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authorTomeu Vizoso <[email protected]>2019-11-05 11:21:47 +0100
committerTomeu Vizoso <[email protected]>2019-11-06 16:18:46 +0100
commitafeda06062fef3542ca792ace6a15dc78371658b (patch)
tree17302fb5bf19b5bfd29cf2552c6aafb9cc352880
parent9447a84f69c639cdd84fccec7e9447b88be35e30 (diff)
panfrost: Take into account texture layers in SFBD
Signed-off-by: Tomeu Vizoso <[email protected]> Reviewed-by: Alyssa Rosenzweig <[email protected]>
-rw-r--r--src/gallium/drivers/panfrost/pan_sfbd.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/gallium/drivers/panfrost/pan_sfbd.c b/src/gallium/drivers/panfrost/pan_sfbd.c
index 2be48e7155f..9fa806a8a1a 100644
--- a/src/gallium/drivers/panfrost/pan_sfbd.c
+++ b/src/gallium/drivers/panfrost/pan_sfbd.c
@@ -130,14 +130,15 @@ panfrost_sfbd_set_cbuf(
struct panfrost_resource *rsrc = pan_resource(surf->texture);
unsigned level = surf->u.tex.level;
- assert(surf->u.tex.first_layer == 0);
+ unsigned first_layer = surf->u.tex.first_layer;
+ assert(surf->u.tex.last_layer == first_layer);
+ signed stride = rsrc->slices[level].stride;
- fb->format = panfrost_sfbd_format(surf);
+ mali_ptr base = panfrost_get_texture_address(rsrc, level, first_layer);
- unsigned offset = rsrc->slices[level].offset;
- signed stride = rsrc->slices[level].stride;
+ fb->format = panfrost_sfbd_format(surf);
- fb->framebuffer = rsrc->bo->gpu + offset;
+ fb->framebuffer = base;
fb->stride = stride;
if (rsrc->layout == PAN_LINEAR)