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authorDave Airlie <[email protected]>2019-08-27 15:30:28 +1000
committerDave Airlie <[email protected]>2019-09-04 15:22:20 +1000
commitc0521ecffbf7aafd7adb2e76bf9b7ed2ff75ef58 (patch)
tree2a18dd9bfa590eda383eb207f36e6e16cda25370
parent6453a22612d71d9b9031025f0cca16dc11fb1db8 (diff)
llvmpipe: enable compute shaders if LLVM has coroutines
Reviewed-by: Roland Scheidegger <[email protected]>
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 05201bf83fb..37bb29f9543 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -217,7 +217,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
return 0;
case PIPE_CAP_COMPUTE:
- return 0;
+ return GALLIVM_HAVE_CORO;
case PIPE_CAP_USER_VERTEX_BUFFERS:
return 1;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: