diff options
author | Ian Romanick <[email protected]> | 2004-06-06 02:20:20 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2004-06-06 02:20:20 +0000 |
commit | e1a7f31c2b47e053ad70f5c4c519e294c273724c (patch) | |
tree | 1c1d8402b36cd18019409291fad75c0ebd78ced1 | |
parent | 75046c5e594173c331e5978f2c856be7d8efd0ad (diff) |
Remove the rest of the need for glxclient.h and remove it from the tree.
-rw-r--r-- | include/GL/internal/glcore.h | 27 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/dri_util.h | 15 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/glcontextmodes.c | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/glcontextmodes.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/dri_client/imports/glxclient.h | 817 |
5 files changed, 58 insertions, 835 deletions
diff --git a/include/GL/internal/glcore.h b/include/GL/internal/glcore.h index 7080b7ce74e..48748d91e8f 100644 --- a/include/GL/internal/glcore.h +++ b/include/GL/internal/glcore.h @@ -139,6 +139,33 @@ typedef struct __GLcontextModesRec { GLint screen; } __GLcontextModes; +/* Several fields of __GLcontextModes can take these as values. Since + * GLX header files may not be available everywhere they need to be used, + * redefine them here. + */ +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLX_DONT_CARE 0xFFFFFFFF + +#define GLX_RGBA_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_PBUFFER_BIT 0x00000004 + /************************************************************************/ /* diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index 5ecc39a69b0..276650274d8 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -54,10 +54,17 @@ #define CAPI /* XXX this should be globally defined somewhere */ #include <inttypes.h> -#include "glxclient.h" /* for GLXDrawable */ -#include "drm.h" /* for drm_clip_rect_t */ -#include "drm_sarea.h" /* for XF86DRISAREAPtr */ -#include "GL/internal/glcore.h" /* for __GLcontextModes */ +#ifdef DRI_NEW_INTERFACE_ONLY +# include <GL/gl.h> +#else +# include "glxclient.h" +#endif /* DRI_NEW_INTERFACE_ONLY */ +#include "drm.h" +#include "drm_sarea.h" +#include "GL/internal/glcore.h" +#include "GL/internal/dri_interface.h" + +#define GLX_BAD_CONTEXT 5 /* This is a temporary relic. Once all drivers are converted to support * the new interface, it can go away. diff --git a/src/mesa/drivers/dri/common/glcontextmodes.c b/src/mesa/drivers/dri/common/glcontextmodes.c index 448c33d1874..420c597e59c 100644 --- a/src/mesa/drivers/dri/common/glcontextmodes.c +++ b/src/mesa/drivers/dri/common/glcontextmodes.c @@ -31,20 +31,26 @@ * \author Ian Romanick <[email protected]> */ -#include <X11/X.h> -#include <GL/glx.h> -#include "GL/glxint.h" +#ifdef DRI_NEW_INTERFACE_ONLY +# include <stdlib.h> +# include <GL/gl.h> +# include "dri_interface.h" +#else +# include <X11/X.h> +# include <GL/glx.h> +# include "GL/glxint.h" -#ifdef XFree86Server -# include "GL/glx_ansic.h" +# ifdef XFree86Server +# include "GL/glx_ansic.h" extern void * __glXMalloc( size_t size ); extern void __glXFree( void * ptr ); -# define Xmalloc __glXMalloc -# define Xfree __glXFree -#else -# include <X11/Xlibint.h> -# define __glXMemset memset -#endif /* XFree86Server */ +# define Xmalloc __glXMalloc +# define Xfree __glXFree +# else +# include <X11/Xlibint.h> +# define __glXMemset memset +# endif /* XFree86Server */ +#endif /* DRI_NEW_INTERFACE_ONLY */ #include "glcontextmodes.h" @@ -169,7 +175,6 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, mode->swapMethod = GLX_SWAP_UNDEFINED_OML; } -#endif /* DRI_NEW_INTERFACE_ONLY */ /** @@ -310,6 +315,7 @@ _gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, return GLX_BAD_ATTRIBUTE; } } +#endif /* DRI_NEW_INTERFACE_ONLY */ /** diff --git a/src/mesa/drivers/dri/common/glcontextmodes.h b/src/mesa/drivers/dri/common/glcontextmodes.h index 8959e1d4ea9..46b4c68dcaf 100644 --- a/src/mesa/drivers/dri/common/glcontextmodes.h +++ b/src/mesa/drivers/dri/common/glcontextmodes.h @@ -37,10 +37,10 @@ extern GLint _gl_convert_from_x_visual_type( int visualType ); extern GLint _gl_convert_to_x_visual_type( int visualType ); extern void _gl_copy_visual_to_context_mode( __GLcontextModes * mode, const __GLXvisualConfig * config ); -#endif /* DRI_NEW_INTERFACE_ONLY */ - extern int _gl_get_context_mode_data( const __GLcontextModes *mode, int attribute, int *value_return ); +#endif /* DRI_NEW_INTERFACE_ONLY */ + extern __GLcontextModes * _gl_context_modes_create( unsigned count, size_t minimum_size ); extern void _gl_context_modes_destroy( __GLcontextModes * modes ); diff --git a/src/mesa/drivers/dri/dri_client/imports/glxclient.h b/src/mesa/drivers/dri/dri_client/imports/glxclient.h deleted file mode 100644 index 74dfe69c956..00000000000 --- a/src/mesa/drivers/dri/dri_client/imports/glxclient.h +++ /dev/null @@ -1,817 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ -/* $XFree86: xc/lib/GL/glx/glxclient.h,v 1.15 2002/10/30 12:51:26 alanh Exp $ */ - -/** - * \file glxclient.h - * Direct rendering support added by Precision Insight, Inc. - * - * \author Kevin E. Martin <[email protected]> - */ - -#ifndef _GLX_client_h_ -#define _GLX_client_h_ -#define NEED_REPLIES -#define NEED_EVENTS -#include <X11/Xproto.h> -#include <X11/Xlibint.h> -#define GLX_GLXEXT_PROTOTYPES -#include <GL/glx.h> -#include <GL/glxext.h> -#include <string.h> -#include <stdlib.h> -#include "GL/glxint.h" -#include "GL/glxproto.h" -#include "GL/internal/glcore.h" -#include "glapitable.h" -#ifdef NEED_GL_FUNCS_WRAPPED -#include "indirect.h" -#endif -#ifdef XTHREADS -#include "Xthreads.h" -#endif -#ifdef GLX_BUILT_IN_XMESA -#include "realglx.h" /* just silences prototype warnings */ -#endif - -#define GLX_MAJOR_VERSION 1 /* current version numbers */ -#define GLX_MINOR_VERSION 2 - -#define __GLX_MAX_TEXTURE_UNITS 32 - -typedef struct __GLXcontextRec __GLXcontext; -typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate; -typedef struct _glapi_table __GLapi; - -/************************************************************************/ - -#ifdef GLX_DIRECT_RENDERING - -#include <GL/internal/dri_interface.h> - -typedef void *(*CreateScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc, - int numConfigs, __GLXvisualConfig *config); - -typedef void *(*CreateNewScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc, - const __GLcontextModes * modes, const __DRIversion * ddx_version, - const __DRIversion * dri_version, const __DRIversion * drm_version, - const __DRIframebuffer * frame_buffer, void * pSAREA, - int fd, int internal_api_version, __GLcontextModes ** driver_modes); - - -/** - * Display dependent methods. This structure is initialized during the - * \c driCreateDisplay call. - */ -struct __DRIdisplayRec { - /** - * Method to destroy the private DRI display data. - */ - void (*destroyDisplay)(Display *dpy, void *displayPrivate); - - /** - * Methods to create the private DRI screen data and initialize the - * screen dependent methods. - * This is an array [indexed by screen number] of function pointers. - * - * \deprecated This array of function pointers has been replaced by - * \c __DRIdisplayRec::createNewScreen. - * \sa __DRIdisplayRec::createNewScreen - */ - CreateScreenFunc * createScreen; - - /** - * Opaque pointer to private per display direct rendering data. - * \c NULL if direct rendering is not supported on this display. - */ - struct __DRIdisplayPrivateRec *private; - - /** - * Array of pointers to methods to create and initialize the private DRI - * screen data. - * - * \sa __DRIdisplayRec::createScreen - */ - CreateNewScreenFunc * createNewScreen; -}; - - -/* -** We keep a linked list of these structures, one per DRI device driver. -*/ -struct __DRIdriverRec { - const char *name; - void *handle; - CreateScreenFunc createScreenFunc; - CreateNewScreenFunc