diff options
author | Timothy Arceri <[email protected]> | 2016-11-22 17:59:41 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-11-23 00:17:13 +1100 |
commit | a56a505db72b0a5ff973a489a094186d7dfcd9e7 (patch) | |
tree | fa4bfbd817cc7f1778e443b8bbd0afef16662a80 | |
parent | 38a8507f79b8da71b309654ce56854bbea1bcf94 (diff) |
mesa/glsl: remove unused uses_builtin_functions field
This has been unused since 943b69cddd
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 1 | ||||
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 1 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
3 files changed, 0 insertions, 3 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 1f3ba2ced44..85a2e943ff5 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -1984,7 +1984,6 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, shader->InfoLog = state->info_log; shader->Version = state->language_version; shader->IsES = state->es_shader; - shader->info.uses_builtin_functions = state->uses_builtin_functions; /* Retain any live IR, but trash the rest. */ reparent_ir(shader->ir, shader->ir); diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index e00eac55beb..e10a93b32f9 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -1258,7 +1258,6 @@ create_new_program(struct gl_context *ctx, struct state_key *key) p.shader->CompileStatus = true; p.shader->Version = state->language_version; - p.shader->info.uses_builtin_functions = state->uses_builtin_functions; p.shader_program->Shaders = (gl_shader **)malloc(sizeof(*p.shader_program->Shaders)); p.shader_program->Shaders[0] = p.shader; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index e87005326b6..485f5f18f48 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2172,7 +2172,6 @@ struct gl_subroutine_function */ struct gl_shader_info { - bool uses_builtin_functions; bool uses_gl_fragcoord; bool redeclares_gl_fragcoord; bool ARB_fragment_coord_conventions_enable; |