diff options
author | Chia-I Wu <[email protected]> | 2010-03-16 15:12:46 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2010-03-16 15:12:46 +0800 |
commit | 9d3a873f425fde83628b547c4b4638f39d78c1b9 (patch) | |
tree | 890dce800787f2a896554c96064eb51f0138950b | |
parent | 95d43bccde9ba5c0727bb2b9e52d050dacfa0cfa (diff) | |
parent | a66d0081044bfcbfbe72ecbc27692387e4716e5c (diff) |
Merge remote branch 'origin/gallium-st-api'
38 files changed, 2807 insertions, 798 deletions
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h new file mode 100644 index 00000000000..70ad215bfce --- /dev/null +++ b/src/gallium/include/state_tracker/st_api.h @@ -0,0 +1,407 @@ +/********************************************************** + * Copyright 2010 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#ifndef _ST_API_H_ +#define _ST_API_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" + +/** + * \file API for communication between state trackers and state tracker + * managers. + * + * While both are state tackers, we use the term state tracker for rendering + * APIs such as OpenGL or OpenVG, and state tracker manager for window system + * APIs such as EGL or GLX in this file. + * + * This file defines an API to be implemented by both state trackers and state + * tracker managers. + */ + +/** + * The entry points of the state trackers. + */ +#define ST_MODULE_OPENGL_SYMBOL "st_module_OpenGL" +#define ST_MODULE_OPENGL_ES1_SYMBOL "st_module_OpenGL_ES1" +#define ST_MODULE_OPENGL_ES2_SYMBOL "st_module_OpenGL_ES2" +#define ST_MODULE_OPENVG_SYMBOL "st_module_OpenVG" + +/** + * The supported rendering API of a state tracker. + */ +enum st_api_type { + ST_API_OPENGL, + ST_API_OPENGL_ES1, + ST_API_OPENGL_ES2, + ST_API_OPENVG, + + ST_API_COUNT +}; + +/** + * Used in st_context_iface->teximage. + */ +enum st_texture_type { + ST_TEXTURE_1D, + ST_TEXTURE_2D, + ST_TEXTURE_3D, + ST_TEXTURE_RECT, +}; + +/** + * Available attachments of framebuffer. + */ +enum st_attachment_type { + ST_ATTACHMENT_FRONT_LEFT, + ST_ATTACHMENT_BACK_LEFT, + ST_ATTACHMENT_FRONT_RIGHT, + ST_ATTACHMENT_BACK_RIGHT, + ST_ATTACHMENT_DEPTH_STENCIL, + ST_ATTACHMENT_ACCUM, + ST_ATTACHMENT_SAMPLE, + + ST_ATTACHMENT_COUNT, + ST_ATTACHMENT_INVALID = -1 +}; + +/* for buffer_mask in st_visual */ +#define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT) +#define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT) +#define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT) +#define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT) +#define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL) +#define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM) +#define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE) + +/** + * Enumerations of state tracker context resources. + */ +enum st_context_resource_type { + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z, + ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER, + ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE, +}; + +/** + * The return type of st_api->get_proc_address. + */ +typedef void (*st_proc_t)(void); + +struct pipe_context; +struct pipe_texture; +struct pipe_fence_handle; + +/** + * Used in st_context_iface->get_resource_for_egl_image. + */ +struct st_context_resource +{ + /* these fields are filled by the caller */ + enum st_context_resource_type type; + void *resource; + + /* this is owned by the caller */ + struct pipe_texture *texture; +}; + +/** + * Used in st_manager_iface->get_egl_image. + */ +struct st_egl_image +{ + /* these fields are filled by the caller */ + struct st_context_iface *stctxi; + void *egl_image; + + /* this is owned by the caller */ + struct pipe_texture *texture; + + unsigned face; + unsigned level; + unsigned zslice; +}; + +/** + * Represent the visual of a framebuffer. + */ +struct st_visual +{ + /** + * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK. + */ + unsigned buffer_mask; + + /** + * Buffer formats. The formats are always set even when the buffer is + * not available. + */ + enum pipe_format color_format; + enum pipe_format depth_stencil_format; + enum pipe_format accum_format; + int samples; + + /** + * Desired render buffer. + */ + enum st_attachment_type render_buffer; +}; + +/** + * Represent a windowing system drawable. + * + * The framebuffer is implemented by the state tracker manager and + * used by the state trackers. + * + * Instead of the winsys pokeing into the API context to figure + * out what buffers that might be needed in the future by the API + * context, it calls into the framebuffer to get the textures. + * + * This structure along with the notify_invalid_framebuffer + * allows framebuffers to be shared between different threads + * but at the same make the API context free from thread + * syncronisation primitves, with the exception of a small + * atomic flag used for notification of framebuffer dirty status. + * + * The thread syncronisation is put inside the framebuffer + * and only called once the framebuffer has become dirty. + */ +struct st_framebuffer_iface +{ + /** + * Available for the state tracker manager to use. + */ + void *st_manager_private; + + /** + * The visual of a framebuffer. + */ + const struct st_visual *visual; + + /** + * Flush the front buffer. + * + * On some window systems, changes to the front buffers are not immediately + * visible. They need to be flushed. + * + * @att is one of the front buffer attachments. + */ + boolean (*flush_front)(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt); + + /** + * The state tracker asks for the textures it needs. + * + * It should try to only ask for attachments that it currently renders + * to, thus allowing the winsys to delay the allocation of textures not + * needed. For example front buffer attachments are not needed if you + * only do back buffer rendering. + * + * The implementor of this function needs to also ensure + * thread safty as this call might be done from multiple threads. + * + * The returned textures are owned by the caller. They should be + * unreferenced when no longer used. If this function is called multiple + * times with different sets of attachments, those buffers not included in + * the last call might be destroyed. This behavior might change in the + * future. + */ + boolean (*validate)(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_texture **out); +}; + +/** + * Represent a rendering context. + * + * This entity is created from st_api and used by the state tracker manager. + */ +struct st_context_iface +{ + /** + * Available for the state tracker and the manager to use. + */ + void *st_context_private; + void *st_manager_private; + + /** + * Destroy the context. + */ + void (*destroy)(struct st_context_iface *stctxi); + + /** + * Invalidate the current textures that was taken from a framebuffer. + * + * The state tracker manager calls this function to let the rendering + * context know that it should update the textures it got from + * st_framebuffer_iface::validate. It should do so at the latest time possible. + * Possible right before sending triangles to the pipe context. + * + * For certain platforms this function might be called from a thread other + * than the thread that the context is currently bound in, and must + * therefore be thread safe. But it is the state tracker manager's + * responsibility to make sure that the framebuffer is bound to the context + * and the API context is current for the duration of this call. + * + * Thus reducing the sync primitive needed to a single atomic flag. + */ + void (*notify_invalid_framebuffer)(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stfbi); + + /** + * Flush all drawing from context to the pipe also flushes the pipe. + */ + void (*flush)(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence); + + /** + * Replace the texture image of a texture object at the specified level. + * + * This function is optional. + */ + boolean (*teximage)(struct st_context_iface *stctxi, enum st_texture_type target, + int level, enum pipe_format internal_format, + struct pipe_texture *tex, boolean mipmap); + + /** + * Used to implement glXCopyContext. + */ + void (*copy)(struct st_context_iface *stctxi, + struct st_context_iface *stsrci, unsigned mask); + + /** + * Look up and return the info of a resource for EGLImage. + * + * This function is optional. + */ + boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi, + struct st_context_resource *stres); +}; + + +/** + * Represent a state tracker manager. + * + * This interface is implemented by the state tracker manager. It corresponds + * to a "display" in the window system. + */ +struct st_manager +{ + struct pipe_screen *screen; + + /** + * Look up and return the info of an EGLImage. + * + * This function is optional. + */ + boolean (*get_egl_image)(struct st_manager *smapi, + struct st_egl_image *stimg); +}; + +/** + * Represent a rendering API such as OpenGL or OpenVG. + * + * Implemented by the state tracker and used by the state tracker manager. + */ +struct st_api +{ + /** + * Destroy the API. + */ + void (*destroy)(struct st_api *stapi); + + /** + * Return an API entry point. + * + * For GL this is the same as _glapi_get_proc_address. + */ + st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname); + + /** + * Return true if the visual is supported by the state tracker. + */ + boolean (*is_visual_supported)(struct st_api *stapi, + const struct st_visual *visual); + + /** + * Create a rendering context. + */ + struct st_context_iface *(*create_context)(struct st_api *stapi, + struct st_manager *smapi, + const struct st_visual *visual, + struct st_context_iface *stsharei); + + /** + * Bind the context to the calling thread with draw and read as drawables. + * + * The framebuffers might have different visuals than the context does. + */ + boolean (*make_current)(struct st_api *stapi, + struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi); + + /** + * Get the currently bound context in the calling thread. + */ + struct st_context_iface *(*get_current)(struct st_api *stapi); +}; + +/** + * Represent a state tracker. + * + * This is the entry point of a state tracker. + */ +struct st_module +{ + enum st_api_type api; + struct st_api *(*create_api)(void); +}; + +/** + * Return true if the visual has the specified buffers. + */ +static INLINE boolean +st_visual_have_buffers(const struct st_visual *visual, unsigned mask) +{ + return ((visual->buffer_mask & mask) == mask); +} + +/* these symbols may need to be dynamically lookup up */ +extern PUBLIC const struct st_module st_module_OpenGL; +extern PUBLIC const struct st_module st_module_OpenGL_ES1; +extern PUBLIC const struct st_module st_module_OpenGL_ES2; +extern PUBLIC const struct st_module st_module_OpenVG; + +#endif /* _ST_API_H_ */ diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c index 9811f8cf43c..f772ba5d16b 100644 --- a/src/gallium/state_trackers/dri/dri_context.c +++ b/src/gallium/state_trackers/dri/dri_context.c @@ -35,7 +35,6 @@ #include "state_tracker/drm_api.h" #include "state_tracker/dri1_api.h" #include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" #include "pipe/p_context.h" #include "dri_context.h" diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 458473853cf..c400725c7f2 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -39,8 +39,8 @@ #include "main/renderbuffer.h" #include "state_tracker/drm_api.h" #include "state_tracker/dri1_api.h" -#include "state_tracker/st_public.h" #include "state_tracker/st_context.h" +#include "state_tracker/st_public.h" #include "state_tracker/st_cb_fbo.h" #include "util/u_format.h" diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index e4972d493d6..5eabe10558a 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -36,234 +36,27 @@ #include "native.h" #include "egl_g3d.h" +#include "egl_g3d_st.h" #include "egl_g3d_image.h" -#include "egl_st.h" - -/** - * Validate the draw/read surfaces of the context. - */ -static void -egl_g3d_validate_context(_EGLDisplay *dpy, _EGLContext *ctx) -{ - struct egl_g3d_display *gdpy = egl_g3d_display(dpy); - struct pipe_screen *screen = gdpy->native->screen; - struct egl_g3d_context *gctx = egl_g3d_context(ctx); - const uint st_att_map[NUM_NATIVE_ATTACHMENTS] = { - ST_SURFACE_FRONT_LEFT, - ST_SURFACE_BACK_LEFT, - ST_SURFACE_FRONT_RIGHT, - ST_SURFACE_BACK_RIGHT, - }; - EGLint num_surfaces, s; - - /* validate draw and/or read buffers */ - num_surfaces = (gctx->base.ReadSurface == gctx->base.DrawSurface) ? 1 : 2; - for (s = 0; s < num_surfaces; s++) { - struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; - struct egl_g3d_surface *gsurf; - struct egl_g3d_buffer *gbuf; - EGLint att; - - if (s == 0) { - gsurf = egl_g3d_surface(gctx->base.DrawSurface); - gbuf = &gctx->draw; - } - else { - gsurf = egl_g3d_surface(gctx->base.ReadSurface); - gbuf = &gctx->read; - } - - if (!gctx->force_validate) { - unsigned int seq_num; - - gsurf->native->validate(gsurf->native, gbuf->attachment_mask, - &seq_num, NULL, NULL, NULL); - /* skip validation */ - if (gsurf->sequence_number == seq_num) - continue; - } - - pipe_surface_reference(&gsurf->render_surface, NULL); - memset(textures, 0, sizeof(textures)); - - gsurf->native->validate(gsurf->native, gbuf->attachment_mask, - &gsurf->sequence_number, textures, - &gsurf->base.Width, &gsurf->base.Height); - for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { - struct pipe_texture *pt = textures[att]; - struct pipe_surface *ps; - - if (native_attachment_mask_test(gbuf->attachment_mask, att) && pt) { - ps = screen->get_tex_surface(screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); - gctx->stapi->st_set_framebuffer_surface(gbuf->st_fb, - st_att_map[att], ps); - - if (gsurf->render_att == att) - pipe_surface_reference(&gsurf->render_surface, ps); - - pipe_surface_reference(&ps, NULL); - pipe_texture_reference(&pt, NULL); - } - } - - gctx->stapi->st_resize_framebuffer(gbuf->st_fb, - gsurf->base.Width, gsurf->base.Height); - } - - gctx->force_validate = EGL_FALSE; - -} - -/** - * Create a st_framebuffer. - */ -static struct st_framebuffer * -create_framebuffer(_EGLContext *ctx, _EGLSurface *surf) -{ - struct egl_g3d_context *gctx = egl_g3d_context(ctx); - struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); - struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); - - return gctx->stapi->st_create_framebuffer(&gconf->native->mode, - gconf->native->color_format, gconf->native->depth_format, - gconf->native->stencil_format, - gsurf->base.Width, gsurf->base.Height, &gsurf->base); -} - -/** - * Update the attachments of draw/read surfaces. - */ -static void -egl_g3d_route_context(_EGLDisplay *dpy, _EGLContext *ctx) -{ - struct egl_g3d_context *gctx = egl_g3d_context(ctx); - EGLint s; - - /* route draw and read buffers' attachments */ - for (s = 0; s < 2; s++) { - struct egl_g3d_surface *gsurf; - struct egl_g3d_buffer *gbuf; - - if (s == 0) { - gsurf = egl_g3d_surface(gctx->base.DrawSurface); - gbuf = &gctx->draw; - } - else { - gsurf = egl_g3d_surface(gctx->base.ReadSurface); - gbuf = &gctx->read; - } - - gbuf->attachment_mask = (1 << gsurf->render_att); - - /* FIXME OpenGL defaults to draw the front or back buffer when the - * context is single-buffered or double-buffered respectively. In EGL, - * however, the buffer to be drawn is determined by the surface, instead - * of the context. As a result, rendering to a pixmap surface with a - * double-buffered context does not work as expected. - * - * gctx->stapi->st_draw_front_buffer(gctx->st_ctx, natt == - * NATIVE_ATTACHMENT_FRONT_LEFT); - */ - - /* - * FIXME If the back buffer is asked for here, and the front buffer is - * later needed by the client API (e.g. glDrawBuffer is called to draw - * the front buffer), it will create a new pipe texture and draw there. - * One fix is to ask for both buffers here, but it would be a waste if - * the front buffer is never used. A better fix is to add a callback to - * the pipe screen with context private (just like flush_frontbuffer). - */ - } -} - -/** - * Reallocate the context's framebuffers after draw/read surfaces change. - */ -static EGLBoolean -egl_g3d_realloc_context(_EGLDisplay *dpy, _EGLContext *ctx) -{ - struct egl_g3d_context *gctx = egl_g3d_context(ctx); - struct egl_g3d_surface *gdraw = egl_g3d_surface(gctx->base.DrawSurface); - struct egl_g3d_surface *gread = egl_g3d_surface(gctx->base.ReadSurface); - - /* unreference the old framebuffers */ - if (gctx->draw.st_fb) { - EGLBoolean is_equal = (gctx->draw.st_fb == gctx->read.st_fb); - void *priv; - - priv = gctx->stapi->st_framebuffer_private(gctx->draw.st_fb); - if (!gdraw || priv != (void *) &gdraw->base) { - gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); - gctx->draw.st_fb = NULL; - gctx->draw.attachment_mask = 0x0; - } - - if (is_equal) { - gctx->read.st_fb = NULL; - gctx->draw.attachment_mask = 0x0; - } - else { - priv = gctx->stapi->st_framebuffer_private(gctx->read.st_fb); - if (!gread || priv != (void *) &gread->base) { - gctx->stapi->st_unreference_framebuffer(gctx->read.st_fb); - gctx->read.st_fb = NULL; - gctx->draw.attachment_mask = 0x0; - } - } - } - - if (!gdraw) - return EGL_TRUE; - - /* create the draw fb */ - if (!gctx->draw.st_fb) { - gctx->draw.st_fb = create_framebuffer(&gctx->base, &gdraw->base); - if (!gctx->draw.st_fb) - return EGL_FALSE; - } - - /* create the read fb */ - if (!gctx->read.st_fb) { - if (gread != gdraw) { - gctx->read.st_fb = create_framebuffer(&gctx->base, &gread->base); - if (!gctx->read.st_fb) { - gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); - gctx->draw.st_fb = NULL; - return EGL_FALSE; - } - } - else { - /* there is no st_reference_framebuffer... */ - gctx->read.st_fb = gctx->draw.st_fb; - } - } - - egl_g3d_route_context(dpy, &gctx->base); - gctx->force_validate = EGL_TRUE; - - return EGL_TRUE; -} /** * Return the state tracker for the given context. */ -static const struct egl_g3d_st * +static struct st_api * egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); - const struct egl_g3d_st *stapi; + struct st_api *stapi; EGLint idx = -1; switch (ctx->ClientAPI) { case EGL_OPENGL_ES_API: switch (ctx->ClientVersion) { case 1: - idx = EGL_G3D_ST_OPENGL_ES; + idx = ST_API_OPENGL_ES1; break; case 2: - idx = EGL_G3D_ST_OPENGL_ES2; + idx = ST_API_OPENGL_ES2; break; default: _eglLog(_EGL_WARNING, "unknown client version %d", @@ -272,10 +65,10 @@ egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx) } break; case EGL_OPENVG_API: - idx = EGL_G3D_ST_OPENVG; + idx = ST_API_OPENVG; break; case EGL_OPENGL_API: - idx = EGL_G3D_ST_OPENGL; + idx = ST_API_OPENGL; break; default: _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI); @@ -299,10 +92,10 @@ egl_g3d_init_st(_EGLDriver *drv) if (gdrv->api_mask) return; - for (i = 0; i < NUM_EGL_G3D_STS; i++) { - gdrv->stapis[i] = egl_g3d_get_st(i); + for (i = 0; i < ST_API_COUNT; i++) { + gdrv->stapis[i] = egl_g3d_create_st_api(i); if (gdrv->stapis[i]) - gdrv->api_mask |= gdrv->stapis[i]->api_bit; + gdrv->api_mask |= egl_g3d_st_api_bit(i); } if (gdrv->api_mask) @@ -351,35 +144,6 @@ egl_g3d_destroy_probe(_EGLDriver *drv, _EGLDisplay *dpy) } } -/** - * Return an API mask that consists of the state trackers that supports the - * given mode. - * - * FIXME add st_is_mode_supported()? - */ -static EGLint -get_mode_api_mask(const __GLcontextModes *mode, EGLint api_mask) -{ - EGLint check; - - /* OpenGL ES 1.x and 2.x are checked together */ - check = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT; - if (api_mask & check) { - /* this is required by EGL, not by OpenGL ES */ - if (mode->drawableType & GLX_WINDOW_BIT && !mode->doubleBufferMode) - api_mask &= ~check; - } - - check = EGL_OPENVG_BIT; - if (api_mask & check) { - /* vega st needs the depth/stencil rb */ - if (!mode->depthBits && !mode->stencilBits) - api_mask &= ~check; - } - - return api_mask; -} - #ifdef EGL_MESA_screen_surface static void @@ -444,18 +208,88 @@ egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy) #endif /* EGL_MESA_screen_surface */ /** + * Initialize an EGL config from the native config. + */ +static EGLBoolean +egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const struct native_config *nconf) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + const __GLcontextModes *mode = &nconf->mode; + EGLint buffer_mask, api_mask; + EGLBoolean valid; + EGLint i; + + buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; + if (mode->doubleBufferMode) + buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + if (mode->stereoMode) { + buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (mode->doubleBufferMode) + buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + } + + gconf->stvis.buffer_mask = buffer_mask; + gconf->stvis.color_format = nconf->color_format; + gconf->stvis.depth_stencil_format = nconf->depth_format; + gconf->stvis.accum_format = PIPE_FORMAT_NONE; + gconf->stvis.samples = 0; + + gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT) ? + ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT; + + api_mask = 0; + for (i = 0; i < ST_API_COUNT; i++) { + struct st_api *stapi = gdrv->stapis[i]; + if (stapi) { + if (stapi->is_visual_supported(stapi, &gconf->stvis)) + api_mask |= egl_g3d_st_api_bit(i); + } + } + /* this is required by EGL, not by OpenGL ES */ + if ((mode->drawableType & GLX_WINDOW_BIT) && !mode->doubleBufferMode) + api_mask &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT); + + if (!api_mask) { + _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", + mode->visualID); + } + + valid = _eglConfigFromContextModesRec(&gconf->base, + mode, api_mask, api_mask); + if (valid) { +#ifdef EGL_MESA_screen_surface + /* check if scanout surface bit is set */ + if (nconf->scanout_bit) { + EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE); + val |= EGL_SCREEN_BIT_MESA; + SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val); + } +#endif + valid = _eglValidateConfig(&gconf->base, EGL_FALSE); + } + if (!valid) { + _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", mode->visualID); + return EGL_FALSE; + } + + gconf->native = nconf; + + return EGL_TRUE; +} + +/** * Add configs to display and return the next config ID. */ static EGLint egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) { - struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); struct egl_g3d_display *gdpy = egl_g3d_display(dpy); const struct native_config **native_configs; int num_configs, i; - native_configs = gdpy->native->get_configs(gdpy->native, - &num_configs); + native_configs = gdpy->native->get_configs(gdpy->native, &num_configs); if (!num_configs) { if (native_configs) free(native_configs); @@ -463,61 +297,25 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) } for (i = 0; i < num_configs; i++) { - EGLint api_mask; struct egl_g3d_config *gconf; - EGLBoolean valid; gconf = CALLOC_STRUCT(egl_g3d_config); - if (!gconf) - continue; - - _eglInitConfig(&gconf->base, dpy, id); - - api_mask = get_mode_api_mask(&native_configs[i]->mode, gdrv->api_mask); - if (!api_mask) { - _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", - native_configs[i]->mode.visualID); - } - - valid = _eglConfigFromContextModesRec(&gconf->base, - &native_configs[i]->mode, api_mask, api_mask); - if (valid) { -#ifdef EGL_MESA_screen_surface - /* check if scanout surface bit is set */ - if (native_configs[i]->scanout_bit) { - EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE); - val |= EGL_SCREEN_BIT_MESA; - SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val); + if (gconf) { + _eglInitConfig(&gconf->base, dpy, id); + if (!egl_g3d_init_config(drv, dpy, &gconf->base, native_configs[i])) { + free(gconf); + continue; } -#endif - valid = _eglValidateConfig(&gconf->base, EGL_FALSE); - } - if (!valid) { - _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", - native_configs[i]->mode.visualID); - free(gconf); - continue; - } - gconf->native = native_configs[i]; - _eglAddConfig(dpy, &gconf->base); - id++; + _eglAddConfig(dpy, &gconf->base); + id++; + } } free(native_configs); return id; } -/** - * Re-validate the context. - */ -static void -egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private) -{ - struct egl_g3d_context *gctx = egl_g3d_context(context_private); - egl_g3d_validate_context(gctx->base.Resource.Display, &gctx->base); -} - static void egl_g3d_invalid_surface(struct native_display *ndpy, struct native_surface *nsurf, @@ -525,11 +323,15 @@ egl_g3d_invalid_surface(struct native_display *ndpy, { /* XXX not thread safe? */ struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data); - struct egl_g3d_context *gctx = egl_g3d_context(gsurf->base.CurrentContext); - - /* set force_validate to skip an unnecessary check */ + struct egl_g3d_context *gctx; + + /* + * Some functions such as egl_g3d_copy_buffers create a temporary native + * surface. There is no gsurf associated with it. + */ + gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL; if (gctx) - gctx->force_validate = TRUE; + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi); } static struct native_event_handler egl_g3d_native_event_handler = { @@ -545,6 +347,9 @@ egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) _eglReleaseDisplayResources(drv, dpy); _eglCleanupDisplay(dpy); + if (gdpy->pipe) + gdpy->pipe->destroy(gdpy->pipe); + if (dpy->Screens) { for (i = 0; i < dpy->NumScreens; i++) { struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]); @@ -554,6 +359,9 @@ egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) free(dpy->Screens); } + if (gdpy->smapi) + egl_g3d_destroy_st_manager(gdpy->smapi); + if (gdpy->native) gdpy->native->destroy(gdpy->native); @@ -588,11 +396,17 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, } gdpy->native->user_data = (void *) dpy; - gdpy->native->screen->update_buffer = egl_g3d_update_buffer; egl_g3d_init_st(&gdrv->base); dpy->ClientAPIsMask = gdrv->api_mask; + gdpy->smapi = egl_g3d_create_st_manager(dpy); + if (!gdpy->smapi) { + _eglError(EGL_NOT_INITIALIZED, + "eglInitialize(failed to create st manager)"); + goto fail; + } + #ifdef EGL_MESA_screen_surface /* enable MESA_screen_surface before adding (and validating) configs */ if (gdpy->native->modeset) { @@ -629,7 +443,6 @@ egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, struct egl_g3d_context *gshare = egl_g3d_context(share); struct egl_g3d_config *gconf = egl_g3d_config(conf); struct egl_g3d_context *gctx; - const __GLcontextModes *mode; gctx = CALLOC_STRUCT(egl_g3d_context); if (!gctx) { @@ -648,24 +461,14 @@ egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, return NULL; } - mode = &gconf->native->mode; - - gctx->pipe = gdpy->native->screen->context_create( - gdpy->native->screen, - (void *) &gctx->base); - - if (!gctx->pipe) { + gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi, + &gconf->stvis, (gshare) ? gshare->stctxi : NULL); + if (!gctx->stctxi) { free(gctx); return NULL; } - gctx->st_ctx = gctx->stapi->st_create_context(gctx->pipe, mode, - (gshare) ? gshare->st_ctx : NULL); - if (!gctx->st_ctx) { - gctx->pipe->destroy(gctx->pipe); - free(gctx); - return NULL; - } + gctx->stctxi->st_manager_private = (void *) &gctx->base; return &gctx->base; } @@ -682,9 +485,7 @@ destroy_context(_EGLDisplay *dpy, _EGLContext *ctx) if (!dpy->Initialized) _eglLog(_EGL_FATAL, "destroy a context with an unitialized display"); - egl_g3d_realloc_context(dpy, &gctx->base); - /* it will destroy the associated pipe context */ - gctx->stapi->st_destroy_context(gctx->st_ctx); + gctx->stctxi->destroy(gctx->stctxi); free(gctx); } @@ -786,14 +587,20 @@ egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, return NULL; } + gsurf->stvis = gconf->stvis; + if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER) + gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT; + + gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base); + if (!gsurf->stfbi) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + nsurf->user_data = &gsurf->base; gsurf->native = nsurf; - gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER) ? - NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; - if (!gconf->native->mode.doubleBufferMode) - gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT; - return &gsurf->base; } @@ -849,7 +656,8 @@ destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf) if (!dpy->Initialized) _eglLog(_EGL_FATAL, "destroy a surface with an unitialized display"); - pipe_surface_reference(&gsurf->render_surface, NULL); + pipe_texture_reference(&gsurf->render_texture, NULL); + egl_g3d_destroy_st_framebuffer(gsurf->stfbi); gsurf->native->destroy(gsurf->native); free(gsurf); } @@ -868,6 +676,7 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, { struct egl_g3d_context *gctx = egl_g3d_context(ctx); struct egl_g3d_surface *gdraw = egl_g3d_surface(draw); + struct egl_g3d_surface *gread = egl_g3d_surface(read); struct egl_g3d_context *old_gctx; EGLBoolean ok = EGL_TRUE; @@ -878,39 +687,29 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, if (old_gctx) { /* flush old context */ - old_gctx->stapi->st_flush(old_gctx->st_ctx, + old_gctx->stctxi->flush(old_gctx->stctxi, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); - - /* - * The old context is no longer current, and egl_g3d_realloc_context() - * should be called to destroy the framebuffers. However, it is possible - * that it will be made current again with the same draw/read surfaces. - * It might be better to keep it around. - */ } if (gctx) { - ok = egl_g3d_realloc_context(dpy, &gctx->base); + ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi, + (gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL); if (ok) { - /* XXX: need to pass the winsys argument for - * flush_frontbuffer in the fourth parameter here: - */ - ok = gctx->stapi->st_make_current(gctx->st_ctx, - gctx->draw.st_fb, - gctx->read.st_fb, - NULL); - if (ok) { - egl_g3d_validate_context(dpy, &gctx->base); - if (gdraw->base.Type == EGL_WINDOW_BIT) { - gctx->base.WindowRenderBuffer = - (gdraw->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) ? - EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; - } + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gdraw->stfbi); + if (gread != gdraw) { + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, + gread->stfbi); + } + + if (gdraw->base.Type == EGL_WINDOW_BIT) { + gctx->base.WindowRenderBuffer = + (gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ? + EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; } } } else if (old_gctx) { - ok = old_gctx->stapi->st_make_current(NULL, NULL, NULL, NULL); + ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL); old_gctx->base.WindowRenderBuffer = EGL_NONE; } @@ -937,15 +736,17 @@ egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) return EGL_TRUE; /* or when the surface is single-buffered */ - if (gsurf->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) + if (gsurf->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) return EGL_TRUE; if (ctx && ctx->DrawSurface == surf) gctx = egl_g3d_context(ctx); /* flush if the surface is current */ - if (gctx) - gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb); + if (gctx) { + gctx->stctxi->flush(gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } return gsurf->native->swap_buffers(gsurf->native); } @@ -985,7 +786,7 @@ get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf, return NULL; psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE); + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); pipe_texture_reference(&textures[natt], NULL); return psurf; @@ -1003,7 +804,7 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, struct pipe_screen *screen = gdpy->native->screen; struct pipe_surface *psurf; - if (!gsurf->render_surface) + if (!gsurf->render_texture) return EGL_TRUE; gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target)); @@ -1018,26 +819,33 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, /* flush if the surface is current */ if (ctx && ctx->DrawSurface == &gsurf->base) { struct egl_g3d_context *gctx = egl_g3d_context(ctx); - gctx->stapi->st_flush(gctx->st_ctx, + gctx->stctxi->flush(gctx->stctxi, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); } + /* create a pipe context to copy surfaces */ + if (!gdpy->pipe) { + gdpy->pipe = + gdpy->native->screen->context_create(gdpy->native->screen, NULL); + if (!gdpy->pipe) + return EGL_FALSE; + } + psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); if (psurf) { - struct pipe_context pipe; + struct pipe_surface *psrc; - /** - * XXX This is hacky. If we might allow the EGLDisplay to create a pipe - * context of its own and use the blitter context for this. - */ - memset(&pipe, 0, sizeof(pipe)); - pipe.screen = screen; + psrc = screen->get_tex_surface(screen, gsurf->render_texture, + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); + if (psrc) { + gdpy->pipe->surface_copy(gdpy->pipe, psurf, 0, 0, + psrc, 0, 0, psurf->width, psurf->height); + pipe_surface_reference(&psrc, NULL); - util_surface_copy(&pipe, FALSE, psurf, 0, 0, - gsurf->render_surface, 0, 0, psurf->width, psurf->height); + nsurf->flush_frontbuffer(nsurf); + } pipe_surface_reference(&psurf, NULL); - nsurf->flush_frontbuffer(nsurf); } nsurf->destroy(nsurf); @@ -1048,8 +856,16 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, static EGLBoolean egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) { + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); struct egl_g3d_context *gctx = egl_g3d_context(ctx); - gctx->stapi->st_finish(gctx->st_ctx); + struct pipe_screen *screen = gdpy->native->screen; + struct pipe_fence_handle *fence = NULL; + + gctx->stctxi->flush(gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + screen->fence_finish(screen, fence, 0); + screen->fence_reference(screen, &fence, NULL); + return EGL_TRUE; } @@ -1079,10 +895,10 @@ egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname) /* in case this is called before a display is initialized */ egl_g3d_init_st(&gdrv->base); - for (i = 0; i < NUM_EGL_G3D_STS; i++) { - const struct egl_g3d_st *stapi = gdrv->stapis[i]; + for (i = 0; i < ST_API_COUNT; i++) { + struct st_api *stapi = gdrv->stapis[i]; if (stapi) { - proc = (_EGLProc) stapi->st_get_proc_address(procname); + proc = (_EGLProc) stapi->get_proc_address(stapi, procname); if (proc) return proc; } @@ -1098,8 +914,8 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); _EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API); struct egl_g3d_context *gctx; - enum pipe_format target_format; - int target; + enum pipe_format internal_format; + enum st_texture_type target; if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT) return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); @@ -1110,10 +926,10 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, switch (gsurf->base.TextureFormat) { case EGL_TEXTURE_RGB: - target_format = PIPE_FORMAT_R8G8B8_UNORM; + internal_format = PIPE_FORMAT_R8G8B8_UNORM; break; case EGL_TEXTURE_RGBA: - target_format = PIPE_FORMAT_B8G8R8A8_UNORM; + internal_format = PIPE_FORMAT_B8G8R8A8_UNORM; break; default: return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); @@ -1129,21 +945,24 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, if (!es1) return EGL_TRUE; - if (!gsurf->render_surface) + if (!gsurf->render_texture) return EGL_FALSE; /* flush properly if the surface is bound */ if (gsurf->base.CurrentContext) { gctx = egl_g3d_context(gsurf->base.CurrentContext); - gctx->stapi->st_flush(gctx->st_ctx, + gctx->stctxi->flush(gctx->stctxi, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); } gctx = egl_g3d_context(es1); - gctx->stapi->st_bind_texture_surface(gsurf->render_surface, - target, gsurf->base.MipmapLevel, target_format); - - gsurf->base.BoundToTexture = EGL_TRUE; + if (gctx->stctxi->teximage) { + if (!gctx->stctxi->teximage(gctx->stctxi, target, + gsurf->base.MipmapLevel, internal_format, + gsurf->render_texture, gsurf->base.MipmapTexture)) + return EGL_FALSE; + gsurf->base.BoundToTexture = EGL_TRUE; + } return EGL_TRUE; } @@ -1160,14 +979,15 @@ egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, if (buffer != EGL_BACK_BUFFER) return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); - if (gsurf->render_surface) { + if (gsurf->render_texture) { _EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API); struct egl_g3d_context *gctx = egl_g3d_context(ctx); /* what if the context the surface binds to is no longer current? */ - if (gctx) - gctx->stapi->st_unbind_texture_surface(gsurf->render_surface, - ST_TEXTURE_2D, gsurf->base.MipmapLevel); + if (gctx) { + gctx->stctxi->teximage(gctx->stctxi, ST_TEXTURE_2D, + gsurf->base.MipmapLevel, PIPE_FORMAT_NONE, NULL, FALSE); + } } gsurf->base.BoundToTexture = EGL_FALSE; @@ -1279,6 +1099,12 @@ static void egl_g3d_unload(_EGLDriver *drv) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + EGLint i; + + for (i = 0; i < ST_API_COUNT; i++) { + if (gdrv->stapis[i]) + gdrv->stapis[i]->destroy(gdrv->stapis[i]); + } egl_g3d_destroy_probe(drv, NULL); free(gdrv); diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h index e3e55e46d3b..2788f1bf4ac 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.h +++ b/src/gallium/state_trackers/egl/common/egl_g3d.h @@ -39,11 +39,11 @@ #include "eglmode.h" #include "native.h" -#include "egl_st.h" +#include "egl_g3d_st.h" struct egl_g3d_driver { _EGLDriver base; - const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS]; + struct st_api *stapis[ST_API_COUNT]; EGLint api_mask; EGLint probe_key; @@ -51,35 +51,34 @@ struct egl_g3d_driver { struct egl_g3d_display { struct native_display *native; -}; -struct egl_g3d_buffer { - struct st_framebuffer *st_fb; - uint attachment_mask; + struct st_manager *smapi; + struct pipe_context *pipe; }; struct egl_g3d_context { _EGLContext base; - const struct egl_g3d_st *stapi; - struct pipe_context *pipe; + struct st_api *stapi; - struct st_context *st_ctx; - EGLBoolean force_validate; - struct egl_g3d_buffer draw, read; + struct st_context_iface *stctxi; }; struct egl_g3d_surface { _EGLSurface base; + + struct st_visual stvis; + struct st_framebuffer_iface *stfbi; + struct native_surface *native; - enum native_attachment render_att; - struct pipe_surface *render_surface; + struct pipe_texture *render_texture; unsigned int sequence_number; }; struct egl_g3d_config { _EGLConfig base; const struct native_config *native; + struct st_visual stvis; }; struct egl_g3d_image { diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_st.c b/src/gallium/state_trackers/egl/common/egl_g3d_st.c new file mode 100644 index 00000000000..36094096d36 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.c @@ -0,0 +1,227 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_dl.h" +#include "eglimage.h" +#include "eglmutex.h" + +#include "egl_g3d.h" +#include "egl_g3d_st.h" + +struct egl_g3d_st_manager { + struct st_manager base; + _EGLDisplay *display; +}; + +static INLINE struct egl_g3d_st_manager * +egl_g3d_st_manager(struct st_manager *smapi) +{ + return (struct egl_g3d_st_manager *) smapi; +} + +struct st_api * +egl_g3d_create_st_api(enum st_api_type api) +{ + const char *stmod_name; + struct util_dl_library *lib; + const struct st_module *mod; + + switch (api) { + case ST_API_OPENGL: + stmod_name = ST_MODULE_OPENGL_SYMBOL; + break; + case ST_API_OPENGL_ES1: + stmod_name = ST_MODULE_OPENGL_ES1_SYMBOL; + break; + case ST_API_OPENGL_ES2: + stmod_name = ST_MODULE_OPENGL_ES2_SYMBOL; + break; + case ST_API_OPENVG: + stmod_name = ST_MODULE_OPENVG_SYMBOL; + break; + default: + stmod_name = NULL; + break; + } + if (!stmod_name) + return NULL; + + mod = NULL; + lib = util_dl_open(NULL); + if (lib) { + mod = (const struct st_module *) + util_dl_get_proc_address(lib, stmod_name); + util_dl_close(lib); + } + if (!mod || mod->api != api) + return NULL; + + return mod->create_api(); +} + +struct st_manager * +egl_g3d_create_st_manager(_EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_st_manager *gsmapi; + + gsmapi = CALLOC_STRUCT(egl_g3d_st_manager); + if (gsmapi) { + gsmapi->display = dpy; + + gsmapi->base.screen = gdpy->native->screen; + } + + return &gsmapi->base;; +} + +void +egl_g3d_destroy_st_manager(struct st_manager *smapi) +{ + struct egl_g3d_st_manager *gsmapi = egl_g3d_st_manager(smapi); + free(gsmapi); +} + +static boolean +egl_g3d_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private; + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + return gsurf->native->flush_frontbuffer(gsurf->native); +} + +static boolean +egl_g3d_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_texture **out) +{ + _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private; + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + uint attachment_mask = 0; + unsigned i; + + for (i = 0; i < count; i++) { + int natt; + + switch (statts[i]) { + case ST_ATTACHMENT_FRONT_LEFT: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + natt = NATIVE_ATTACHMENT_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + natt = NATIVE_ATTACHMENT_BACK_RIGHT; + default: + natt = -1; + break; + } + + if (natt >= 0) + attachment_mask |= 1 << natt; + } + + if (!gsurf->native->validate(gsurf->native, attachment_mask, + &gsurf->sequence_number, textures, &gsurf->base.Width, + &gsurf->base.Height)) + return FALSE; + + for (i = 0; i < count; i++) { + struct pipe_texture *tex; + int natt; + + switch (statts[i]) { + case ST_ATTACHMENT_FRONT_LEFT: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + natt = NATIVE_ATTACHMENT_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + natt = NATIVE_ATTACHMENT_BACK_RIGHT; + break; + default: + natt = -1; + break; + } + + if (natt >= 0) { + tex = textures[natt]; + + if (statts[i] == stfbi->visual->render_buffer) + pipe_texture_reference(&gsurf->render_texture, tex); + + if (attachment_mask & (1 << natt)) { + /* transfer the ownership to the caller */ + out[i] = tex; + attachment_mask &= ~(1 << natt); + } + else { + /* the attachment is listed more than once */ + pipe_texture_reference(&out[i], tex); + } + } + } + + return TRUE; +} + +struct st_framebuffer_iface * +egl_g3d_create_st_framebuffer(_EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct st_framebuffer_iface *stfbi; + + stfbi = CALLOC_STRUCT(st_framebuffer_iface); + if (!stfbi) + return NULL; + + stfbi->visual = &gsurf->stvis; + stfbi->flush_front = egl_g3d_st_framebuffer_flush_front; + stfbi->validate = egl_g3d_st_framebuffer_validate; + stfbi->st_manager_private = (void *) &gsurf->base; + + return stfbi; +} + +void +egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + free(stfbi); +} diff --git a/src/gallium/state_trackers/egl/common/egl_st.h b/src/gallium/state_trackers/egl/common/egl_g3d_st.h index 8fb464bd3d7..ea8b4068cd8 100644 --- a/src/gallium/state_trackers/egl/common/egl_st.h +++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 7.8 + * Version: 7.9 * - * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * Copyright (C) 2010 LunarG Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -20,54 +20,60 @@ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> */ -#ifndef _EGL_ST_H_ -#define _EGL_ST_H_ - -#include "GL/gl.h" /* for GL types */ -#include "GL/internal/glcore.h" /* for __GLcontextModes */ +#ifndef _EGL_G3D_ST_H_ +#define _EGL_G3D_ST_H_ #include "pipe/p_compiler.h" -#include "pipe/p_format.h" -#include "pipe/p_context.h" +#include "state_tracker/st_api.h" +#include "egltypedefs.h" -/* avoid calling st functions directly */ -#if 1 +struct st_api * +egl_g3d_create_st_api(enum st_api_type api); -#define ST_SURFACE_FRONT_LEFT 0 -#define ST_SURFACE_BACK_LEFT 1 -#define ST_SURFACE_FRONT_RIGHT 2 -#define ST_SURFACE_BACK_RIGHT 3 +struct st_manager * +egl_g3d_create_st_manager(_EGLDisplay *dpy); -#define ST_TEXTURE_2D 0x2 +void +egl_g3d_destroy_st_manager(struct st_manager *smapi); -struct st_context; -struct st_framebuffer; -typedef void (*st_proc)(); +struct st_framebuffer_iface * +egl_g3d_create_st_framebuffer(_EGLSurface *surf); -#else -#include "state_tracker/st_public.h" -#endif +void +egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi); -/* remember to update egl_g3d_get_st() when update the enums */ -enum egl_g3d_st_api { - EGL_G3D_ST_OPENGL_ES = 0, - EGL_G3D_ST_OPENVG, - EGL_G3D_ST_OPENGL_ES2, - EGL_G3D_ST_OPENGL, - - NUM_EGL_G3D_STS -}; +/** + * Return the EGL_<api>_BIT of the st api. + */ +static INLINE int +egl_g3d_st_api_bit(enum st_api_type api) +{ + int bit; -struct egl_g3d_st { -#define ST_PUBLIC(name, ret, ...) ret (*name)(__VA_ARGS__); -#include "st_public_tmp.h" - /* fields must be added here */ - EGLint api_bit; -}; + switch (api) { + case ST_API_OPENGL: + bit = EGL_OPENGL_BIT; + break; + case ST_API_OPENGL_ES1: + bit = EGL_OPENGL_ES_BIT; + break; + case ST_API_OPENGL_ES2: + bit = EGL_OPENGL_ES2_BIT; + break; + case ST_API_OPENVG: + bit = EGL_OPENVG_BIT; + break; + default: + bit = 0; + break; + } -const struct egl_g3d_st * -egl_g3d_get_st(enum egl_g3d_st_api api); + return bit; +} -#endif /* _EGL_ST_H_ */ +#endif /* _EGL_G3D_ST_H_ */ diff --git a/src/gallium/state_trackers/egl/common/egl_st.c b/src/gallium/state_trackers/egl/common/egl_st.c deleted file mode 100644 index a88ff911cd5..00000000000 --- a/src/gallium/state_trackers/egl/common/egl_st.c +++ /dev/null @@ -1,131 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.8 - * - * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include <dlfcn.h> -#include "pipe/p_compiler.h" -#include "util/u_memory.h" -#include "egllog.h" -#include "EGL/egl.h" /* for EGL_api_BIT */ - -#include "egl_st.h" - -#ifndef HAVE_DLADDR -#define HAVE_DLADDR 1 -#endif - -#if HAVE_DLADDR - -static const char * -egl_g3d_st_names[] = { -#define ST_PUBLIC(name, ...) #name, -#include "st_public_tmp.h" - NULL -}; - -static boolean -egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) -{ - st_proc *procs = (st_proc *) stapi; - void *handle; - Dl_info info; - const char **name; - - if (!dladdr(sym, &info)) - return FALSE; - handle = dlopen(info.dli_fname, RTLD_LAZY | RTLD_LOCAL | RTLD_NODELETE); - if (!handle) - return FALSE; - - for (name = egl_g3d_st_names; *name; name++) { - st_proc proc = (st_proc) dlsym(handle, *name); - if (!proc) { - _eglLog(_EGL_WARNING, "%s is missing in %s", *name, info.dli_fname); - memset(stapi, 0, sizeof(*stapi)); - dlclose(handle); - return FALSE; - } - *procs++ = proc; - } - - dlclose(handle); - return TRUE; -} - -#else /* HAVE_DLADDR */ - -static boolean -egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) -{ -#define ST_PUBLIC(name, ...) stapi->name = name; -#include "st_public_tmp.h" - return TRUE; -} - -#endif /* HAVE_DLADDR */ - -static boolean -egl_g3d_init_st(struct egl_g3d_st *stapi, const char *api) -{ - void *handle, *sym; - boolean res = FALSE; - - /* already initialized */ - if (stapi->st_notify_swapbuffers != NULL) - return TRUE; - - handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL); - if (!handle) - return FALSE; - - sym = dlsym(handle, api); - if (sym && egl_g3d_fill_st(stapi, sym)) - res = TRUE; - - dlclose(handle); - return res; -} - -static struct { - const char *symbol; - EGLint api_bit; -} egl_g3d_st_info[NUM_EGL_G3D_STS] = { - { "st_api_OpenGL_ES1", EGL_OPENGL_ES_BIT }, - { "st_api_OpenVG", EGL_OPENVG_BIT }, - { "st_api_OpenGL_ES2", EGL_OPENGL_ES2_BIT }, - { "st_api_OpenGL", EGL_OPENGL_BIT }, -}; - -const struct egl_g3d_st * -egl_g3d_get_st(enum egl_g3d_st_api api) -{ - static struct egl_g3d_st all_trackers[NUM_EGL_G3D_STS]; - - if (egl_g3d_init_st(&all_trackers[api], egl_g3d_st_info[api].symbol)) { - all_trackers[api].api_bit = egl_g3d_st_info[api].api_bit; - return &all_trackers[api]; - } - else { - return NULL; - } -} diff --git a/src/gallium/state_trackers/egl/common/st_public_tmp.h b/src/gallium/state_trackers/egl/common/st_public_tmp.h deleted file mode 100644 index 562dd68c150..00000000000 --- a/src/gallium/state_trackers/egl/common/st_public_tmp.h +++ /dev/null @@ -1,20 +0,0 @@ -ST_PUBLIC(st_create_context, struct st_context *, struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share) -ST_PUBLIC(st_destroy_context, void, struct st_context *st) -ST_PUBLIC(st_copy_context_state, void, struct st_context *dst, struct st_context *src, uint mask) -ST_PUBLIC(st_create_framebuffer, struct st_framebuffer *, const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, enum pipe_format stencilFormat, uint width, uint height, void *privateData) -ST_PUBLIC(st_resize_framebuffer, void, struct st_framebuffer *stfb, uint width, uint height) -ST_PUBLIC(st_set_framebuffer_surface, void, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf) -ST_PUBLIC(st_get_framebuffer_dimensions, void, struct st_framebuffer *stfb, uint *width, uint *height) -ST_PUBLIC(st_get_framebuffer_surface, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface) -ST_PUBLIC(st_get_framebuffer_texture, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture) -ST_PUBLIC(st_framebuffer_private, void *, struct st_framebuffer *stfb) -ST_PUBLIC(st_unreference_framebuffer, void, struct st_framebuffer *stfb) -ST_PUBLIC(st_make_current, GLboolean, struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read, void *winsys_drawable_handle) -ST_PUBLIC(st_get_current, struct st_context *, void) -ST_PUBLIC(st_flush, void, struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence) -ST_PUBLIC(st_finish, void, struct st_context *st) -ST_PUBLIC(st_notify_swapbuffers, void, struct st_framebuffer *stfb) -ST_PUBLIC(st_bind_texture_surface, int, struct pipe_surface *ps, int target, int level, enum pipe_format format) -ST_PUBLIC(st_unbind_texture_surface, int, struct pipe_surface *ps, int target, int level) -ST_PUBLIC(st_get_proc_address, st_proc, const char *procname) -#undef ST_PUBLIC diff --git a/src/gallium/state_trackers/es/Makefile b/src/gallium/state_trackers/es/Makefile index b0365512719..e33685d2471 100644 --- a/src/gallium/state_trackers/es/Makefile +++ b/src/gallium/state_trackers/es/Makefile @@ -38,6 +38,7 @@ SYS_LIBS = -lm -pthread INCLUDE_DIRS = \ + -I$(TOP)/src/mesa \ -I$(TOP)/src/gallium/include .c.o: diff --git a/src/gallium/state_trackers/es/st_es1.c b/src/gallium/state_trackers/es/st_es1.c index 25bc53b21eb..4e89e06b34c 100644 --- a/src/gallium/state_trackers/es/st_es1.c +++ b/src/gallium/state_trackers/es/st_es1.c @@ -1,3 +1,8 @@ -#include "pipe/p_compiler.h" +#include "state_tracker/st_manager.h" PUBLIC const int st_api_OpenGL_ES1 = 1; + +PUBLIC const struct st_module st_module_OpenGL_ES1 = { + .api = ST_API_OPENGL_ES1, + .create_api = st_manager_create_api +}; diff --git a/src/gallium/state_trackers/es/st_es2.c b/src/gallium/state_trackers/es/st_es2.c index 171ea62b97f..82e88b176ac 100644 --- a/src/gallium/state_trackers/es/st_es2.c +++ b/src/gallium/state_trackers/es/st_es2.c @@ -1,3 +1,8 @@ -#include "pipe/p_compiler.h" +#include "state_tracker/st_manager.h" PUBLIC const int st_api_OpenGL_ES2 = 1; + +PUBLIC const struct st_module st_module_OpenGL_ES2 = { + .api = ST_API_OPENGL_ES2, + .create_api = st_manager_create_api +}; diff --git a/src/gallium/state_trackers/glx/xlib/Makefile b/src/gallium/state_trackers/glx/xlib/Makefile index 8c7cc524dfc..582e72bb463 100644 --- a/src/gallium/state_trackers/glx/xlib/Makefile +++ b/src/gallium/state_trackers/glx/xlib/Makefile @@ -12,6 +12,7 @@ C_SOURCES = \ glx_api.c \ glx_getproc.c \ glx_usefont.c \ - xm_api.c + xm_api.c \ + xm_st.c include ../../../Makefile.template diff --git a/src/gallium/state_trackers/glx/xlib/SConscript b/src/gallium/state_trackers/glx/xlib/SConscript index bb202351509..d6c16ad2f52 100644 --- a/src/gallium/state_trackers/glx/xlib/SConscript +++ b/src/gallium/state_trackers/glx/xlib/SConscript @@ -20,6 +20,7 @@ if env['platform'] == 'linux' \ 'glx_getproc.c', 'glx_usefont.c', 'xm_api.c', + 'xm_st.c', ] ) Export('st_xlib') diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index 24545858500..4930cd6cd50 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -35,12 +35,9 @@ #include "xm_api.h" #include "main/context.h" -#include "main/config.h" #include "main/macros.h" #include "main/imports.h" #include "main/version.