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authorGeorge Kyriazis <[email protected]>2018-02-01 15:37:36 -0600
committerGeorge Kyriazis <[email protected]>2018-02-16 10:54:00 -0600
commitcb4b604ebdbaf6fb819864c12c2ae45b83c411df (patch)
treed23e6e13871435d18bce45fdb7c01b1ff81df486
parent5df4d987806fc14fc614a7f0bb110bb1939d7580 (diff)
swr/rast: whitespace and comment cleanup
Reviewed-by: Bruce Cherniak <[email protected]>
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/api.cpp3
-rw-r--r--src/gallium/drivers/swr/rasterizer/jitter/JitManager.h38
2 files changed, 21 insertions, 20 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/core/api.cpp b/src/gallium/drivers/swr/rasterizer/core/api.cpp
index 5e27e4d1f0b..e5e9897daa2 100644
--- a/src/gallium/drivers/swr/rasterizer/core/api.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/api.cpp
@@ -921,7 +921,7 @@ void SetupPipeline(DRAW_CONTEXT *pDC)
};
- // disable clipper if viewport transform is disabled
+ // Disable clipper if viewport transform is disabled
if (pState->state.frontendState.vpTransformDisable)
{
pState->pfnProcessPrims = pfnBinner;
@@ -930,6 +930,7 @@ void SetupPipeline(DRAW_CONTEXT *pDC)
#endif
}
+ // Disable rasterizer and backend if no pixel, no depth/stencil, and no attributes
if ((pState->state.psState.pfnPixelShader == nullptr) &&
(pState->state.depthStencilState.depthTestEnable == FALSE) &&
(pState->state.depthStencilState.depthWriteEnable == FALSE) &&
diff --git a/src/gallium/drivers/swr/rasterizer/jitter/JitManager.h b/src/gallium/drivers/swr/rasterizer/jitter/JitManager.h
index ddd6864051c..3660249d421 100644
--- a/src/gallium/drivers/swr/rasterizer/jitter/JitManager.h
+++ b/src/gallium/drivers/swr/rasterizer/jitter/JitManager.h
@@ -136,38 +136,38 @@ struct JitManager
JitCache mCache;
// Need to be rebuilt after a JIT and before building new IR
- llvm::Module* mpCurrentModule;
- bool mIsModuleFinalized;
- uint32_t mJitNumber;
+ llvm::Module* mpCurrentModule;
+ bool mIsModuleFinalized;
+ uint32_t mJitNumber;
- uint32_t mVWidth;
+ uint32_t mVWidth;
// Built in types.
- llvm::Type* mInt8Ty;
- llvm::Type* mInt32Ty;
- llvm::Type* mInt64Ty;
- llvm::Type* mFP32Ty;
+ llvm::Type* mInt8Ty;
+ llvm::Type* mInt32Ty;
+ llvm::Type* mInt64Ty;
+ llvm::Type* mFP32Ty;
- llvm::Type* mSimtFP32Ty;
- llvm::Type* mSimtInt32Ty;
+ llvm::Type* mSimtFP32Ty;
+ llvm::Type* mSimtInt32Ty;
- llvm::Type* mSimdVectorInt32Ty;
- llvm::Type* mSimdVectorTy;
+ llvm::Type* mSimdVectorInt32Ty;
+ llvm::Type* mSimdVectorTy;
#if USE_SIMD16_SHADERS
- llvm::Type* mSimd16FP32Ty;
- llvm::Type* mSimd16Int32Ty;
+ llvm::Type* mSimd16FP32Ty;
+ llvm::Type* mSimd16Int32Ty;
- llvm::Type* mSimd16VectorFP32Ty;
- llvm::Type* mSimd16VectorInt32Ty;
+ llvm::Type* mSimd16VectorFP32Ty;
+ llvm::Type* mSimd16VectorInt32Ty;
#endif
// fetch shader types
- llvm::FunctionType* mFetchShaderTy;
+ llvm::FunctionType* mFetchShaderTy;
- JitInstructionSet mArch;
- std::string mCore;
+ JitInstructionSet mArch;
+ std::string mCore;
// Debugging support
std::unordered_map<llvm::StructType*, llvm::DIType*> mDebugStructMap;