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authorLaura Ekstrand <[email protected]>2015-01-23 14:54:48 -0800
committerFredrik Höglund <[email protected]>2015-05-14 15:48:12 +0200
commitf868de7d6b1370105414eb3d83b4b38b598bff66 (patch)
tree0a56687714b608f2191f23453ee374088d685601
parent6d8eff4af7816d675f8ee91f99106fa118cda424 (diff)
main: Add glCreateFramebuffers.
[Fredrik: Whitespace fixes] Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
-rw-r--r--src/mapi/glapi/gen/ARB_direct_state_access.xml7
-rw-r--r--src/mesa/main/fbobject.c42
-rw-r--r--src/mesa/main/fbobject.h3
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
4 files changed, 48 insertions, 5 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index 9e0cf2d6ce1..7801ef45bb2 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -152,6 +152,13 @@
<param name="data" type="GLvoid *" />
</function>
+ <!-- Framebuffer object functions -->
+
+ <function name="CreateFramebuffers" offset="assign">
+ <param name="n" type="GLsizei" />
+ <param name="framebuffers" type="GLuint *" />
+ </function>
+
<!-- Renderbuffer object functions -->
<function name="CreateRenderbuffers" offset="assign">
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 3f5c0d7ef19..e4cb8cc71b6 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2417,15 +2417,23 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
}
-void GLAPIENTRY
-_mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers)
+/**
+ * This is the implementation for glGenFramebuffers and glCreateFramebuffers.
+ * It is not exposed to the rest of Mesa to encourage the use of
+ * nameless buffers in driver internals.
+ */
+static void
+create_framebuffers(GLsizei n, GLuint *framebuffers, bool dsa)
{
GET_CURRENT_CONTEXT(ctx);
GLuint first;
GLint i;
+ struct gl_framebuffer *fb;
+
+ const char *func = dsa ? "glCreateFramebuffers" : "glGenFramebuffers";
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenFramebuffersEXT(n)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
return;
}
@@ -2437,14 +2445,38 @@ _mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers)
for (i = 0; i < n; i++) {
GLuint name = first + i;
framebuffers[i] = name;
- /* insert dummy placeholder into hash table */
+
+ if (dsa) {
+ fb = ctx->Driver.NewFramebuffer(ctx, framebuffers[i]);
+ if (!fb) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
+ return;
+ }
+ }
+ else
+ fb = &DummyFramebuffer;
+
mtx_lock(&ctx->Shared->Mutex);
- _mesa_HashInsert(ctx->Shared->FrameBuffers, name, &DummyFramebuffer);
+ _mesa_HashInsert(ctx->Shared->FrameBuffers, name, fb);
mtx_unlock(&ctx->Shared->Mutex);
}
}
+void GLAPIENTRY
+_mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers)
+{
+ create_framebuffers(n, framebuffers, false);
+}
+
+
+void GLAPIENTRY
+_mesa_CreateFramebuffers(GLsizei n, GLuint *framebuffers)
+{
+ create_framebuffers(n, framebuffers, true);
+}
+
+
GLenum GLAPIENTRY
_mesa_CheckFramebufferStatus(GLenum target)
{
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 1f0eb0b5b78..37d9535018b 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -169,6 +169,9 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
extern void GLAPIENTRY
_mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers);
+extern void GLAPIENTRY
+_mesa_CreateFramebuffers(GLsizei n, GLuint *framebuffers);
+
extern GLenum GLAPIENTRY
_mesa_CheckFramebufferStatus(GLenum target);
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index ccd0124a2bb..6e1293d98e5 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -980,6 +980,7 @@ const struct function gl_core_functions_possible[] = {
{ "glGetNamedBufferParameteri64v", 45, -1 },
{ "glGetNamedBufferPointerv", 45, -1 },
{ "glGetNamedBufferSubData", 45, -1 },
+ { "glCreateFramebuffers", 45, -1 },
{ "glCreateRenderbuffers", 45, -1 },
{ "glNamedRenderbufferStorage", 45, -1 },
{ "glNamedRenderbufferStorageMultisample", 45, -1 },