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authorIago Toral Quiroga <[email protected]>2019-07-03 09:09:11 +0200
committerIago Toral Quiroga <[email protected]>2019-07-12 09:16:38 +0200
commitd26b35ba4478993db85a9a2d3d36b22e941de9f7 (patch)
treeb9304b4027d580545f516271de62a7593a4e70be
parentaff8885cf9922516f59391aab7e87170ae9cd906 (diff)
v3d: add helpers to emit ldtlb and ldtlbu signals
The ldtlbu version will read an implicit uniform with the TLB read specifier and should be used for the first read in a sequence of TLB reads (unless the default configuration is valid, in which case we can use ldtlb). The ldtlb version is used for any subsequent TLB read in the sequence. Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/broadcom/compiler/v3d_compiler.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index cb466c0c59f..5c4e3046f50 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -1076,6 +1076,30 @@ vir_UMUL(struct v3d_compile *c, struct qreg src0, struct qreg src1)
return vir_UMUL24(c, src0, src1);
}
+static inline struct qreg
+vir_TLBU_COLOR_READ(struct v3d_compile *c, uint32_t config)
+{
+ assert(c->devinfo->ver >= 41); /* XXX */
+ assert((config & 0xffffff00) == 0xffffff00);
+
+ struct qinst *ldtlb = vir_add_inst(V3D_QPU_A_NOP, c->undef,
+ c->undef, c->undef);
+ ldtlb->qpu.sig.ldtlbu = true;
+ ldtlb->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, config);
+ return vir_emit_def(c, ldtlb);
+}
+
+static inline struct qreg
+vir_TLB_COLOR_READ(struct v3d_compile *c)
+{
+ assert(c->devinfo->ver >= 41); /* XXX */
+
+ struct qinst *ldtlb = vir_add_inst(V3D_QPU_A_NOP, c->undef,
+ c->undef, c->undef);
+ ldtlb->qpu.sig.ldtlb = true;
+ return vir_emit_def(c, ldtlb);
+}
+
/*
static inline struct qreg
vir_LOAD_IMM(struct v3d_compile *c, uint32_t val)