArray"), + glsl_type(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, + GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT, "usamplerCubeArray"), +}; +/*@}*/ diff --git a/src/glsl/builtins/profiles/ARB_texture_cube_map_array.glsl b/src/glsl/builtins/profiles/ARB_texture_cube_map_array.glsl new file mode 100644 index 00000000000..0f53212953f --- /dev/null +++ b/src/glsl/builtins/profiles/ARB_texture_cube_map_array.glsl @@ -0,0 +1,19 @@ +#version 130 +#extension GL_ARB_texture_cube_map_array : enable + +ivec3 textureSize(samplerCubeArray sampler, int lod); +ivec3 textureSize(isamplerCubeArray sampler, int lod); +ivec3 textureSize(usamplerCubeArray sampler, int lod); +ivec3 textureSize(samplerCubeArrayShadow sampler, int lod); + + vec4 texture( samplerCubeArray sampler, vec4 coord); + vec4 texture( samplerCubeArray sampler, vec4 coord, float bias); +float texture( samplerCubeArrayShadow sampler, vec4 P, float compare); + + vec4 textureGrad( samplerCubeArray sampler, vec4 P, vec3 dPdx, vec3 dPdy); +ivec4 textureGrad( isamplerCubeArray sampler, vec4 P, vec3 dPdx, vec3 dPdy); +uvec4 textureGrad( usamplerCubeArray sampler, vec4 P, vec3 dPdx, vec3 dPdy); + + vec4 textureLod( samplerCubeArray sampler, vec4 P, float lod); +ivec4 textureLod( isamplerCubeArray sampler, vec4 P, float lod); +uvec4 textureLod( usamplerCubeArray sampler, vec4 P, float lod); diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py index 9dc3279dfcc..7eccb7dca91 100755 --- a/src/glsl/builtins/tools/generate_builtins.py +++ b/src/glsl/builtins/tools/generate_builtins.py @@ -187,6 +187,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne st->EXT_texture_array_enable = true; st->OES_EGL_image_external_enable = true; st->ARB_shader_bit_encoding_enable = true; + st->ARB_texture_cube_map_array_enable = true; _mesa_glsl_initialize_types(st); sh->ir = new(sh) exec_list; diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py index 94971bc69f8..654eb06c888 100755 --- a/src/glsl/builtins/tools/texture_builtins.py +++ b/src/glsl/builtins/tools/texture_builtins.py @@ -42,6 +42,8 @@ def get_coord_dim(sampler_type): # Get the number of extra vector components (i.e. shadow comparitor) def get_extra_dim(sampler_type, use_proj, unused_fields): extra_dim = unused_fields + if sampler_type == "CubeArrayShadow": + return 0 if sampler_type.find("Shadow") != -1: extra_dim += 1 if use_proj: @@ -49,6 +51,8 @@ def get_extra_dim(sampler_type, use_proj, unused_fields): return extra_dim def get_txs_dim(sampler_type): + if sampler_type.startswith("CubeArray"): + return 3 if sampler_type.startswith("Cube"): return 2 return get_coord_dim(sampler_type) @@ -79,6 +83,8 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0): grad_type = vec_type("", sampler_dim) print "\n (declare (in) " + grad_type + " dPdx)", print "\n (declare (in) " + grad_type + " dPdy)", + if sampler_type == "CubeArrayShadow" and tex_inst == "tex": + print "\n (declare (in) float compare)", if variant & Offset: print "\n (declare (const_in) " + vec_type("i", sampler_dim) + " offset)", @@ -107,7 +113,9 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0): print "1", # Shadow comparitor - if sampler_type == "2DArrayShadow" or sampler_type == "CubeShadow": # a special case: + if sampler_type == "CubeArrayShadow": # a special case + print "(var_ref compare)", + elif sampler_type == "2DArrayShadow" or sampler_type == "CubeShadow": # a special case: print "(swiz w (var_ref P))", # ...array layer is z; shadow is w elif sampler_type.endswith("Shadow"): print "(swiz z (var_ref P))", @@ -163,6 +171,8 @@ def generate_texture_functions(fs): generate_fiu_sigs("txs", "2DRect") generate_sigs("", "txs", "2DRectShadow") generate_fiu_sigs("txs", "Buffer") + generate_fiu_sigs("txs", "CubeArray") + generate_sigs("", "txs", "CubeArrayShadow") end_function(fs, "textureSize") start_function("texture") @@ -179,6 +189,9 @@ def generate_texture_functions(fs): generate_sigs("", "tex", "2DArrayShadow", Single); generate_fiu_sigs("tex", "2DRect") generate_sigs("", "tex", "2DRectShadow", Single); + # ARB_texture_cube_map_array