createNewScreenFunc; - struct __DRIdriverRec *next; -}; - -/* -** Function to create and DRI display data and initialize the display -** dependent methods. -*/ -extern void *driCreateDisplay(Display *dpy, __DRIdisplay *pdisp); - -extern __DRIdriver *driGetDriver(Display *dpy, int scrNum); - -extern void DRI_glXUseXFont( Font font, int first, int count, int listbase ); - -/* -** Functions to obtain driver configuration information from a direct -** rendering client application -*/ -extern const char *glXGetScreenDriver (Display *dpy, int scrNum); - -extern const char *glXGetDriverConfig (const char *driverName); - -#endif - -/************************************************************************/ - -#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16 - -typedef struct __GLXpixelStoreModeRec { - GLboolean swapEndian; - GLboolean lsbFirst; - GLuint rowLength; - GLuint imageHeight; - GLuint imageDepth; - GLuint skipRows; - GLuint skipPixels; - GLuint skipImages; - GLuint alignment; -} __GLXpixelStoreMode; - -/* The next 3 structures are deprecated. Client state is no longer tracked - * using them. They only remain to maintain the layout / structure offset of - * __GLXcontextRec. In XFree86 5.0 they will be removed altogether. - */ - -typedef struct __GLXvertexArrayPointerStateRecDEPRECATED { - GLboolean enable; - void (*proc)(const void *); - const GLubyte *ptr; - GLsizei skip; - GLint size; - GLenum type; - GLsizei stride; -} __GLXvertexArrayPointerStateDEPRECATED; - -typedef struct __GLXvertArrayStateRecDEPRECATED { - __GLXvertexArrayPointerStateDEPRECATED vertex; - __GLXvertexArrayPointerStateDEPRECATED normal; - __GLXvertexArrayPointerStateDEPRECATED color; - __GLXvertexArrayPointerStateDEPRECATED index; - __GLXvertexArrayPointerStateDEPRECATED texCoord[__GLX_MAX_TEXTURE_UNITS]; - __GLXvertexArrayPointerStateDEPRECATED edgeFlag; - GLint maxElementsVertices; - GLint maxElementsIndices; - GLint activeTexture; -} __GLXvertArrayStateDEPRECATED; - -typedef struct __GLXattributeRecDEPRECATED { - GLuint mask; - - /* - ** Pixel storage state. Most of the pixel store mode state is kept - ** here and used by the client code to manage the packing and - ** unpacking of data sent to/received from the server. - */ - __GLXpixelStoreMode storePack, storeUnpack; - - /* - ** Vertex Array storage state. The vertex array component - ** state is stored here and is used to manage the packing of - ** DrawArrays data sent to the server. - */ - __GLXvertArrayStateDEPRECATED vertArray; -} __GLXattributeDEPRECATED; - -typedef struct __GLXvertexArrayPointerStateRec { - void (*proc)(const void *); - void (*mtex_proc)(GLenum, const void *); - const GLubyte *ptr; - GLsizei skip; - GLint size; - GLenum type; - GLsizei stride; -} __GLXvertexArrayPointerState; - -/** - * Define which entries of \c __GLXvertArrayState::arrays match which - * vertex arrays in the client-state vector. These are only the one-of - * arrays. See the \c __GLXvertArrayState::arrays documentation for more - * details. - * - * \sa __GLXvertArrayState - */ -enum { - edgeFlag_ARRAY, /**< \c GL_EDGE_FLAG_ARRAY */ - index_ARRAY, /**< \c GL_INDEX_ARRAY */ - fogCoord_ARRAY, /**< \c GL_FOG_COORD_ARRAY */ - secondaryColor_ARRAY, /**< \c GL_SECONDARY_COLOR_ARRAY */ - color_ARRAY, /**< \c GL_COLOR_ARRAY */ - normal_ARRAY, /**< \c GL_NORMAL_ARRAY */ - - /** - * \c GL_VERTEX_ARRAY \b must be last! All of the code for emitting arrays - * and array elements is written based on the assumption that the vertex - * array is last. - */ - vertex_ARRAY, - - __GLX_MAX_ARRAYS /**< Place holder entry. */ -}; - -#define ENABLE_ARRAY(state,a) \ - do { (state)->vertArray.enables |= (1U << (a ## _ARRAY)); } while( 0 ) -#define DISABLE_ARRAY(state,a) \ - do { (state)->vertArray.enables &= ~(1U << (a ## _ARRAY)); } while( 0 ) -#define IS_ARRAY_ENABLED_BY_INDEX(state, i) \ - (((state)->vertArray.enables & (1U << (i))) != 0) -#define IS_ARRAY_ENABLED(state, a) \ - IS_ARRAY_ENABLED_BY_INDEX(state, a ## _ARRAY) - -#define ENABLE_TEXARRAY(state,a) \ - do { (state)->vertArray.texture_enables |= (1U << a); } while( 0 ) -#define DISABLE_TEXARRAY(state,a) \ - do { (state)->vertArray.texture_enables &= ~(1U << a); } while( 0 ) -#define IS_TEXARRAY_ENABLED(state, a) \ - (((state)->vertArray.texture_enables & (1U << a)) != 0) - -/** - * Client-side vertex array state. - */ -typedef struct __GLXvertArrayStateRec { - /** - * Which client-side arrays are enabled? These are the flag bits for - * all of the non-texture coordinate arrays. - */ - GLuint enables; - - /** - * Which of the texture coordinate arrays are enabled? - */ - GLuint texture_enables; - - /** - * State for "one-of" arrays. These are the arrays, such as - * GL_COLOR_ARRAY or GL_FOG_COORD_ARRAY for which there is only one - * array. There are also "many-of" arrays, such as - * GL_TEXTURE_COORD_ARRAY. - */ - __GLXvertexArrayPointerState arrays[__GLX_MAX_ARRAYS]; - - __GLXvertexArrayPointerState texCoord[__GLX_MAX_TEXTURE_UNITS]; - - GLint maxElementsVertices; - GLint maxElementsIndices; - GLint activeTexture; -} __GLXvertArrayState; - -typedef struct __GLXattributeRec { - GLuint mask; - - /* - ** Pixel storage state. Most of the pixel store mode state is kept - ** here and used by the client code to manage the packing and - ** unpacking of data sent to/received from the server. - */ - __GLXpixelStoreMode storePack, storeUnpack; - - /* - ** Vertex Array storage state. The vertex array component - ** state is stored here and is used to manage the packing of - ** DrawArrays data sent to the server. - */ - __GLXvertArrayState vertArray; - - /** - * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically - * disabled? - */ - GLboolean NoDrawArraysProtocol; -} __GLXattribute; - -typedef struct __GLXattributeMachineRec { - __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; - __GLXattribute **stackPointer; -} __GLXattributeMachine; - -/** - * GLX state that needs to be kept on the client. One of these records - * exist for each context that has been made current by this client. - */ -struct __GLXcontextRec { - /** - * \name Drawing command buffer. - * - * Drawing commands are packed into this buffer before being sent as a - * single GLX protocol request. The buffer is sent when it overflows or - * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location - * in the buffer to be filled. \c limit is described above in the buffer - * slop discussion. - * - * Commands that require large amounts of data to be transfered will - * also use this buffer to hold a header that describes the large - * command. - * - * These must be the first 6 fields since they are static initialized - * in the dummy context in glxext.c - */ - /*@{*/ - GLubyte *buf; - GLubyte *pc; - GLubyte *limit; - GLubyte *bufEnd; - GLint bufSize; - /*@}*/ - - /** - * The XID of this rendering context. When the context is created a - * new XID is allocated. This is set to None when the context is - * destroyed but is still current to some thread. In this case the - * context will be freed on next MakeCurrent. - */ - XID xid; - - /** - * The XID of the \c shareList context. - */ - XID share_xid; - - /** - * Visual id. - * - * \deprecated - * This filed has been largely been replaced by the \c mode field, but - * the work is not quite done. - */ - VisualID vid; - - /** - * Screen number. - */ - GLint screen; - - /** - * \c GL_TRUE if the context was created with ImportContext, which - * means the server-side context was created by another X client. - */ - GLboolean imported; - - /** - * The context tag returned by MakeCurrent when this context is made - * current. This tag is used to identify the context that a thread has - * current so that proper server context management can be done. It is - * used for all context