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_public.h" /* This indicates the client-side GLX API and GLX encoder version. */ @@ -1304,7 +1301,7 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, if (MakeCurrent_PrevContext == src) { _mesa_Flush(); } - st_copy_context_state( xm_src->st, xm_dst->st, (GLuint) mask ); + XMesaCopyContext(xm_src, xm_dst, mask); } diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index f4d7133d2ff..62a2bfcfa07 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -54,11 +54,9 @@ #endif #include "xm_api.h" -#include "main/context.h" -#include "main/framebuffer.h" +#include "xm_st.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" +#include "main/context.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" @@ -72,19 +70,56 @@ * global. */ static struct xm_driver driver; +static struct st_api *stapi; void xmesa_set_driver( const struct xm_driver *templ ) { driver = *templ; + stapi = driver.create_st_api(); } -/** - * Global X driver lock - */ -pipe_mutex _xmesa_lock; +static XMesaDisplay +xmesa_init_display( Display *display ) +{ + pipe_static_mutex(init_mutex); + static struct xmesa_display xm_display; + XMesaDisplay xmdpy; + + pipe_mutex_lock(init_mutex); + + /* TODO support for multiple displays */ + xmdpy = &xm_display; + + if (!xmdpy->display && display) { + xmdpy->display = display; + xmdpy->screen = driver.create_pipe_screen(display); + xmdpy->smapi = CALLOC_STRUCT(st_manager); + if (xmdpy->smapi) + xmdpy->smapi->screen = xmdpy->screen; + + if (xmdpy->screen && xmdpy->smapi) { + pipe_mutex_init(xmdpy->mutex); + } + else { + if (xmdpy->screen) { + xmdpy->screen->destroy(xmdpy->screen); + xmdpy->screen = NULL; + } + if (xmdpy->smapi) { + FREE(xmdpy->smapi); + xmdpy->smapi = NULL; + } -static struct pipe_screen *screen = NULL; + xmdpy->display = NULL; + } + } + if (!xmdpy->display || xmdpy->display != display) + xmdpy = NULL; + pipe_mutex_unlock(init_mutex); + + return xmdpy; +} /**********************************************************************/ /***** X Utility Functions *****/ @@ -194,12 +229,13 @@ void xmesa_get_window_size(Display *dpy, XMesaBuffer b, GLuint *width, GLuint *height) { + XMesaDisplay xmdpy = xmesa_init_display(dpy); Status stat; - pipe_mutex_lock(_xmesa_lock); + pipe_mutex_lock(xmdpy->mutex); XSync(b->xm_visual->display, 0); /* added for Chromium */ stat = get_drawable_size(dpy, b->ws.drawable, width, height); - pipe_mutex_unlock(_xmesa_lock); + pipe_mutex_unlock(xmdpy->mutex); if (!stat) { /* probably querying a window that's recently been destroyed */ @@ -273,49 +309,43 @@ choose_pixel_format(XMesaVisual v) return 0; } - - /** - * Query the default gallium screen for a Z/Stencil format that - * at least matches the given depthBits and stencilBits. + * Choose a depth/stencil format that is "better" than the given depth and + * stencil sizes. */ -static void -xmesa_choose_z_stencil_format(int depthBits, int stencilBits, - enum pipe_format *depthFormat, - enum pipe_format *stencilFormat) +static enum pipe_format +choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil) { const enum pipe_texture_target target = PIPE_TEXTURE_2D; const unsigned tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE | PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO); - static enum pipe_format formats[] = { - PIPE_FORMAT_S8Z24_UNORM, - PIPE_FORMAT_Z24S8_UNORM, - PIPE_FORMAT_Z16_UNORM, - PIPE_FORMAT_Z32_UNORM - }; - int i; + enum pipe_format formats[8], fmt; + int count, i; - assert(screen); + count = 0; + if (depth <= 24 && stencil <= 8) { + formats[count++] = PIPE_FORMAT_S8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24S8_UNORM; + } - *depthFormat = *stencilFormat = PIPE_FORMAT_NONE; + if (!stencil) { + if (depth <= 16) + formats[count++] = PIPE_FORMAT_Z16_UNORM; + if (depth <= 32) + formats[count++] = PIPE_FORMAT_Z32_UNORM; + } - /* search for supported format */ - for (i = 0; i < Elements(formats); i++) { - if (screen->is_format_supported(screen, formats[i], + fmt = PIPE_FORMAT_NONE; + for (i = 0; i < count; i++) { + if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i], target, tex_usage, geom_flags)) { - *depthFormat = formats[i]; + fmt = formats[i]; break; } } - if (stencilBits) { - *stencilFormat = *depthFormat; - } - - /* XXX we should check that he chosen format has at least as many bits - * as what was requested. - */ + return fmt; } @@ -324,7 +354,7 @@ xmesa_choose_z_stencil_format(int depthBits, int stencilBits, /***** Linked list of XMesaBuffers *****/ /**********************************************************************/ -XMesaBuffer XMesaBufferList = NULL; +static XMesaBuffer XMesaBufferList = NULL; /** @@ -342,13 +372,15 @@ static XMesaBuffer create_xmesa_buffer(Drawable d, BufferType type, XMesaVisual vis, Colormap cmap) { + XMesaDisplay xmdpy = xmesa_init_display(vis->display); XMesaBuffer b; - GLframebuffer *fb; - enum pipe_format colorFormat, depthFormat, stencilFormat; uint width, height; ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); + if (!xmdpy) + return NULL; + b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); if (!b) return NULL; @@ -361,24 +393,12 @@ create_xmesa_buffer(Drawable d, BufferType type, b->type = type; b->cmap = cmap; - /* determine PIPE_FORMATs for buffers */ - colorFormat = choose_pixel_format(vis); - - xmesa_choose_z_stencil_format(vis->mesa_visual.depthBits, - vis->mesa_visual.stencilBits, - &depthFormat, &stencilFormat); - - get_drawable_size(vis->display, d, &width, &height); /* * Create framebuffer, but we'll plug in our own renderbuffers below. */ - b->stfb = st_create_framebuffer(&vis->mesa_visual, - colorFormat, depthFormat, stencilFormat, - width, height, - (void *) b); - fb = &b->stfb->Base; + b->stfb = xmesa_create_st_framebuffer(xmdpy, b); /* GLX_EXT_texture_from_pixmap */ b->TextureTarget = 0; @@ -422,24 +442,21 @@ xmesa_free_buffer(XMesaBuffer buffer) for (b = XMesaBufferList; b; b = b->Next) { if (b == buffer) { - struct gl_framebuffer *fb = &buffer->stfb->Base; - /* unlink buffer from list */ if (prev) prev->Next = buffer->Next; else XMesaBufferList = buffer->Next; - /* mark as delete pending */ - fb->DeletePending = GL_TRUE; - /* Since the X window for the XMesaBuffer is going away, we don't * want to dereference this pointer in the future. */ b->ws.drawable = 0; - /* Unreference. If count = zero we'll really delete the buffer */ - _mesa_reference_framebuffer(&fb, NULL); + /* XXX we should move the buffer to a delete-pending list and destroy + * the buffer until it is no longer current. + */ + xmesa_destroy_st_framebuffer(buffer->stfb); free(buffer); @@ -596,10 +613,12 @@ XMesaVisual XMesaCreateVisual( Display *display, GLint level, GLint visualCaveat ) { + XMesaDisplay xmdpy = xmesa_init_display(display); XMesaVisual v; GLint red_bits, green_bits, blue_bits, alpha_bits; - xmesa_init( display ); + if (!xmdpy) + return NULL; /* For debugging only */ if (_mesa_getenv("MESA_XSYNC")) { @@ -681,6 +700,26 @@ XMesaVisual XMesaCreateVisual( Display *display, accum_blue_size, accum_alpha_size, 0 ); + v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; + if (db_flag) + v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + if (stereo_flag) { + v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (db_flag) + v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + } + + v->stvis.color_format = choose_pixel_format(v); + v->stvis.depth_stencil_format = + choose_depth_stencil_format(xmdpy, depth_size, stencil_size); + + v->stvis.accum_format = (accum_red_size + + accum_green_size + accum_blue_size + accum_alpha_size) ? + PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; + + v->stvis.samples = num_samples; + v->stvis.render_buffer = ST_ATTACHMENT_INVALID; + /* XXX minor hack */ v->mesa_visual.level = level; return v; @@ -696,17 +735,12 @@ void XMesaDestroyVisual( XMesaVisual v ) /** - * Do one-time initializations. + * Do per-display initializations. */ void xmesa_init( Display *display ) { - static GLboolean firstTime = GL_TRUE; - if (firstTime) { - pipe_mutex_init(_xmesa_lock); - screen = driver.create_pipe_screen( display ); - firstTime = GL_FALSE; - } + xmesa_init_display(display); } @@ -720,51 +754,33 @@ xmesa_init( Display *display ) PUBLIC XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) { - struct pipe_context *pipe = NULL; + XMesaDisplay xmdpy = xmesa_init_display(v->display); XMesaContext c; - GLcontext *mesaCtx; - uint pf; - xmesa_init( v->display ); + if (!xmdpy) + return NULL; /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ c = (XMesaContext) CALLOC_STRUCT(xmesa_context); if (!c) return NULL; - pf = choose_pixel_format(v); - assert(pf); - c->xm_visual = v; c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ c->xm_read_buffer = NULL; - if (screen == NULL) - goto fail; - - /* Trace screen knows how to properly wrap context creation in the - * wrapped screen, so nothing special to do here: - */ - pipe = screen->context_create(screen, (void *) c); - if (pipe == NULL) - goto fail; - - c->st = st_create_context(pipe, - &v->mesa_visual, - share_list ? share_list->st : NULL); + c->st = stapi->create_context(stapi, xmdpy->smapi, + &v->stvis, (share_list) ? share_list->st : NULL); if (c->st == NULL) goto fail; - mesaCtx = c->st->ctx; - c->st->ctx->DriverCtx = c; + c->st->st_manager_private = (void *) c; return c; fail: if (c->st) - st_destroy_context(c->st); - else if (pipe) - pipe->destroy(pipe); + c->st->destroy(c->st); free(c); return NULL; @@ -775,7 +791,7 @@ fail: PUBLIC void XMesaDestroyContext( XMesaContext c ) { - st_destroy_context(c->st); + c->st->destroy(c->st); /* FIXME: We should destroy the screen here, but if we do so, surfaces may * outlive it, causing segfaults @@ -881,7 +897,6 @@ XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, { GET_CURRENT_CONTEXT(ctx); XMesaBuffer b; - GLuint width, height; assert(v); @@ -889,19 +904,18 @@ XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, if (!b) return NULL; - /* get pixmap size, update framebuffer/renderbuffer dims */ - xmesa_get_window_size(v->display, b, &width, &height); - _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height); + /* get pixmap size */ + xmesa_get_window_size(v->display, b, &b->width, &b->height); if (target == 0) { /* examine dims */ if (ctx->Extensions.ARB_texture_non_power_of_two) { target = GLX_TEXTURE_2D_EXT; } - else if ( _mesa_bitcount(width) == 1 - && _mesa_bitcount(height) == 1) { + else if ( _mesa_bitcount(b->width) == 1 + && _mesa_bitcount(b->height) == 1) { /* power of two size */ - if (height == 1) { + if (b->height == 1) { target = GLX_TEXTURE_1D_EXT; } else { @@ -974,23 +988,20 @@ XMesaDestroyBuffer(XMesaBuffer b) /** - * Query the current window size and update the corresponding GLframebuffer - * and all attached renderbuffers. - * Called when: - * 1. the first time a buffer is bound to a context. - * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too... - * Note: it's possible (and legal) for xmctx to be NULL. That can happen - * when resizing a buffer when no rendering context is bound. + * Query the current drawable size and notify the binding context. */ void -xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) +xmesa_check_buffer_size(XMesaBuffer b) { - GLuint width, height; - xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height); - st_resize_framebuffer(drawBuffer->stfb, width, height); -} + XMesaContext xmctx = XMesaGetCurrentContext(); + if (b->type == PBUFFER) + return; + xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height); + if (xmctx && xmctx->xm_buffer == b) + xmctx->st->notify_invalid_framebuffer(xmctx->st, b->stfb); +} /* @@ -1017,22 +1028,21 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, c->xm_read_buffer == readBuffer) return GL_TRUE; + xmesa_check_buffer_size(drawBuffer); + if (readBuffer != drawBuffer) + xmesa_check_buffer_size(readBuffer); + c->xm_buffer = drawBuffer; c->xm_read_buffer = readBuffer; - st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb, - &drawBuffer->ws); - - xmesa_check_and_update_buffer_size(c, drawBuffer); - if (readBuffer != drawBuffer) - xmesa_check_and_update_buffer_size(c, readBuffer); + stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb); /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ drawBuffer->wasCurrent = GL_TRUE; } else { /* Detach */ - st_make_current( NULL, NULL, NULL, NULL ); + stapi->make_current(stapi, NULL, NULL, NULL); } return GL_TRUE; @@ -1051,14 +1061,8 @@ GLboolean XMesaUnbindContext( XMesaContext c ) XMesaContext XMesaGetCurrentContext( void ) { - GET_CURRENT_CONTEXT(ctx); - if (ctx) { - XMesaContext xmesa = xmesa_context(ctx); - return xmesa; - } - else { - return 0; - } + struct st_context_iface *st = stapi->get_current(stapi); + return (XMesaContext) (st) ? st->st_manager_private : NULL; } @@ -1070,17 +1074,17 @@ XMesaContext XMesaGetCurrentContext( void ) PUBLIC void XMesaSwapBuffers( XMesaBuffer b ) { - struct pipe_surface *frontLeftSurf; - - st_swapbuffers(b->stfb, &frontLeftSurf, NULL); - - if (frontLeftSurf) { - screen->flush_frontbuffer( screen, - frontLeftSurf, - &b->ws ); + XMesaContext xmctx = XMesaGetCurrentContext(); + + if (xmctx && xmctx->xm_buffer == b) { + xmctx->st->flush( xmctx->st, + PIPE_FLUSH_RENDER_CACHE | + PIPE_FLUSH_SWAPBUFFERS | + PIPE_FLUSH_FRAME, + NULL); } - xmesa_check_and_update_buffer_size(NULL, b); + xmesa_swap_st_framebuffer(b->stfb); } @@ -1090,21 +1094,9 @@ void XMesaSwapBuffers( XMesaBuffer b ) */ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) { - struct pipe_surface *surf_front; - struct pipe_surface *surf_back; - struct pipe_context *pipe = NULL; /* XXX fix */ - - st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT, &surf_front); - st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf_back); - - if (!surf_front || !surf_back) - return; - - assert(pipe); - pipe->surface_copy(pipe, - surf_front, x, y, /* dest */ - surf_back, x, y, /* src */ - width, height); + xmesa_copy_st_framebuffer(b->stfb, + ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT, + x, y, width, height); } @@ -1112,7 +1104,14 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) void XMesaFlush( XMesaContext c ) { if (c && c->xm_visual->display) { - st_finish(c->st); + XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display); + struct pipe_fence_handle *fence = NULL; + + c->st->flush(c->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + if (fence) { + xmdpy->screen->fence_finish(xmdpy->screen, fence, 0); + xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL); + } XSync( c->xm_visual->display, False ); } } @@ -1186,3 +1185,10 @@ XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer) { } + +void +XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask) +{ + if (dst->st->copy) + dst->st->copy(dst->st, src->st, mask); +} diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h index de47064b410..4f2c8a6e6a9 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.h +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -58,8 +58,7 @@ and create a window, you must do the following to use the X/Mesa interface: #include "main/mtypes.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_public.h" +#include "state_tracker/st_api.h" #include "os/os_thread.h" #include "state_tracker/xlib_sw_winsys.h" @@ -68,11 +67,22 @@ and create a window, you must do the following to use the X/Mesa interface: # include <X11/Xlibint.h> # include <X11/Xutil.h> +typedef struct xmesa_display *XMesaDisplay; typedef struct xmesa_buffer *XMesaBuffer; typedef struct xmesa_context *XMesaContext; typedef struct xmesa_visual *XMesaVisual; +struct xmesa_display { + pipe_mutex mutex; + + Display *display; + struct pipe_screen *screen; + struct st_manager *smapi; + + struct pipe_context *pipe; +}; + /* * Create a new X/Mesa visual. @@ -258,16 +268,13 @@ XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, int format, int target, int mipmap); +extern void +XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask); /*********************************************************************** */ -extern pipe_mutex _xmesa_lock; - -extern struct xmesa_buffer *XMesaBufferList; - - /** * Visual inforation, derived from GLvisual. * Basically corresponds to an XVisualInfo. @@ -280,6 +287,8 @@ struct xmesa_visual { GLint BitsPerPixel; /* True bits per pixel for XImages */ GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ + + struct st_visual stvis; }; @@ -288,7 +297,7 @@ struct xmesa_visual { * Basically corresponds to a GLXContext. */ struct xmesa_context { - struct st_context *st; + struct st_context_iface *st; XMesaVisual xm_visual; /** pixel format info */ XMesaBuffer xm_buffer; /** current drawbuffer */ XMesaBuffer xm_read_buffer; /** current readbuffer */ @@ -311,7 +320,7 @@ typedef enum { * Basically corresponds to a GLXDrawable. */ struct xmesa_buffer { - struct st_framebuffer *stfb; + struct st_framebuffer_iface *stfb; struct xlib_drawable ws; GLboolean wasCurrent; /* was ever the current buffer? */ @@ -335,33 +344,15 @@ struct xmesa_buffer { GLint TextureMipmap; /** 0 or 1 */ struct xmesa_buffer *Next; /* Linked list pointer: */ -}; - - - -/** cast wrapper */ -static INLINE XMesaContext -xmesa_context(GLcontext *ctx) -{ - return (XMesaContext) ctx->DriverCtx; -} + unsigned width, height; +}; -/** cast wrapper */ -static INLINE XMesaBuffer -xmesa_buffer(GLframebuffer *fb) -{ - struct st_framebuffer *stfb = (struct st_framebuffer *) fb; - return (XMesaBuffer) st_framebuffer_private(stfb); -} extern void xmesa_init(Display *dpy); -extern void -xmesa_delete_framebuffer(struct gl_framebuffer *fb); - extern XMesaBuffer xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis); @@ -370,7 +361,7 @@ xmesa_get_window_size(Display *dpy, XMesaBuffer b, GLuint *width, GLuint *height); extern void -xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer); +xmesa_check_buffer_size(XMesaBuffer b); extern void xmesa_destroy_buffers_on_display(Display *dpy); @@ -378,13 +369,13 @@ xmesa_destroy_buffers_on_display(Display *dpy); static INLINE GLuint xmesa_buffer_width(XMesaBuffer b) { - return b->stfb->Base.Width; + return b->width; } static INLINE GLuint xmesa_buffer_height(XMesaBuffer b) { - return b->stfb->Base.Height; + return b->height; } diff --git a/src/gallium/state_trackers/glx/xlib/xm_public.h b/src/gallium/state_trackers/glx/xlib/xm_public.h index ac6a8ffb27a..950eb21521f 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_public.h +++ b/src/gallium/state_trackers/glx/xlib/xm_public.h @@ -26,19 +26,23 @@ * **************************************************************************/ -#ifndef XM_WINSYS_H -#define XM_WINSYS_H +#ifndef XM_PUBLIC_H +#define XM_PUBLIC_H -struct xm_driver; +#include <X11/Xlib.h> + +struct pipe_screen; +struct st_api; /* This is the driver interface required by the glx/xlib state tracker. */ struct xm_driver { struct pipe_screen *(*create_pipe_screen)( Display *display ); + struct st_api *(*create_st_api)( void ); }; extern void xmesa_set_driver( const struct xm_driver *driver ); -#endif +#endif /* XM_PUBLIC_H */ diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.c b/src/gallium/state_trackers/glx/xlib/xm_st.c new file mode 100644 index 00000000000..b6ed7e8e1e8 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_st.c @@ -0,0 +1,332 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" + +#include "xm_api.h" +#include "xm_st.h" + +struct xmesa_st_framebuffer { + XMesaDisplay display; + XMesaBuffer buffer; + struct pipe_screen *screen; + + struct st_visual stvis; + + unsigned texture_width, texture_height, texture_mask; + struct pipe_texture *textures[ST_ATTACHMENT_COUNT]; + + struct pipe_surface *display_surface; +}; + +static INLINE struct xmesa_st_framebuffer * +xmesa_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + return (struct xmesa_st_framebuffer *) stfbi->st_manager_private; +} + +/** + * Display an attachment to the xlib_drawable of the framebuffer. + */ +static boolean +xmesa_st_framebuffer_display(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_texture *ptex = xstfb->textures[statt]; + struct pipe_surface *psurf; + + if (!ptex) + return TRUE; + + psurf = xstfb->display_surface; + /* (re)allocate the surface for the texture to be displayed */ + if (!psurf || psurf->texture != ptex) { + pipe_surface_reference(&xstfb->display_surface, NULL); + + psurf = xstfb->screen->get_tex_surface(xstfb->screen, + ptex, 0, 0, 0, PIPE_BUFFER_USAGE_CPU_READ); + if (!psurf) + return FALSE; + + xstfb->display_surface = psurf; + } + + xstfb->screen->flush_frontbuffer(xstfb->screen, psurf, &xstfb->buffer->ws); + + return TRUE; +} + +/** + * Copy the contents between the attachments. + */ +static void +xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src_statt, + enum