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authorEric Anholt <[email protected]>2011-11-15 13:15:09 -0800
committerEric Anholt <[email protected]>2011-11-22 13:58:38 -0800
commit1b4910b3050729eabac15936ef701ef3acd4e70f (patch)
tree17b8fc2c380e16a653dd13f3ac6d980d54de5532
parent3d798abc818326a377bbbdaac29058ac7b41e1a0 (diff)
i965: Mark texture formats as supported using the surface formats table.
This is currently duplicated with intel_context.c's setup of the formats table, and sets true for exactly the same set of formats on gen6. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 04c619c52aa..4308432b128 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -364,6 +364,7 @@ void
brw_init_surface_formats(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
+ struct gl_context *ctx = &intel->ctx;
int gen;
gl_format format;
@@ -373,10 +374,11 @@ brw_init_surface_formats(struct brw_context *brw)
for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
uint32_t texture, render;
- const struct surface_format_info *rinfo;
+ const struct surface_format_info *rinfo, *tinfo;
bool is_integer = _mesa_is_format_integer_color(format);
render = texture = brw_format_for_mesa_format(format);
+ tinfo = &surface_formats[texture];
/* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
* it.
@@ -384,6 +386,9 @@ brw_init_surface_formats(struct brw_context *brw)
if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
continue;
+ if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
+ ctx->TextureFormatSupported[format] = true;
+
/* Re-map some render target formats to make them supported when they
* wouldn't be using their format for texturing.
*/
@@ -434,6 +439,12 @@ brw_init_surface_formats(struct brw_context *brw)
brw->format_supported_as_render_target[MESA_FORMAT_X8_Z24] = true;
brw->format_supported_as_render_target[MESA_FORMAT_S8] = true;
brw->format_supported_as_render_target[MESA_FORMAT_Z16] = true;
+
+ /* We remap depth formats to a supported texturing format in
+ * translate_tex_format().
+ */
+ ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
}
bool