diff options
author | Ian Romanick <[email protected]> | 2009-01-27 17:36:03 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2009-01-28 16:28:10 -0800 |
commit | 33fa5e4bfad8005f09ad3c9fc92c40fa863935d1 (patch) | |
tree | 6f481153716629a9a308e2aab1a4835de00f521b | |
parent | 26da28c995557c8b913e5ccfe31b31dc32e6c735 (diff) |
Make GL_ARB_texture_compression mandatory
Signed-off-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/common/utils.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i810/i810context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_extensions.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mach64/mach64_tex.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mga_xmesa.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savage_xmesa.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/sis/sis_context.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/tdfx/tdfx_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxdd.c | 2 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 5 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 4 | ||||
-rw-r--r-- | src/mesa/main/get.c | 9 | ||||
-rw-r--r-- | src/mesa/main/get_gen.py | 6 | ||||
-rw-r--r-- | src/mesa/main/hint.c | 4 | ||||
-rw-r--r-- | src/mesa/main/texcompress.c | 94 | ||||
-rw-r--r-- | src/mesa/main/texformat.c | 52 | ||||
-rw-r--r-- | src/mesa/main/teximage.c | 32 | ||||
-rw-r--r-- | src/mesa/main/texparam.c | 38 |
22 files changed, 114 insertions, 161 deletions
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 30c860b96c5..7bee5257702 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -180,6 +180,7 @@ driGetRendererString( char * buffer, const char * hardware_name, #define need_GL_ARB_multisample +#define need_GL_ARB_texture_compression #define need_GL_ARB_transpose_matrix #define need_GL_ARB_window_pos #define need_GL_EXT_compiled_vertex_array @@ -199,6 +200,7 @@ driGetRendererString( char * buffer, const char * hardware_name, static const struct dri_extension all_mesa_extensions[] = { { "GL_ARB_multisample", GL_ARB_multisample_functions }, + { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions }, { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index c281a4990e4..29c7363b49f 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -64,7 +64,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "utils.h" #define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #include "extension_helper.h" @@ -125,7 +124,6 @@ const struct dri_extension card_extensions[] = { { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, { "GL_ARB_texture_env_crossbar", NULL }, diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 8f09f8d6457..9030af113bf 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -35,7 +35,6 @@ #define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_shader_objects -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program #define need_GL_ARB_vertex_shader @@ -72,7 +71,6 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { "GL_ARB_texture_border_clamp", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_cube_map", NULL }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 1f9d3c57ebe..9fe267eafd5 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -152,6 +152,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: + case GL_COMPRESSED_ALPHA: case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -160,9 +161,11 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: + case GL_COMPRESSED_LUMINANCE_ALPHA: case 4: case GL_RGBA: case GL_RGBA2: + case GL_COMPRESSED_RGBA: if (mmesa->mach64Screen->cpp == 4) return &_mesa_texformat_argb8888; else @@ -193,6 +196,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: + case GL_COMPRESSED_RGB: if (mmesa->mach64Screen->cpp == 4) return &_mesa_texformat_argb8888; else @@ -204,6 +208,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: + case GL_COMPRESSED_LUMINANCE: if (mmesa->mach64Screen->cpp == 4) return &_mesa_texformat_argb8888; /* inefficient but accurate */ else @@ -214,6 +219,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: + case GL_COMPRESSED_INTENSITY: if (mmesa->mach64Screen->cpp == 4) return &_mesa_texformat_argb8888; /* inefficient but accurate */ else diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 86da3a2cacf..0ebffe9e130 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -70,7 +70,6 @@ #include "GL/internal/dri_interface.h" #define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program #define need_GL_EXT_fog_coord @@ -386,7 +385,6 @@ static const struct dri_extension g400_extensions[] = static const struct dri_extension card_extensions[] = { { "GL_ARB_multisample", GL_ARB_multisample_functions }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_rectangle", NULL }, { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_blend_logic_op", NULL }, diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 535a98cc01f..9437d900c36 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -66,7 +66,6 @@ int R128_DEBUG = 0; #endif #define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord @@ -77,7 +76,6 @@ const struct dri_extension card_extensions[] = { { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_mirrored_repeat", NULL }, { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 5531e0a7399..cdd96ef2d35 