diff options
author | Keith Whitwell <[email protected]> | 2008-04-18 20:11:16 +0100 |
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committer | Keith Whitwell <[email protected]> | 2008-04-18 20:11:16 +0100 |
commit | a41c05b20a36d2160aa232d08ed57d3095438025 (patch) | |
tree | 6cd154a47af906658df9339421919d7f509e3163 | |
parent | cb9f0a589623397c3437911aeef39f189213527a (diff) |
draw: switch over to draw_pt paths, will remove old code shortly
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt.c | 3 |
3 files changed, 0 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 4838b68ed17..5dc3358bd1d 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -49,8 +49,6 @@ struct draw_context *draw_create( void ) draw->use_sse = FALSE; #endif - draw->use_pt_shaders = GETENV( "GALLIUM_PT_SHADERS" ) != NULL; - /* create pipeline stages */ draw->pipeline.wide_line = draw_wide_line_stage( draw ); draw->pipeline.wide_point = draw_wide_point_stage( draw ); diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index da94e697811..18ce6c0ec59 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -258,7 +258,6 @@ struct draw_context boolean line_stipple; /**< do line stipple? */ boolean point_sprite; /**< convert points to quads for sprites? */ boolean use_sse; - boolean use_pt_shaders; /* temporary flag to switch on pt shader paths */ /* If a prim stage introduces new vertex attributes, they'll be stored here */ diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index b48d0cae9fb..941f6efbe48 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -68,9 +68,6 @@ draw_pt_arrays(struct draw_context *draw, if (!draw->rasterizer->bypass_vs) { opt |= PT_SHADE; - - if (!draw->use_pt_shaders) - return FALSE; } |