specific commands (i.e., \c Render, \c RenderLarge, - * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old - * context)). - */ - GLXContextTag currentContextTag; - - /** - * \name Rendering mode - * - * The rendering mode is kept on the client as well as the server. - * When \c glRenderMode is called, the buffer associated with the - * previous rendering mode (feedback or select) is filled. - */ - /*@{*/ - GLenum renderMode; - GLfloat *feedbackBuf; - GLuint *selectBuf; - /*@}*/ - - /** - * This is \c GL_TRUE if the pixel unpack modes are such that an image - * can be unpacked from the clients memory by just copying. It may - * still be true that the server will have to do some work. This - * just promises that a straight copy will fetch the correct bytes. - */ - GLboolean fastImageUnpack; - - /** - * Fill newImage with the unpacked form of \c oldImage getting it - * ready for transport to the server. - */ - void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid*, GLubyte*, GLubyte*); - - /** - * \name Client side attribs. - */ - /*@{*/ - __GLXattributeDEPRECATED stateDEPRECATED; - __GLXattributeMachine attributes; - /*@}*/ - - /** - * Client side error code. This is set when client side gl API - * routines need to set an error because of a bad enumerant or - * running out of memory, etc. - */ - GLenum error; - - /** - * Whether this context does direct rendering. - */ - Bool isDirect; - - /** - * \c dpy of current display for this context. Will be \c NULL if not - * current to any display, or if this is the "dummy context". - */ - Display *currentDpy; - - /** - * The current drawable for this context. Will be None if this - * context is not current to any drawable. currentReadable is below. - */ - GLXDrawable currentDrawable; - - /** - * \name GL Constant Strings - * - * Constant strings that describe the server implementation - * These pertain to GL attributes, not to be confused with - * GLX versioning attributes. - */ - /*@{*/ - GLubyte *vendor; - GLubyte *renderer; - GLubyte *version; - GLubyte *extensions; - /*@}*/ - - /** - * Record the dpy this context was created on for later freeing - */ - Display *createDpy; - - /** - * Maximum small render command size. This is the smaller of 64k and - * the size of the above buffer. - */ - GLint maxSmallRenderCommandSize; - - /** - * Major opcode for the extension. Copied here so a lookup isn't - * needed. - */ - GLint majorOpcode; - -#ifdef GLX_DIRECT_RENDERING - /** - * Per context direct rendering interface functions and data. - */ - __DRIcontext driContext; -#endif - - /** - * \c GLXFBConfigID used to create this context. May be \c None. This - * field has been replaced by the \c mode field. - * - * \since Internal API version 20030317. - * - * \deprecated - * This filed has been largely been replaced by the \c mode field, but - * the work is not quite done. - */ - GLXFBConfigID fbconfigID; - - /** - * The current read-drawable for this context. Will be None if this - * context is not current to any drawable. - * - * \since Internal API version 20030606. - */ - GLXDrawable currentReadable; - - /** - * Pointer to client-state data that is private to libGL. This is only - * used for indirect rendering contexts. - * - * No internal API version change was made for this change. Client-side - * drivers should NEVER use this data or even care that it exists. - */ - void * client_state_private; -}; - -#define __glXSetError(gc,code) \ - if (!