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authorRafael Antognolli <[email protected]>2017-04-24 11:03:14 -0700
committerKenneth Graunke <[email protected]>2017-05-03 16:41:02 -0700
commitb5e652fc836d8aa5a7a8dff446dc8f6b72668d38 (patch)
tree02c5515bcb288bd2a1570726a0fbfc2628b47119
parent273a10b3f1a41a11006aa116a810075add5daca4 (diff)
genxml: Add missing field values to 3DSTATE_SBE.
Fill out "Attribute Active Component Format" possible values. Signed-off-by: Rafael Antognolli <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/intel/genxml/gen9.xml7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/intel/genxml/gen9.xml b/src/intel/genxml/gen9.xml
index ee7056b3675..59daa31be3a 100644
--- a/src/intel/genxml/gen9.xml
+++ b/src/intel/genxml/gen9.xml
@@ -2173,7 +2173,12 @@
<field name="Point Sprite Texture Coordinate Enable" start="64" end="95" type="uint"/>
<field name="Constant Interpolation Enable" start="96" end="127" type="uint"/>
<group count="32" start="128" size="2">
- <field name="Attribute Active Component Format" start="0" end="1" type="uint"/>
+ <field name="Attribute Active Component Format" start="0" end="1" type="uint" prefix="ACTIVE_COMPONENT">
+ <value name="DISABLED" value="0"/>
+ <value name="XY" value="1"/>
+ <value name="XYZ" value="2"/>
+ <value name="XYZW" value="3"/>
+ </field>
</group>
</instruction>