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authorJason Ekstrand <[email protected]>2019-10-30 15:05:29 -0500
committerJason Ekstrand <[email protected]>2019-10-31 21:07:15 +0000
commitf60ef0fff4b99c0caf9ae4f0f17637372cf9cd7a (patch)
treee8c9d115f693f89166e21f2754ac03ad6e0082fa
parent6a8f43030c4c6e564b0fb48407e08b7243fceada (diff)
anv: Move the RT BTI flush workaround to begin_subpass
Now that we're no longer compacting binding table entries, the only time they can possibly change is when we actually switch subpasses. Reviewed-by: Rafael Antognolli <[email protected]>
-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c41
1 files changed, 18 insertions, 23 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index 12ab52e33a6..6e42b659f4c 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -2375,29 +2375,6 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
bt_map[s] = surface_state.offset + state_offset;
}
-#if GEN_GEN >= 11
- /* The PIPE_CONTROL command description says:
- *
- * "Whenever a Binding Table Index (BTI) used by a Render Taget Message
- * points to a different RENDER_SURFACE_STATE, SW must issue a Render
- * Target Cache Flush by enabling this bit. When render target flush
- * is set due to new association of BTI, PS Scoreboard Stall bit must
- * be set in this packet."
- *
- * FINISHME: Currently we shuffle around the surface states in the binding
- * table based on if they are getting used or not. So, we've to do below
- * pipe control flush for every binding table upload. Make changes so
- * that we do it only when we modify render target surface states.
- */
- anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
- pc.RenderTargetCacheFlushEnable = true;
- pc.StallAtPixelScoreboard = true;
-#if GEN_GEN >= 12
- pc.TileCacheFlushEnable = true;
-#endif
- }
-#endif
-
return VK_SUCCESS;
}
@@ -4564,6 +4541,24 @@ cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
}
cmd_buffer_emit_depth_stencil(cmd_buffer);
+
+#if GEN_GEN >= 11
+ /* The PIPE_CONTROL command description says:
+ *
+ * "Whenever a Binding Table Index (BTI) used by a Render Taget Message
+ * points to a different RENDER_SURFACE_STATE, SW must issue a Render
+ * Target Cache Flush by enabling this bit. When render target flush
+ * is set due to new association of BTI, PS Scoreboard Stall bit must
+ * be set in this packet."
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ pc.RenderTargetCacheFlushEnable = true;
+ pc.StallAtPixelScoreboard = true;
+#if GEN_GEN >= 12
+ pc.TileCacheFlushEnable = true;
+#endif
+ }
+#endif
}
static enum blorp_filter