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author | Juan A. Suarez Romero <[email protected]> | 2018-04-03 16:39:48 +0000 |
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committer | Juan A. Suarez Romero <[email protected]> | 2018-04-03 16:39:48 +0000 |
commit | 3bf5c10c5c0e9fac6eb0b2c201bcf44755ecfaec (patch) | |
tree | dee6a934a285e4aa3dd98bceaaacd96e45e83fce | |
parent | 5bee4ca002593ca2419580dbbbd0afb1834583d6 (diff) |
docs: add release notes for 17.3.8mesa-17.3.8
Signed-off-by: Juan A. Suarez Romero <[email protected]>
-rw-r--r-- | docs/relnotes/17.3.8.html | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/docs/relnotes/17.3.8.html b/docs/relnotes/17.3.8.html new file mode 100644 index 00000000000..79098d40bf8 --- /dev/null +++ b/docs/relnotes/17.3.8.html @@ -0,0 +1,146 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 17.3.8 Release Notes / April 03, 2018</h1> + +<p> +Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 release. +</p> +<p> +Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102542">Bug 102542</a> - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103746">Bug 103746</a> - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104636">Bug 104636</a> - [BSW/HD400] Aztec Ruins GL version GPU hangs</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105290">Bug 105290</a> - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105464">Bug 105464</a> - Reading per-patch outputs in Tessellation Control Shader returns undefined values</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105670">Bug 105670</a> - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105704">Bug 105704</a> - compiler assertion hit</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105717">Bug 105717</a> - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined</li> + +</ul> + + +<h2>Changes</h2> + +<p>Axel Davy (3):</p> +<ul> + <li>st/nine: Fix bad tracking of vs textures for NINESBT_ALL</li> + <li>st/nine: Fixes warning about implicit conversion</li> + <li>st/nine: Fix non inversible matrix check</li> +</ul> + +<p>Caio Marcelo de Oliveira Filho (1):</p> +<ul> + <li>anv/pipeline: fail if TCS/TES compile fail</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>radv: get correct offset into LDS for indexed vars.</li> +</ul> + +<p>Derek Foreman (1):</p> +<ul> + <li>egl/wayland: Make swrast display_sync the correct queue</li> +</ul> + +<p>Eric Engestrom (1):</p> +<ul> + <li>meson/configure: detect endian.h instead of trying to guess when it's available</li> +</ul> + +<p>Ian Romanick (2):</p> +<ul> + <li>mesa: Don't write to user buffer in glGetTexParameterIuiv on error</li> + <li>i965/vec4: Fix null destination register in 3-source instructions</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>i965: Emit texture cache invalidates around blorp_copy</li> +</ul> + +<p>Jordan Justen (2):</p> +<ul> + <li>i965: Calculate thread_count in brw_alloc_stage_scratch</li> + <li>i965: Hard code CS scratch_ids_per_subslice for Cherryview</li> +</ul> + +<p>Juan A. Suarez Romero (6):</p> +<ul> + <li>docs: add sha256 checksums for 17.3.7</li> + <li>cherry-ignore: ac/nir: pass the nir variable through tcs loading.</li> + <li>cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1)</li> + <li>cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}</li> + <li>cherry-ignore: docs: fix 18.0 release note version</li> + <li>Update version to 17.3.8</li> +</ul> + +<p>Leo Liu (1):</p> +<ul> + <li>radeon/vce: move feedback command inside of destroy function</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER</li> +</ul> + +<p>Rob Clark (1):</p> +<ul> + <li>nir: fix per_vertex_output intrinsic</li> +</ul> + +<p>Timothy Arceri (2):</p> +<ul> + <li>glsl: fix infinite loop caused by bug in loop unrolling pass</li> + <li>nir: fix crash in loop unroll corner case</li> +</ul> + + +</div> +</body> +</html> + |