diff options
author | Ilia Mirkin <[email protected]> | 2017-07-08 11:13:35 -0400 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2017-07-08 21:14:58 -0400 |
commit | ce3e2ec3b7c9a40195a870cb84944ac61029f669 (patch) | |
tree | 2f36b5a1969f065b631e0b63824913914f3719ff | |
parent | 4ad40094739af2613d9dd6cefefe2dfe32af776c (diff) |
a5xx: remove no-longer-accurate border color layout comment
Better to just point at the bcolor_entry struct which has our current
understanding encoded into it. Also add an assert to ensure that the
struct remains the expected size.
Signed-off-by: Ilia Mirkin <[email protected]>
-rw-r--r-- | src/gallium/drivers/freedreno/a5xx/fd5_emit.c | 33 |
1 files changed, 1 insertions, 32 deletions
diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_emit.c b/src/gallium/drivers/freedreno/a5xx/fd5_emit.c index 8465389763c..378ee2443b6 100644 --- a/src/gallium/drivers/freedreno/a5xx/fd5_emit.c +++ b/src/gallium/drivers/freedreno/a5xx/fd5_emit.c @@ -127,38 +127,6 @@ fd5_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write, * the same as a6xx then move this somewhere common ;-) * * Entry layout looks like (total size, 0x60 bytes): - * - * offset | description - * -------+------------- - * 0x00 | fp32[0] - * | fp32[1] - * | fp32[2] - * | fp32[3] - * 0x10 | uint16[0] - * | uint16[1] - * | uint16[2] - * | uint16[3] - * 0x18 | int16[0] - * | int16[1] - * | int16[2] - * | int16[3] - * 0x20 | fp16[0] - * | fp16[1] - * | fp16[2] - * | fp16[3] - * 0x28 | ?? maybe padding ?? - * 0x30 | uint8[0] - * | uint8[1] - * | uint8[2] - * | uint8[3] - * 0x34 | int8[0] - * | int8[1] - * | int8[2] - * | int8[3] - * 0x38 | ?? maybe padding ?? - * - * Some uncertainty, because not clear that this actually works properly - * with blob, so who knows.. */ struct PACKED bcolor_entry { @@ -184,6 +152,7 @@ static void setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries) { unsigned i, j; + STATIC_ASSERT(sizeof(struct bcolor_entry) == FD5_BORDER_COLOR_SIZE); for (i = 0; i < tex->num_samplers; i++) { struct bcolor_entry *e = &entries[i]; |