extension + generate_fiu_sigs("tex", "CubeArray") + generate_sigs("", "tex", "CubeArrayShadow", Single); generate_fiu_sigs("txb", "1D") generate_fiu_sigs("txb", "2D") @@ -186,6 +199,7 @@ def generate_texture_functions(fs): generate_fiu_sigs("txb", "Cube") generate_fiu_sigs("txb", "1DArray") generate_fiu_sigs("txb", "2DArray") + generate_fiu_sigs("txb", "CubeArray") generate_sigs("", "txb", "1DShadow", Single, 1); generate_sigs("", "txb", "2DShadow", Single); generate_sigs("", "txb", "CubeShadow", Single); @@ -224,6 +238,8 @@ def generate_texture_functions(fs): generate_sigs("", "txl", "1DShadow", Single, 1); generate_sigs("", "txl", "2DShadow", Single); generate_sigs("", "txl", "1DArrayShadow", Single); + # ARB_texture_cube_map_array extension + generate_fiu_sigs("txl", "CubeArray") end_function(fs, "textureLod") start_function("textureLodOffset") @@ -333,6 +349,8 @@ def generate_texture_functions(fs): generate_sigs("", "txd", "CubeShadow", Single); generate_sigs("", "txd", "1DArrayShadow", Single); generate_sigs("", "txd", "2DArrayShadow", Single); + # ARB_texture_cube_map_array extension + generate_fiu_sigs("txd", "CubeArray") end_function(fs, "textureGrad") start_function("textureGradOffset") diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index ffb48e330b0..40c43c63efd 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1187,6 +1187,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_uniform_buffer_object) add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1); + + if (extensions->ARB_texture_cube_map_array) + add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1); } language_version = 110; diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll index 24cda0c45ea..c538d7d8e30 100644 --- a/src/glsl/glsl_lexer.ll +++ b/src/glsl/glsl_lexer.ll @@ -296,12 +296,37 @@ usamplerCube KEYWORD(130, 130, USAMPLERCUBE); usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY); usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY); -samplerExternalOES { +samplerCubeArray { + if (yyextra->ARB_texture_cube_map_array_enable) + return SAMPLERCUBEARRAY; + else + return IDENTIFIER; + } +isamplerCubeArray { + if (yyextra->ARB_texture_cube_map_array_enable) + return ISAMPLERCUBEARRAY; + else + return IDENTIFIER; + } +usamplerCubeArray { + if (yyextra->ARB_texture_cube_map_array_enable) + return USAMPLERCUBEARRAY; + else + return IDENTIFIER; + } +samplerCubeArrayShadow { + if (yyextra->ARB_texture_cube_map_array_enable) + return SAMPLERCUBEARRAYSHADOW; + else + return IDENTIFIER; + } + +samplerExternalOES { if (yyextra->OES_EGL_image_external_enable) return SAMPLEREXTERNALOES; else return IDENTIFIER; - } + } struct return STRUCT; diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index ee6a67288e8..a0665067d74 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -101,9 +101,11 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg) %token MAT4X2 MAT4X3 MAT4X4 %token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW %token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW -%token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE -%token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D -%token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY +%token SAMPLER2DARRAYSHADOW SAMPLERCUBEARRAY SAMPLERCUBEARRAYSHADOW +%token ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE +%token ISAMPLER1DARRAY ISAMPLER2DARRAY ISAMPLERCUBEARRAY +%token USAMPLER1D USAMPLER2D USAMPLER3D USAMPLERCUBE USAMPLER1DARRAY +%token USAMPLER2DARRAY USAMPLERCUBEARRAY %token SAMPLER2DRECT ISAMPLER2DRECT USAMPLER2DRECT SAMPLER2DRECTSHADOW %token SAMPLERBUFFER ISAMPLERBUFFER USAMPLERBUFFER %token SAMPLEREXTERNALOES @@ -1467,6 +1469,8 @@ basic_type_specifier_nonarray: | SAMPLER1DARRAYSHADOW { $$ = "sampler1DArrayShadow"; } | SAMPLER2DARRAYSHADOW { $$ = "sampler2DArrayShadow"; } | SAMPLERBUFFER { $$ = "samplerBuffer"; } + | SAMPLERCUBEARRAY { $$ = "samplerCubeArray"; } + | SAMPLERCUBEARRAYSHADOW { $$ = "samplerCubeArrayShadow"; } | ISAMPLER1D { $$ = "isampler1D"; } | ISAMPLER2D { $$ = "isampler2D"; } | ISAMPLER2DRECT { $$ = "isampler2DRect"; } @@ -1475,6 +1479,7 @@ basic_type_specifier_nonarray: | ISAMPLER1DARRAY { $$ = "isampler1DArray"; } | ISAMPLER2DARRAY { $$ = "isampler2DArray"; } | ISAMPLERBUFFER { $$ = "isamplerBuffer"; } + | ISAMPLERCUBEARRAY { $$ = "isamplerCubeArray"; } | USAMPLER1D { $$ = "usampler1D"; } | USAMPLER2D { $$ = "usampler2D"; } | USAMPLER2DRECT { $$ = "usampler2DRect"; } @@ -1483,6 +1488,7 @@ basic_type_specifier_nonarray: | USAMPLER1DARRAY { $$ = "usampler1DArray"; } | USAMPLER2DARRAY { $$ = "usampler2DArray"; } | USAMPLERBUFFER { $$ = "usamplerBuffer"; } + | USAMPLERCUBEARRAY { $$ = "usamplerCubeArray"; } ; precision_qualifier: diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 872fcda71c8..f1fdd3a4752 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -289,6 +289,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(ARB_shader_bit_encoding, true, true, true, true, false, ARB_shader_bit_encoding), EXT(ARB_uniform_buffer_object, true, false, true, true, false, ARB_uniform_buffer_object), EXT(OES_standard_derivatives, false, false, true, false, true, OES_standard_derivatives), + EXT(ARB_texture_cube_map_array, true, false, true, true, false, ARB_texture_cube_map_array), }; #undef EXT diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index c8c40ab5a71..0b208f6ca94 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -205,6 +205,8 @@ struct _mesa_glsl_parse_state { bool ARB_uniform_buffer_object_warn; bool OES_standard_derivatives_enable; bool OES_standard_derivatives_warn; + bool ARB_texture_cube_map_array_enable; + bool ARB_texture_cube_map_array_warn; /*@}*/ /** Extensions supported by the OpenGL implementation. */ diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index 2aa51f0b386..3940a12a5cd 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -142,7 +142,7 @@ glsl_type::sampler_index() const case GLSL_SAMPLER_DIM_3D: return TEXTURE_3D_INDEX; case GLSL_SAMPLER_DIM_CUBE: - return TEXTURE_CUBE_INDEX; + return (t->sampler_array) ? TEXTURE_CUBE_ARRAY_INDEX : TEXTURE_CUBE_INDEX; case GLSL_SAMPLER_DIM_RECT: return TEXTURE_RECT_INDEX; case GLSL_SAMPLER_DIM_BUF: @@ -256,6 +256,15 @@ glsl_type::generate_OES_EGL_image_external_types(glsl_symbol_table *symtab, } void +glsl_type::generate_ARB_texture_cube_map_array_types(glsl_symbol_table *symtab, + bool warn) +{ + add_types_to_symbol_table(symtab, builtin_ARB_texture_cube_map_array_types, + Elements(builtin_ARB_texture_cube_map_array_types), + warn); +} + +void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) { switch (state->language_version) { @@ -304,6 +313,11 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) glsl_type::generate_OES_EGL_image_external_types(state->symbols, state->OES_EGL_image_external_warn); } + + if (state->ARB_texture_cube_map_array_enable) { + glsl_type::generate_ARB_texture_cube_map_array_types(state->symbols, + state->ARB_texture_cube_map_array_warn); + } } diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index 915d1a22b24..cf954a256d3 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -521,6 +521,7 @@ private: static const glsl_type builtin_EXT_texture_array_types[]; static const glsl_type builtin_EXT_texture_buffer_object_types[]; static const glsl_type builtin_OES_EGL_image_external_types[]; + static const glsl_type builtin_ARB_texture_cube_map_array_types[]; /*@}*/ /** @@ -541,6 +542,7 @@ private: static void generate_EXT_texture_array_types(glsl_symbol_table *, bool); static void generate_OES_texture_3D_types(glsl_symbol_table *, bool); static void generate_OES_EGL_image_external_types(glsl_symbol_table *, bool); + static void generate_ARB_texture_cube_map_array_types(glsl_symbol_table *, bool); /*@}*/ /** diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 7e37be57860..120ee953471 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -81,6 +81,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.OES_EGL_image_external = true; ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Extensions.OES_standard_derivatives = true; + ctx->Extensions.ARB_texture_cube_map_array = true; ctx->Const.GLSLVersion = 120; |