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authorBrian Paul <[email protected]>2017-12-15 14:23:39 -0700
committerBrian Paul <[email protected]>2017-12-20 11:23:16 -0700
commita0430bb62c9eed196aead655165145e0a1a1ff32 (patch)
tree74960fb901fbdf2142784f9bd1a6be0eec059a51
parentd86c9836d5b55ce8efedeb5da0802def1a705957 (diff)
glsl: make varying_matches::is_varying_packing_safe() const
Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/compiler/glsl/link_varyings.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index cadffeb2466..9039c3b8b83 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -1475,7 +1475,7 @@ public:
private:
bool is_varying_packing_safe(const glsl_type *type,
- const ir_variable *var);
+ const ir_variable *var) const;
/**
* If true, this driver disables varying packing, so all varyings need to
@@ -1608,7 +1608,7 @@ varying_matches::~varying_matches()
*/
bool
varying_matches::is_varying_packing_safe(const glsl_type *type,
- const ir_variable *var)
+ const ir_variable *var) const
{
if (consumer_stage == MESA_SHADER_TESS_EVAL ||
consumer_stage == MESA_SHADER_TESS_CTRL ||