diff options
author | Luca Barbieri <[email protected]> | 2010-09-21 15:39:42 +0200 |
---|---|---|
committer | Luca Barbieri <[email protected]> | 2010-09-21 15:44:41 +0200 |
commit | cb7cc36fff63e1bbdf4820538a8133f150541be4 (patch) | |
tree | 8060da8c4ee4b9f6f2824e00eb2358b8b8526029 | |
parent | 70fed0b0ec8a3ec4f6b9b47f1fe98cc54c6037f0 (diff) |
d3d1x: fix compilation with recent Wine versions installed
Recent Wine versions provide a d3d11shader.h, which is however empty
and was getting used instead of our non-empty one.
Correct the include path order to fix this.
-rw-r--r-- | src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile b/src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile index 6ac74d1895f..8c8e2fb445f 100644 --- a/src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile +++ b/src/gallium/state_trackers/d3d1x/d3d1xshader/Makefile @@ -1,6 +1,6 @@ LIBNAME=d3d1xshader CPP_SOURCES=$(wildcard src/*.cpp) -LIBRARY_INCLUDES=-Iinclude -I../w32api -I../d3dapi +LIBRARY_INCLUDES=-Iinclude -I../d3dapi -I../w32api PROGS=tools/fxdis LIBS=libd3d1xshader.a |