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authorBrian Paul <[email protected]>2012-01-16 11:29:35 -0700
committerBrian Paul <[email protected]>2012-01-24 14:12:21 -0700
commit41869c49421141807ab71cabca4c8a07611f6a64 (patch)
tree09688456c6236e4efb81d209f071b57143e123ff
parentcb5fa9ea624574909bf57f9e1ad190a440d59dc2 (diff)
intel: remove most of the span Get/PutRow code
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c15
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c120
2 files changed, 1 insertions, 134 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 45a682727e4..d3c29244ddf 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -194,19 +194,6 @@ intel_unmap_renderbuffer(struct gl_context *ctx,
intel_miptree_unmap(intel, irb->mt, irb->mt_level, irb->mt_layer);
}
-/**
- * Return a pointer to a specific pixel in a renderbuffer.
- */
-static void *
-intel_get_pointer(struct gl_context * ctx, struct gl_renderbuffer *rb,
- GLint x, GLint y)
-{
- /* By returning NULL we force all software rendering to go through
- * the span routines.
- */
- return NULL;
-}
-
/**
* Called via glRenderbufferStorageEXT() to set the format and allocate
@@ -403,7 +390,6 @@ intel_create_renderbuffer(gl_format format)
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
irb->Base.AllocStorage = intel_alloc_window_storage;
- irb->Base.GetPointer = intel_get_pointer;
return irb;
}
@@ -430,7 +416,6 @@ intel_new_renderbuffer(struct gl_context * ctx, GLuint name)
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
irb->Base.AllocStorage = intel_alloc_renderbuffer_storage;
- irb->Base.GetPointer = intel_get_pointer;
/* span routines set in alloc_storage function */
return &irb->Base;
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 506c295ec7d..d6b4d0f1c85 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -48,74 +48,6 @@
#include "swrast/swrast.h"
#include "swrast/s_renderbuffer.h"
-static void
-intel_set_span_functions(struct intel_context *intel,
- struct gl_renderbuffer *rb);
-
-#undef DBG
-#define DBG 0
-
-#define LOCAL_VARS \
- struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
- int minx = 0, miny = 0; \
- int maxx = rb->Width; \
- int maxy = rb->Height; \
- int pitch = rb->RowStrideBytes; \
- void *buf = rb->Map; \
- GLuint p; \
- (void) p;
-
-#define HW_CLIPLOOP()
-#define HW_ENDCLIPLOOP()
-
-#define Y_FLIP(_y) (_y)
-
-#define HW_LOCK()
-
-#define HW_UNLOCK()
-
-/* r5g6b5 color span and pixel functions */
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-#define TAG(x) intel_##x##_RGB565
-#define TAG2(x,y) intel_##x##y_RGB565
-#include "spantmp2.h"
-
-/* a4r4g4b4 color span and pixel functions */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV
-#define TAG(x) intel_##x##_ARGB4444
-#define TAG2(x,y) intel_##x##y_ARGB4444
-#include "spantmp2.h"
-
-/* a1r5g5b5 color span and pixel functions */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV
-#define TAG(x) intel_##x##_ARGB1555
-#define TAG2(x,y) intel_##x##y##_ARGB1555
-#include "spantmp2.h"
-
-/* a8r8g8b8 color span and pixel functions */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-#define TAG(x) intel_##x##_ARGB8888
-#define TAG2(x,y) intel_##x##y##_ARGB8888
-#include "spantmp2.h"
-
-/* x8r8g8b8 color span and pixel functions */
-#define SPANTMP_PIXEL_FMT GL_BGR
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-#define TAG(x) intel_##x##_xRGB8888
-#define TAG2(x,y) intel_##x##y##_xRGB8888
-#include "spantmp2.h"
-
-/* a8 color span and pixel functions */
-#define SPANTMP_PIXEL_FMT GL_ALPHA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_BYTE
-#define TAG(x) intel_##x##_A8
-#define TAG2(x,y) intel_##x##y##_A8
-#include "spantmp2.h"
-
/**
* \brief Get pointer offset into stencil buffer.
*
@@ -203,8 +135,6 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb)
rb->Map = map;
rb->RowStride = stride / _mesa_get_format_bytes(rb->Format);
rb->RowStrideBytes = stride;
-
- intel_set_span_functions(intel, rb);
}
static void
@@ -227,8 +157,6 @@ intel_renderbuffer_unmap(struct intel_context *intel,
ctx->Driver.UnmapRenderbuffer(ctx, rb);
- rb->GetRow = NULL;
- rb->PutRow = NULL;
rb->Map = NULL;
rb->RowStride = 0;
rb->RowStrideBytes = 0;
@@ -407,31 +335,6 @@ intel_unmap_vertex_shader_textures(struct gl_context *ctx)
}
}
-typedef void (*span_init_func)(struct gl_renderbuffer *rb);
-
-static span_init_func intel_span_init_funcs[MESA_FORMAT_COUNT] =
-{
- [MESA_FORMAT_A8] = intel_InitPointers_A8,
- [MESA_FORMAT_RGB565] = intel_InitPointers_RGB565,
- [MESA_FORMAT_ARGB4444] = intel_InitPointers_ARGB4444,
- [MESA_FORMAT_ARGB1555] = intel_InitPointers_ARGB1555,
- [MESA_FORMAT_XRGB8888] = intel_InitPointers_xRGB8888,
- [MESA_FORMAT_ARGB8888] = intel_InitPointers_ARGB8888,
- [MESA_FORMAT_SARGB8] = intel_InitPointers_ARGB8888,
- [MESA_FORMAT_Z16] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_X8_Z24] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_S8_Z24] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_S8] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_R8] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_GR88] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_R16] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_RG1616] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_RGBA_FLOAT32] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_RG_FLOAT32] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_R_FLOAT32] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_INTENSITY_FLOAT32] = _swrast_set_renderbuffer_accessors,
- [MESA_FORMAT_LUMINANCE_FLOAT32] = _swrast_set_renderbuffer_accessors,
-};
bool
intel_span_supports_format(gl_format format)
@@ -440,27 +343,6 @@ intel_span_supports_format(gl_format format)
* rather than coding up new paths through GetRow/PutRow(), so claim support
* for those formats in here for now.
*/
- return (intel_span_init_funcs[format] != NULL ||
- _mesa_is_format_integer_color(format));
+ return true;
}
-/**
- * Plug in appropriate span read/write functions for the given renderbuffer.
- * These are used for the software fallbacks.
- */
-static void
-intel_set_span_functions(struct intel_context *intel,
- struct gl_renderbuffer *rb)
-{
- struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
-
- assert(intel_span_init_funcs[irb->Base.Format]);
- intel_span_init_funcs[irb->Base.Format](rb);
-
- if (rb->DataType == GL_NONE) {
- _mesa_problem(NULL,
- "renderbuffer format %s is missing "
- "intel_mesa_format_to_rb_datatype() support.",
- _mesa_get_format_name(rb->Format));
- }
-}