(gc)->error) { \ - (gc)->error = code; \ - } - -extern void __glFreeAttributeState(__GLXcontext *); - -/************************************************************************/ - -/** - * The size of the largest drawing command known to the implementation - * that will use the GLXRender GLX command. In this case it is - * \c glPolygonStipple. - */ -#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 - -/** - * To keep the implementation fast, the code uses a "limit" pointer - * to determine when the drawing command buffer is too full to hold - * another fixed size command. This constant defines the amount of - * space that must always be available in the drawing command buffer - * at all times for the implementation to work. It is important that - * the number be just large enough, but not so large as to reduce the - * efficacy of the buffer. The "+32" is just to keep the code working - * in case somebody counts wrong. - */ -#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) - -/** - * This implementation uses a smaller threshold for switching - * to the RenderLarge protocol than the protcol requires so that - * large copies don't occur. - */ -#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 - -/** - * One of these records exists per screen of the display. It contains - * a pointer to the config data for that screen (if the screen supports GL). - */ -typedef struct __GLXscreenConfigsRec { - /** - * GLX visuals formated as \c __GLXvisualConfig structures. - */ - /*@{*/ - __GLXvisualConfig * old_configs; - int numOldConfigs; - /*@}*/ - - /** - * GLX extension string reported by the X-server. - */ - const char *serverGLXexts; - - /** - * GLX extension string to be reported to applications. This is the - * set of extensions that the application can actually use. - */ - char *effectiveGLXexts; - -#ifdef GLX_DIRECT_RENDERING - /** - * Per screen direct rendering interface functions and data. - */ - __DRIscreen driScreen; -#endif - - /** - * Linked list of configurations for this screen. This is intended to - * be a superset of \c old_configs. - */ - __GLcontextModes *configs; - /** - * Per-screen dynamic GLX extension tracking. The \c direct_support - * field only contains enough bits for 64 extensions. Should libGL - * ever need to track more than 64 GLX extensions, we can safely grow - * this field. The \c __GLXscreenConfigs structure is not used outside - * libGL. - */ - /*@{*/ - unsigned char direct_support[8]; - GLboolean ext_list_first_time; - /*@}*/ - -} __GLXscreenConfigs; - -/** - * Per display private data. One of these records exists for each display - * that is using the OpenGL (GLX) extension. - */ -struct __GLXdisplayPrivateRec { - /** - * Back pointer to the display - */ - Display *dpy; - - /** - * The \c majorOpcode is common to all connections to the same server. - * It is also copied into the context structure. - */ - int majorOpcode; - - /** - * \name Server Version - * - * Major and minor version returned by the server during initialization. - */ - /*@{*/ - int majorVersion, minorVersion; - /*@}*/ - - /** - * \name Storage for the servers GLX vendor and versions strings. - * - * These are the same for all screens on this display. These fields will - * be filled in on demand. - */ - /*@{*/ - char *serverGLXvendor; - char *serverGLXversion; - /*@}*/ - - /** - * Configurations of visuals for all screens on this display. - * Also, per screen data which now includes the server \c GLX_EXTENSION - * string. - */ - __GLXscreenConfigs *screenConfigs; - -#ifdef GLX_DIRECT_RENDERING - /** - * Per display direct rendering interface functions and data. - */ - __DRIdisplay driDisplay; -#endif -}; - -void __glXFreeContext(__GLXcontext*); - -extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*); - -extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber, - GLint totalRequests, - const GLvoid * data, GLint dataLen); - -extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, - const GLvoid *, GLint); - -/* Initialize the GLX extension for dpy */ -extern __GLXdisplayPrivate *__glXInitialize(Display*); - -/************************************************************************/ - -extern int __glXDebug; - -/* This is per-thread storage in an MT environment */ -#if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS) -extern __GLXcontext *__glXGetCurrentContext(void); -extern void __glXSetCurrentContext(__GLXcontext *c); -#else -extern __GLXcontext *__glXcurrentContext; -#define __glXGetCurrentContext() __glXcurrentContext -#define __glXSetCurrentContext(gc) __glXcurrentContext = gc -#endif - - -/* -** Global lock for all threads in this address space using the GLX -** extension -*/ -#if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS) -extern xmutex_rec __glXmutex; -#define __glXLock() xmutex_lock(&__glXmutex) -#define __glXUnlock() xmutex_unlock(&__glXmutex) -#else -#define __glXLock() -#define __glXUnlock() -#endif - -/* -** Setup for a command. Initialize the extension for dpy if necessary. -*/ -extern CARD8 __glXSetupForCommand(Display *dpy); - -/************************************************************************/ - -/* -** Data conversion and packing support. -*/ - -/* Return the size, in bytes, of some pixel data */ -extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum); - -/* Return the number of elements per group of a specified format*/ -extern GLint __glElementsPerGroup(GLenum format, GLenum type); - -/* Return the number of bytes per element, based on the element type (other -** than GL_BITMAP). -*/ -extern GLint __glBytesPerElement(GLenum type); - -/* Return the k value for a given map target */ -extern GLint __glEvalComputeK(GLenum); - -/* -** Fill the transport buffer with the data from the users buffer, -** applying some of the pixel store modes (unpack modes) to the data -** first. As a side effect of this call, the "modes" field is -** updated to contain the modes needed by the server to decode the -** sent data. -*/ -extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid*, GLubyte*, GLubyte*); - -/* Copy map data with a stride into a packed buffer */ -extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *); -extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *); -extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint, - const GLfloat *, GLfloat *); -extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint, - const GLdouble *, GLdouble *); - -/* -** Empty an image out of the reply buffer into the clients memory applying -** the pack modes to pack back into the clients requested format. -*/ -extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLubyte *, GLvoid *); - - -/* -** Allocate and Initialize Vertex Array client state -*/ -extern void __glXInitVertexArrayState(__GLXcontext*); - -/* -** Inform the Server of the major and minor numbers and of the client -** libraries extension string. -*/ -extern void __glXClientInfo ( Display *dpy, int opcode ); - -/************************************************************************/ - -/* -** Declarations that should be in Xlib -*/ -#ifdef __GL_USE_OUR_PROTOTYPES -extern void _XFlush(Display*); -extern Status _XReply(Display*, xReply*, int, Bool); -extern void _XRead(Display*, void*, long); -extern void _XSend(Display*, const void*, long); -#endif - - -/* -** GLX_BUILT_IN_XMESA controls whether libGL has a built-in verions of -** Mesa that can render to non-GLX displays. -*/ -#ifdef GLX_BUILT_IN_XMESA -#define GLX_PREFIX(function) _real_##function -#else -#define GLX_PREFIX(function) function -#endif - - -extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config, - int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags ); - -extern char *__glXInternalQueryServerString( Display *dpy, int opcode, - int screen, int name ); - -extern char *__glXstrdup(const char *str); - - -extern const char __glXGLClientVersion[]; -extern const char __glXGLClientExtensions[]; -extern char *__glXCombineExtensionStrings( const char *cext_string, - const char *sext_string ); - -/* Determine the internal API version */ -extern int __glXGetInternalVersion(void); - -/* Get the unadjusted system time */ -extern int __glXGetUST( int64_t * ust ); - -#endif /* !__GLX_client_h__ */ |