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authorBrian Paul <[email protected]>2015-01-02 16:56:12 -0700
committerBrian Paul <[email protected]>2015-01-05 13:50:54 -0700
commit3a400cbb662ff054f3732d3737af944f9a2d332f (patch)
treeab4be322c3ae0f6ee4e2e0f71effab080c731652
parentd0fa559e49799a13e56b65aa3c389e70926455c9 (diff)
mesa: add _mesa_base_tex_image() helper function
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/main/teximage.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 4b27381a0b9..caca9710f9a 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -114,6 +114,16 @@ _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
GLenum target, GLint level);
+/**
+ * Return the base-level texture image for the given texture object.
+ */
+static inline const struct gl_texture_image *
+_mesa_base_tex_image(const struct gl_texture_object *texObj)
+{
+ return texObj->Image[0][texObj->BaseLevel];
+}
+
+
extern GLint
_mesa_max_texture_levels(struct gl_context *ctx, GLenum target);