summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorJeremy Huddleston <[email protected]>2011-06-08 12:03:10 -0700
committerJeremy Huddleston <[email protected]>2011-06-08 12:03:10 -0700
commit3b23cf43a4ac308df8875025fed333383b520105 (patch)
tree81745ee5bbc382cc4223c6190c66a3875082c849
parent1b90d7d36bba4ca24099cd4c0d1cc3d8ac7ae415 (diff)
glx: Remove some GLX_USE_APPLEGL guards around glapi
Now that we're using glapi, we don't need some GLX_USE_APPLEGL ifdef-foo Signed-off-by: Jeremy Huddleston <[email protected]>
-rw-r--r--src/glx/glxcurrent.c10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c
index b3009580d13..064fd71ae6e 100644
--- a/src/glx/glxcurrent.c
+++ b/src/glx/glxcurrent.c
@@ -43,10 +43,10 @@
#include "apple_glx.h"
#include "apple_glx_context.h"
-#else
-#include "glapi.h"
#endif
+#include "glapi.h"
+
/*
** We setup some dummy structures here so that the API can be used
** even if no context is current.
@@ -160,7 +160,7 @@ _X_HIDDEN void
__glXSetCurrentContextNull(void)
{
__glXSetCurrentContext(&dummyContext);
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
+#if defined(GLX_DIRECT_RENDERING)
_glapi_set_dispatch(NULL); /* no-op functions */
_glapi_set_context(NULL);
#endif
@@ -214,7 +214,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
struct glx_context *oldGC = __glXGetCurrentContext();
int ret = Success;
-#ifndef GLX_USE_APPLEGL
/* XXX: If this is left out, then libGL ends up not having this
* symbol, and drivers using it fail to load. Compare the
* implementation of this symbol to _glapi_noop_enable_warnings(),
@@ -224,7 +223,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
* library, though.
*/
(void)_glthread_GetID();
-#endif
/* Make sure that the new context has a nonzero ID. In the request,
* a zero context ID is used only to mean that we bind to no current
@@ -244,9 +242,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
return False;
}
-#ifndef GLX_USE_APPLEGL
_glapi_check_multithread();
-#endif
__glXLock();
if (oldGC == gc &&