diff options
author | Samuel Pitoiset <[email protected]> | 2015-07-13 13:34:31 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2015-07-20 18:45:56 +0200 |
commit | 19a6214b0ff707ae52e9624c263b7d6c1c20e6d3 (patch) | |
tree | 412ab33170564b35c5a77074a3749f9e1771b24a | |
parent | 6d207b8e3548cd7832a5edc7b847a5e7d06c0925 (diff) |
nv50: limit the maximum number of samplers to 16
NV50_3D_BIND_TSC only allows to bind 16 samplers, and since we don't
want to do anything with NV50_3D_BIND_TSC2, just limit the maximum
number of samplers to 16 like for nvc0.
This fixes dmesg fails with the following piglit test:
max-samplers
But the test still fails.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_screen.c b/src/gallium/drivers/nouveau/nv50/nv50_screen.c index c32ad01eec3..4f99b631aae 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_screen.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_screen.c @@ -287,7 +287,7 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: /* The chip could handle more sampler views than samplers */ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: - return MIN2(32, PIPE_MAX_SAMPLERS); + return MIN2(16, PIPE_MAX_SAMPLERS); case PIPE_SHADER_CAP_DOUBLES: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: |