diff options
author | Brian Paul <[email protected]> | 2016-01-05 18:11:14 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-01-06 15:53:46 -0700 |
commit | 2cc52801c05a636ddd52cdef7df338f69607c6fe (patch) | |
tree | d1e60a315e5ac0cd752d49379b1bbf0b6b961b16 | |
parent | b6bcf0864138787c21b19cda3749c80c6ad74604 (diff) |
st/mesa: be more careful about state validation in st_Bitmap()
If the only dirty state is mesa's _NEW_PROGRAM_CONSTANTS flag, we can
skip state validation before drawing a bitmap since that state doesn't
effect bitmap rendering.
This further increases the performance of the ipers demo on llvmpipe
to about what it was before commit 36c93a6fae27561.
Reviewed-by: José Fonseca <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index c2cbcbd6fc7..191f1443131 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -622,7 +622,14 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, if (width == 0 || height == 0) return; - st_validate_state(st); + /* We only need to validate state of the st dirty flags are set or + * any non-_NEW_PROGRAM_CONSTANTS mesa flags are set. The VS we use + * for bitmap drawing uses no constants and the FS constants are + * explicitly uploaded in the draw_bitmap_quad() function. + */ + if ((st->dirty.mesa & ~_NEW_PROGRAM_CONSTANTS) || st->dirty.st) { + st_validate_state(st); + } if (!st->bitmap.vs) { /* create pass-through vertex shader now */ |