diff options
author | Eric Anholt <[email protected]> | 2012-04-12 16:28:37 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-04-16 11:28:18 -0700 |
commit | d91c8edd851839799d8338ecc127ea004d76fcab (patch) | |
tree | 63a0541eff51fb304fc62676b538de94149ca966 | |
parent | 9a01e09ee57a875ccff58316c81395c3f1094aa6 (diff) |
glsl: Add textureSize(*samplerBuffer) support.
Fixes the corresponding new tests in piglit.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/glsl/builtins/profiles/140.frag | 4 | ||||
-rw-r--r-- | src/glsl/builtins/profiles/140.vert | 4 | ||||
-rwxr-xr-x | src/glsl/builtins/tools/texture_builtins.py | 1 |
3 files changed, 9 insertions, 0 deletions
diff --git a/src/glsl/builtins/profiles/140.frag b/src/glsl/builtins/profiles/140.frag index b534827c994..ba616a1cf7f 100644 --- a/src/glsl/builtins/profiles/140.frag +++ b/src/glsl/builtins/profiles/140.frag @@ -504,6 +504,10 @@ ivec2 textureSize(isampler2DRect sampler); ivec2 textureSize(usampler2DRect sampler); ivec2 textureSize(sampler2DRectShadow sampler); +int textureSize( samplerBuffer sampler); +int textureSize(isamplerBuffer sampler); +int textureSize(usamplerBuffer sampler); + /* texture - no bias */ vec4 texture( sampler1D sampler, float P); ivec4 texture(isampler1D sampler, float P); diff --git a/src/glsl/builtins/profiles/140.vert b/src/glsl/builtins/profiles/140.vert index 7aa92402c38..1aab72cc0bb 100644 --- a/src/glsl/builtins/profiles/140.vert +++ b/src/glsl/builtins/profiles/140.vert @@ -504,6 +504,10 @@ ivec2 textureSize(isampler2DRect sampler); ivec2 textureSize(usampler2DRect sampler); ivec2 textureSize(sampler2DRectShadow sampler); +int textureSize( samplerBuffer sampler); +int textureSize(isamplerBuffer sampler); +int textureSize(usamplerBuffer sampler); + /* texture */ vec4 texture( sampler1D sampler, float P); ivec4 texture(isampler1D sampler, float P); diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py index bbbbd0bd0c5..3d957e272d3 100755 --- a/src/glsl/builtins/tools/texture_builtins.py +++ b/src/glsl/builtins/tools/texture_builtins.py @@ -162,6 +162,7 @@ def generate_texture_functions(fs): generate_sigs("", "txs", "2DArrayShadow") generate_fiu_sigs("txs", "2DRect") generate_sigs("", "txs", "2DRectShadow") + generate_fiu_sigs("txs", "Buffer") end_function(fs, "textureSize") start_function("texture") |