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authorGrazvydas Ignotas <[email protected]>2017-03-19 00:46:39 +0200
committerTimothy Arceri <[email protected]>2017-03-20 08:14:31 +1100
commitbd93cea69124b91ec278069f2095b4cbfb44cc2f (patch)
treed92405ef754530099a0efb54e03e7aed20254951
parent663e7c25f5ea6a3933de804d47503e3569debc01 (diff)
util/disk_cache: fix stored_keys index
It seems there is a bug because: - 20 bytes are compared, but only 1 byte stored_keys step is used - entries can overlap each other by 19 bytes - index_mmap is ~1.3M in size, but only first 64K is used With this fix for Deus Ex: - startup time (from launch to Feral logo): ~38s -> ~16s - disk_cache_has_key() hit rate: ~50% -> ~96% Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/util/disk_cache.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index 6c91f23ffbb..79ec63080ca 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -1033,7 +1033,7 @@ disk_cache_put_key(struct disk_cache *cache, const cache_key key)
int i = *key_chunk & CACHE_INDEX_KEY_MASK;
unsigned char *entry;
- entry = &cache->stored_keys[i + CACHE_KEY_SIZE];
+ entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
memcpy(entry, key, CACHE_KEY_SIZE);
}
@@ -1052,7 +1052,7 @@ disk_cache_has_key(struct disk_cache *cache, const cache_key key)
int i = *key_chunk & CACHE_INDEX_KEY_MASK;
unsigned char *entry;
- entry = &cache->stored_keys[i + CACHE_KEY_SIZE];
+ entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
return memcmp(entry, key, CACHE_KEY_SIZE) == 0;
}