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authorEric Anholt <[email protected]>2011-05-26 10:01:10 -0700
committerEric Anholt <[email protected]>2011-05-27 08:51:30 -0700
commitb7b700aeb0eab2cae26a01d9db42feea969333c7 (patch)
tree94447525fe501e0be5415e83b2788e1e1da1b961
parent14b86f3c9131c1b26b01e07679cc899df0885b23 (diff)
i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp.
These will be used by the VS backend as well. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp50
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp50
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.h25
3 files changed, 76 insertions, 49 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 89803cd9f24..cac5f48cc0c 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -41,6 +41,7 @@ extern "C" {
#include "brw_eu.h"
#include "brw_wm.h"
}
+#include "brw_shader.h"
#include "brw_fs.h"
#include "../glsl/glsl_types.h"
#include "../glsl/ir_print_visitor.h"
@@ -198,31 +199,6 @@ fs_reg::fs_reg(enum register_file file, int hw_reg, uint32_t type)
this->type = type;
}
-int
-brw_type_for_base_type(const struct glsl_type *type)
-{
- switch (type->base_type) {
- case GLSL_TYPE_FLOAT:
- return BRW_REGISTER_TYPE_F;
- case GLSL_TYPE_INT:
- case GLSL_TYPE_BOOL:
- return BRW_REGISTER_TYPE_D;
- case GLSL_TYPE_UINT:
- return BRW_REGISTER_TYPE_UD;
- case GLSL_TYPE_ARRAY:
- case GLSL_TYPE_STRUCT:
- case GLSL_TYPE_SAMPLER:
- /* These should be overridden with the type of the member when
- * dereferenced into. BRW_REGISTER_TYPE_UD seems like a likely
- * way to trip up if we don't.
- */
- return BRW_REGISTER_TYPE_UD;
- default:
- assert(!"not reached");
- return BRW_REGISTER_TYPE_F;
- }
-}
-
/** Automatic reg constructor. */
fs_reg::fs_reg(class fs_visitor *v, const struct glsl_type *type)
{
@@ -730,30 +706,6 @@ fs_visitor::try_emit_saturate(ir_expression *ir)
return true;
}
-static uint32_t
-brw_conditional_for_comparison(unsigned int op)
-{
- switch (op) {
- case ir_binop_less:
- return BRW_CONDITIONAL_L;
- case ir_binop_greater:
- return BRW_CONDITIONAL_G;
- case ir_binop_lequal:
- return BRW_CONDITIONAL_LE;
- case ir_binop_gequal:
- return BRW_CONDITIONAL_GE;
- case ir_binop_equal:
- case ir_binop_all_equal: /* same as equal for scalars */
- return BRW_CONDITIONAL_Z;
- case ir_binop_nequal:
- case ir_binop_any_nequal: /* same as nequal for scalars */
- return BRW_CONDITIONAL_NZ;
- default:
- assert(!"not reached: bad operation for comparison");
- return BRW_CONDITIONAL_NZ;
- }
-}
-
void
fs_visitor::visit(ir_expression *ir)
{
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 51dce6b40d1..8516c9f8c73 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -125,3 +125,53 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
return GL_TRUE;
}
+
+
+int
+brw_type_for_base_type(const struct glsl_type *type)
+{
+ switch (type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ return BRW_REGISTER_TYPE_F;
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_BOOL:
+ return BRW_REGISTER_TYPE_D;
+ case GLSL_TYPE_UINT:
+ return BRW_REGISTER_TYPE_UD;
+ case GLSL_TYPE_ARRAY:
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_SAMPLER:
+ /* These should be overridden with the type of the member when
+ * dereferenced into. BRW_REGISTER_TYPE_UD seems like a likely
+ * way to trip up if we don't.
+ */
+ return BRW_REGISTER_TYPE_UD;
+ default:
+ assert(!"not reached");
+ return BRW_REGISTER_TYPE_F;
+ }
+}
+
+uint32_t
+brw_conditional_for_comparison(unsigned int op)
+{
+ switch (op) {
+ case ir_binop_less:
+ return BRW_CONDITIONAL_L;
+ case ir_binop_greater:
+ return BRW_CONDITIONAL_G;
+ case ir_binop_lequal:
+ return BRW_CONDITIONAL_LE;
+ case ir_binop_gequal:
+ return BRW_CONDITIONAL_GE;
+ case ir_binop_equal:
+ case ir_binop_all_equal: /* same as equal for scalars */
+ return BRW_CONDITIONAL_Z;
+ case ir_binop_nequal:
+ case ir_binop_any_nequal: /* same as nequal for scalars */
+ return BRW_CONDITIONAL_NZ;
+ default:
+ assert(!"not reached: bad operation for comparison");
+ return BRW_CONDITIONAL_NZ;
+ }
+}
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
new file mode 100644
index 00000000000..4c568a26caa
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -0,0 +1,25 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+int brw_type_for_base_type(const struct glsl_type *type);
+uint32_t brw_conditional_for_comparison(unsigned int op);