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authorEric Anholt <[email protected]>2015-06-19 19:47:44 -0700
committerEric Anholt <[email protected]>2015-06-20 00:16:32 -0700
commitc00903867417f1522047b7c50ea9248e1aa2f50c (patch)
treef78ac953dae6e1c8e447abc9b4dd9e332fafe7c2
parentbb107110a4d97191841985076dd9f2fbd0937dfc (diff)
vc4: Use a defined t value for 1D textures.
This doesn't fix the broken 1D cases of texsubimage, but it does prevent segfaulting when dumping the QIR code generated in fbo-1d.
-rw-r--r--src/gallium/drivers/vc4/vc4_program.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index bb45eb1288e..ba47c51d9bd 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -325,7 +325,9 @@ ntq_emit_tex(struct vc4_compile *c, nir_tex_instr *instr)
switch (instr->src[i].src_type) {
case nir_tex_src_coord:
s = ntq_get_src(c, instr->src[i].src, 0);
- if (instr->sampler_dim != GLSL_SAMPLER_DIM_1D)
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D)
+ t = qir_uniform_f(c, 0.5);
+ else
t = ntq_get_src(c, instr->src[i].src, 1);
if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
r = ntq_get_src(c, instr->src[i].src, 2);