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -63,7 +63,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_vertprog.h" #define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program #define need_GL_ATI_fragment_shader @@ -123,7 +122,6 @@ const struct dri_extension card_extensions[] = { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, { "GL_ARB_texture_env_dot3", NULL }, diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index dc4cd5731de..4f7afbc20c1 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -80,7 +80,6 @@ int hw_tcl_on = 1; #define need_GL_VERSION_2_0 #define need_GL_ARB_multisample #define need_GL_ARB_point_parameters -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program #define need_GL_EXT_blend_equation_separate @@ -105,7 +104,6 @@ const struct dri_extension card_extensions[] = { {"GL_ARB_shadow", NULL}, {"GL_ARB_shadow_ambient", NULL}, {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, {"GL_ARB_texture_cube_map", NULL}, {"GL_ARB_texture_env_add", NULL}, {"GL_ARB_texture_env_combine", NULL}, diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 1e992c0b3d6..cc34f242140 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -63,7 +63,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_maos.h" #define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord @@ -117,7 +116,6 @@ const struct dri_extension card_extensions[] = { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, { "GL_ARB_texture_env_crossbar", NULL }, diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index a344aab71bb..d9dd28a7e6a 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -60,7 +60,6 @@ #include "texmem.h" #define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_secondary_color #include "extension_helper.h" @@ -135,7 +134,6 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_lod_bias", NULL }, diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index 00d17da3bad..ce3a583b3b1 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -58,7 +58,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/t_pipeline.h" #define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color @@ -77,7 +76,6 @@ struct dri_extension card_extensions[] = { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_mirrored_repeat", NULL }, { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, /*{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },*/ @@ -93,7 +91,6 @@ struct dri_extension card_extensions_6326[] = { { "GL_ARB_multisample", GL_ARB_multisample_functions }, /*{ "GL_ARB_texture_border_clamp", NULL },*/ - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, /*{ "GL_ARB_texture_mirrored_repeat", NULL },*/ /*{ "GL_MESA_ycbcr_texture", NULL },*/ { NULL, NULL } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index ef688d103d3..53672daa975 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -61,7 +61,6 @@ #define need_GL_ARB_multisample /* #define need_GL_ARB_point_parameters */ #define need_GL_ARB_occlusion_query -#define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object /* #define need_GL_ARB_vertex_program */ #define need_GL_EXT_blend_equation_separate @@ -122,7 +121,6 @@ const struct dri_extension card_extensions[] = */ const struct dri_extension napalm_extensions[] = { - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_combine", NULL }, { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, { "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions }, diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 213ef2382fe..f2d52cb4934 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -1862,7 +1862,6 @@ fxDDInitExtensions(GLcontext * ctx) } if (fxMesa->type >= GR_SSTTYPE_Voodoo4) { - _mesa_enable_extension(ctx, "GL_ARB_texture_compression"); _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1"); _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); _mesa_enable_extension(ctx, "GL_S3_s3tc"); @@ -1894,7 +1893,6 @@ fxDDInitExtensions(GLcontext * ctx) * fxSetupSingleTMU_NoLock/fxSetupDoubleTMU_NoLock: * grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette)); */ - /*_mesa_enable_extension(ctx, "GL_ARB_texture_compression");*/ _mesa_enable_extension(ctx, "GL_SGIS_generate_mipmap"); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 3be7fd5a2d6..36586758a4f 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1006,9 +1006,8 @@ _mesa_PopAttrib(void) _mesa_Hint(GL_FOG_HINT, hint->Fog); _mesa_Hint(GL_CLIP_VOLUME_CLIPPING_HINT_EXT, hint->ClipVolumeClipping); - if (ctx->Extensions.ARB_texture_compression) - _mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB, - hint->TextureCompression); + _mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB, + hint->TextureCompression); } break; case GL_LIGHTING_BIT: diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 4ebdb5d9aea..46ca2ce7663 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -64,7 +64,7 @@ static const struct { { OFF, "GL_ARB_shadow", F(ARB_shadow) }, { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) }, { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) }, - { OFF, "GL_ARB_texture_compression", F(ARB_texture_compression) }, + { ON, "GL_ARB_texture_compression", F(ARB_texture_compression) }, { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) }, { OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) }, { OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) }, @@ -345,7 +345,7 @@ _mesa_enable_1_3_extensions(GLcontext *ctx) ctx->Extensions.ARB_multisample = GL_TRUE; ctx->Extensions.ARB_multitexture = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; - ctx->Extensions.ARB_texture_compression = GL_TRUE; + /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/ ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index a5909913c80..d214ddc890d 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1078,15 +1078,12 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN((1 << (ctx->Const.MaxCubeTextureLevels - 1))); break; case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXT1(ARB_texture_compression, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Hint.TextureCompression); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetBooleanv"); { GLint formats[100]; GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); @@ -2930,15 +2927,12 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)((1 << (ctx->Const.MaxCubeTextureLevels - 1))); break; case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXT1(ARB_texture_compression, "GetFloatv"); params[0] = (GLfloat)(ctx->Hint.TextureCompression); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetFloatv"); params[0] = (GLfloat)(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetFloatv"); { GLint formats[100]; GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); @@ -4782,15 +4776,12 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1)); break; case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXT1(ARB_texture_compression, "GetIntegerv"); params[0] = ctx->Hint.TextureCompression; break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetIntegerv"); params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetIntegerv"); { GLint formats[100]; GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 4bdbfed0bff..c4d0aa9cc94 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -523,10 +523,10 @@ StateVars = [ # GL_ARB_texture_compression */ ( "GL_TEXTURE_COMPRESSION_HINT_ARB", GLint, - ["ctx->Hint.TextureCompression"], "", ["ARB_texture_compression"] ), + ["ctx->Hint.TextureCompression"], "", None ), ( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint, ["_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)"], - "", ["ARB_texture_compression"] ), + "", None ), ( "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum, [], """GLint formats[100]; @@ -534,7 +534,7 @@ StateVars = [ ASSERT(n <= 100); for (i = 0; i < n; i++) params[i] = CONVERSION(formats[i]);""", - ["ARB_texture_compression"] ), + None ), # GL_EXT_compiled_vertex_array ( "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", GLint, ["ctx->Array.LockFirst"], diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index dcfa9c7363f..e2d4129a382 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -89,10 +89,6 @@ _mesa_Hint( GLenum target, GLenum mode ) /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - if (!ctx->Extensions.ARB_texture_compression) { - _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return; - } if (ctx->Hint.TextureCompression == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 3ff633acd2b..09eba151c06 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -56,60 +56,58 @@ GLuint _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) { GLuint n = 0; - if (ctx->Extensions.ARB_texture_compression) { - if (ctx->Extensions.TDFX_texture_compression_FXT1) { - if (formats) { - formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX; - formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - else { - n += 2; - } + if (ctx->Extensions.TDFX_texture_compression_FXT1) { + if (formats) { + formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX; + formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX; } - if (ctx->Extensions.EXT_texture_compression_s3tc) { - if (formats) { - formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; - /* This format has some restrictions/limitations and so should - * not be returned via the GL_COMPRESSED_TEXTURE_FORMATS query. - * Specifically, all transparent pixels become black. NVIDIA - * omits this format too. - */ - if (all) - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; - } - else { - n += 3; - if (all) - n += 1; - } + else { + n += 2; } - if (ctx->Extensions.S3_s3tc) { - if (formats) { - formats[n++] = GL_RGB_S3TC; - formats[n++] = GL_RGB4_S3TC; - formats[n++] = GL_RGBA_S3TC; - formats[n++] = GL_RGBA4_S3TC; - } - else { - n += 4; - } + } + if (ctx->Extensions.EXT_texture_compression_s3tc) { + if (formats) { + formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + /* This format has some restrictions/limitations and so should + * not be returned via the GL_COMPRESSED_TEXTURE_FORMATS query. + * Specifically, all transparent pixels become black. NVIDIA + * omits this format too. + */ + if (all) + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + } + else { + n += 3; + if (all) + n += 1; + } + } + if (ctx->Extensions.S3_s3tc) { + if (formats) { + formats[n++] = GL_RGB_S3TC; + formats[n++] = GL_RGB4_S3TC; + formats[n++] = GL_RGBA_S3TC; + formats[n++] = GL_RGBA4_S3TC; + } + else { + n += 4; } + } #if FEATURE_EXT_texture_sRGB - if (ctx->Extensions.EXT_texture_sRGB) { - if (formats) { - formats[n++] = GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; - formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; - formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; - formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; - } - else { - n += 4; - } + if (ctx->Extensions.EXT_texture_sRGB) { + if (formats) { + formats[n++] = GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; + formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; + formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; + formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; + } + else { + n += 4; } -#endif /* FEATURE_EXT_texture_sRGB */ } +#endif /* FEATURE_EXT_texture_sRGB */ return n; } diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 08725846c6e..ffbb7fb19dc 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1481,41 +1481,39 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, } } - if (ctx->Extensions.ARB_texture_compression) { - switch (internalFormat) { - case GL_COMPRESSED_ALPHA_ARB: - return &_mesa_texformat_alpha; - case GL_COMPRESSED_LUMINANCE_ARB: - return &_mesa_texformat_luminance; - case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: - return &_mesa_texformat_luminance_alpha; - case GL_COMPRESSED_INTENSITY_ARB: - return &_mesa_texformat_intensity; - case GL_COMPRESSED_RGB_ARB: + switch (internalFormat) { + case GL_COMPRESSED_ALPHA_ARB: + return &_mesa_texformat_alpha; + case GL_COMPRESSED_LUMINANCE_ARB: + return &_mesa_texformat_luminance; + case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: + return &_mesa_texformat_luminance_alpha; + case GL_COMPRESSED_INTENSITY_ARB: + return &_mesa_texformat_intensity; + case GL_COMPRESSED_RGB_ARB: #if FEATURE_texture_fxt1 - if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgb_fxt1; + if (ctx->Extensions.TDFX_texture_compression_FXT1) + return &_mesa_texformat_rgb_fxt1; #endif #if FEATURE_texture_s3tc - if (ctx->Extensions.EXT_texture_compression_s3tc || - ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgb_dxt1; + if (ctx->Extensions.EXT_texture_compression_s3tc || + ctx->Extensions.S3_s3tc) + return &_mesa_texformat_rgb_dxt1; #endif - return &_mesa_texformat_rgb; - case GL_COMPRESSED_RGBA_ARB: + return &_mesa_texformat_rgb; + case GL_COMPRESSED_RGBA_ARB: #if FEATURE_texture_fxt1 - if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgba_fxt1; + if (ctx->Extensions.TDFX_texture_compression_FXT1) + return &_mesa_texformat_rgba_fxt1; #endif #if FEATURE_texture_s3tc - if (ctx->Extensions.EXT_texture_compression_s3tc || - ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */ + if (ctx->Extensions.EXT_texture_compression_s3tc || + ctx->Extensions.S3_s3tc) + return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */ #endif - return &_mesa_texformat_rgba; - default: - ; /* fallthrough */ - } + return &_mesa_texformat_rgba; + default: + ; /* fallthrough */ } if (ctx->Extensions.MESA_ycbcr_texture) { diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 9e968ba7434..2f594532cca 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -253,23 +253,21 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) } } - if (ctx->Extensions.ARB_texture_compression) { - switch (internalFormat) { - case GL_COMPRESSED_ALPHA: - return GL_ALPHA; - case GL_COMPRESSED_LUMINANCE: - return GL_LUMINANCE; - case GL_COMPRESSED_LUMINANCE_ALPHA: - return GL_LUMINANCE_ALPHA; - case GL_COMPRESSED_INTENSITY: - return GL_INTENSITY; - case GL_COMPRESSED_RGB: - return GL_RGB; - case GL_COMPRESSED_RGBA: - return GL_RGBA; - default: - ; /* fallthrough */ - } + switch (internalFormat) { + case GL_COMPRESSED_ALPHA: + return GL_ALPHA; + case GL_COMPRESSED_LUMINANCE: + return GL_LUMINANCE; + case GL_COMPRESSED_LUMINANCE_ALPHA: + return GL_LUMINANCE_ALPHA; + case GL_COMPRESSED_INTENSITY: + return GL_INTENSITY; + case GL_COMPRESSED_RGB: + return GL_RGB; + case GL_COMPRESSED_RGBA: + return GL_RGBA; + default: + ; /* fallthrough */ } if (ctx->Extensions.TDFX_texture_compression_FXT1) { diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index f610fa8dda4..8df22fe9e2e 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -849,33 +849,21 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: - if (ctx->Extensions.ARB_texture_compression) { - if (img->IsCompressed && !isProxy) { - /* Don't use ctx->Driver.CompressedTextureSize() since that - * may returned a padded hardware size. - */ - *params = _mesa_compressed_texture_size(ctx, img->Width, - img->Height, img->Depth, - img->TexFormat->MesaFormat); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexLevelParameter[if]v(pname)"); - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } + if (img->IsCompressed && !isProxy) { + /* Don't use ctx->Driver.CompressedTextureSize() since that + * may returned a padded hardware size. + */ + *params = _mesa_compressed_texture_size(ctx, img->Width, + img->Height, img->Depth, + img->TexFormat->MesaFormat); + } + else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexLevelParameter[if]v(pname)"); + } break; case GL_TEXTURE_COMPRESSED: - if (ctx->Extensions.ARB_texture_compression) { - *params = (GLint) img->IsCompressed; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } + *params = (GLint) img->IsCompressed; break; /* GL_ARB_texture_float */ |