st_attachment_type dst_statt, + unsigned x, unsigned y, + unsigned width, unsigned height) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_texture *src_ptex = xstfb->textures[src_statt]; + struct pipe_texture *dst_ptex = xstfb->textures[dst_statt]; + struct pipe_surface *src, *dst; + struct pipe_context *pipe; + + if (!src_ptex || !dst_ptex) + return; + + pipe = xstfb->display->pipe; + if (!pipe) { + pipe = xstfb->screen->context_create(xstfb->screen, NULL); + if (!pipe) + return; + xstfb->display->pipe = pipe; + } + + src = xstfb->screen->get_tex_surface(xstfb->screen, + src_ptex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); + dst = xstfb->screen->get_tex_surface(xstfb->screen, + dst_ptex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); + + if (src && dst) + pipe->surface_copy(pipe, dst, x, y, src, x, y, width, height); + + pipe_surface_reference(&src, NULL); + pipe_surface_reference(&dst, NULL); +} + +/** + * Remove outdated textures and create the requested ones. + */ +static void +xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi, + unsigned width, unsigned height, + unsigned mask) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_texture templ; + unsigned i; + + /* remove outdated textures */ + if (xstfb->texture_width != width || xstfb->texture_height != height) { + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_texture_reference(&xstfb->textures[i], NULL); + } + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.last_level = 0; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + enum pipe_format format; + unsigned tex_usage; + + /* the texture already exists or not requested */ + if (xstfb->textures[i] || !(mask & (1 << i))) { + /* remember the texture */ + if (xstfb->textures[i]) + mask |= (1 << i); + continue; + } + + switch (i) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + format = xstfb->stvis.color_format; + tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_RENDER_TARGET; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + format = xstfb->stvis.depth_stencil_format; + tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + break; + default: + format = PIPE_FORMAT_NONE; + break; + } + + if (format != PIPE_FORMAT_NONE) { + templ.format = format; + templ.tex_usage = tex_usage; + + xstfb->textures[i] = + xstfb->screen->texture_create(xstfb->screen, &templ); + } + } + + xstfb->texture_width = width; + xstfb->texture_height = height; + xstfb->texture_mask = mask; +} + +static boolean +xmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_texture **out) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + unsigned statt_mask, new_mask, i; + boolean resized; + + statt_mask = 0x0; + for (i = 0; i < count; i++) + statt_mask |= 1 << statts[i]; + /* record newly allocated textures */ + new_mask = statt_mask & ~xstfb->texture_mask; + + resized = (xstfb->buffer->width != xstfb->texture_width || + xstfb->buffer->height != xstfb->texture_height); + + /* revalidate textures */ + if (resized || new_mask) { + xmesa_st_framebuffer_validate_textures(stfbi, + xstfb->buffer->width, xstfb->buffer->height, statt_mask); + + if (!resized) { + enum st_attachment_type back, front; + + back = ST_ATTACHMENT_BACK_LEFT; + front = ST_ATTACHMENT_FRONT_LEFT; + /* copy the contents if front is newly allocated and back is not */ + if ((statt_mask & (1 << back)) && + (new_mask & (1 << front)) && + !(new_mask & (1 << back))) { + xmesa_st_framebuffer_copy_textures(stfbi, back, front, + 0, 0, xstfb->texture_width, xstfb->texture_height); + } + } + } + + for (i = 0; i < count; i++) { + out[i] = NULL; + pipe_texture_reference(&out[i], xstfb->textures[statts[i]]); + } + + return TRUE; +} + +static boolean +xmesa_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + boolean ret; + + ret = xmesa_st_framebuffer_display(stfbi, statt); + if (ret) + xmesa_check_buffer_size(xstfb->buffer); + + return ret; +} + +struct st_framebuffer_iface * +xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b) +{ + struct st_framebuffer_iface *stfbi; + struct xmesa_st_framebuffer *xstfb; + + assert(xmdpy->display == b->xm_visual->display); + + stfbi = CALLOC_STRUCT(st_framebuffer_iface); + xstfb = CALLOC_STRUCT(xmesa_st_framebuffer); + if (!stfbi || !xstfb) { + if (stfbi) + FREE(stfbi); + if (xstfb) + FREE(xstfb); + return NULL; + } + + xstfb->display = xmdpy; + xstfb->buffer = b; + xstfb->screen = xmdpy->screen; + xstfb->stvis = b->xm_visual->stvis; + + stfbi->visual = &xstfb->stvis; + stfbi->flush_front = xmesa_st_framebuffer_flush_front; + stfbi->validate = xmesa_st_framebuffer_validate; + stfbi->st_manager_private = (void *) xstfb; + + return stfbi; +} + +void +xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + int i; + + pipe_surface_reference(&xstfb->display_surface, NULL); + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_texture_reference(&xstfb->textures[i], NULL); + + FREE(xstfb); + FREE(stfbi); +} + +void +xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + boolean ret; + + ret = xmesa_st_framebuffer_display(stfbi, ST_ATTACHMENT_BACK_LEFT); + if (ret) { + struct pipe_texture **front, **back, *tmp; + + front = &xstfb->textures[ST_ATTACHMENT_FRONT_LEFT]; + back = &xstfb->textures[ST_ATTACHMENT_BACK_LEFT]; + /* swap textures only if the front texture has been allocated */ + if (*front) { + tmp = *front; + *front = *back; + *back = tmp; + } + + xmesa_check_buffer_size(xstfb->buffer); + } +} + +void +xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src, + enum st_attachment_type dst, + int x, int y, int w, int h) +{ + xmesa_st_framebuffer_copy_textures(stfbi, src, dst, x, y, w, h); + if (dst == ST_ATTACHMENT_FRONT_LEFT) + xmesa_st_framebuffer_display(stfbi, dst); +} diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.h b/src/gallium/state_trackers/glx/xlib/xm_st.h new file mode 100644 index 00000000000..396495c1893 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_st.h @@ -0,0 +1,51 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef _XM_ST_H_ +#define _XM_ST_H_ + +#include "pipe/p_compiler.h" +#include "state_tracker/st_api.h" + +#include "xm_api.h" + +struct st_framebuffer_iface * +xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b); + +void +xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi); + +void +xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi); + +void +xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src, + enum st_attachment_type dst, + int x, int y, int w, int h); + +#endif /* _XM_ST_H_ */ diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile index 7f04b2aa832..7c315de8271 100644 --- a/src/gallium/state_trackers/vega/Makefile +++ b/src/gallium/state_trackers/vega/Makefile @@ -25,6 +25,7 @@ VG_SOURCES = \ api_transform.c \ vgu.c \ vg_context.c \ + vg_manager.c \ vg_state.c \ vg_tracker.c \ vg_translate.c \ diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c index 47db102dd2d..eb2fbe26e7f 100644 --- a/src/gallium/state_trackers/vega/api_context.c +++ b/src/gallium/state_trackers/vega/api_context.c @@ -26,6 +26,7 @@ #include "VG/openvg.h" +#include "vg_manager.h" #include "vg_context.h" #include "pipe/p_context.h" @@ -55,6 +56,8 @@ void vgFlush(void) pipe = ctx->pipe; pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + vg_manager_flush_frontbuffer(ctx); } void vgFinish(void) diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c index 7eb5ea1f078..2f2d925252d 100644 --- a/src/gallium/state_trackers/vega/api_masks.c +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -117,10 +117,6 @@ clear_with_quad(struct vg_context *st, float x0, float y0, x1, y1); */ - if (st->pipe->screen && st->pipe->screen->update_buffer) - st->pipe->screen->update_buffer( st->pipe->screen, - st->pipe->priv ); - cso_save_blend(st->cso_context); cso_save_rasterizer(st->cso_context); cso_save_fragment_shader(st->cso_context); diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 170391ec031..7769112a31e 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -32,6 +32,7 @@ #include "shader.h" #include "asm_util.h" #include "st_inlines.h" +#include "vg_manager.h" #include "pipe/p_context.h" #include "util/u_inlines.h" @@ -305,6 +306,8 @@ static void update_clip_state(struct vg_context *ctx) void vg_validate_state(struct vg_context *ctx) { + vg_manager_validate_framebuffer(ctx); + if ((ctx->state.dirty & BLEND_DIRTY)) { struct pipe_blend_state *blend = &ctx->state.g3d.blend; memset(blend, 0, sizeof(struct pipe_blend_state)); diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h index 804e9e76d77..17c7d2ad1c5 100644 --- a/src/gallium/state_trackers/vega/vg_context.h +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -33,6 +33,7 @@ #include "pipe/p_state.h" #include "util/u_pointer.h" #include "util/u_math.h" +#include "state_tracker/st_api.h" #include "cso_cache/cso_hash.h" #include "cso_cache/cso_context.h" @@ -58,6 +59,9 @@ struct st_framebuffer { struct pipe_texture *blend_texture; + struct st_framebuffer_iface *iface; + enum st_attachment_type strb_att; + void *privateData; }; @@ -84,6 +88,8 @@ enum dirty_state { struct vg_context { + struct st_context_iface iface; + struct pipe_context *pipe; struct { @@ -101,6 +107,7 @@ struct vg_context VGErrorCode _error; struct st_framebuffer *draw_buffer; + int32_t draw_buffer_invalid; struct cso_hash *owned_objects[VG_OBJECT_LAST]; diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c new file mode 100644 index 00000000000..25c2e853f2a --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_manager.c @@ -0,0 +1,373 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "state_tracker/st_api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" + +#include "vg_manager.h" +#include "vg_context.h" +#include "vg_tracker.h" /* for st_resize_framebuffer */ +#include "image.h" + +/** + * Flush the front buffer if the current context renders to the front buffer. + */ +void +vg_manager_flush_frontbuffer(struct vg_context *ctx) +{ + struct st_framebuffer *stfb = ctx->draw_buffer; + + if (!stfb) + return; + + /* st_public.h is used */ + if (!stfb->iface) { + struct pipe_screen *screen = ctx->pipe->screen; + if (screen->flush_frontbuffer) { + screen->flush_frontbuffer(screen, + stfb->strb->surface, ctx->pipe->priv); + } + return; + } + + switch (stfb->strb_att) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + stfb->iface->flush_front(stfb->iface, stfb->strb_att); + break; + default: + break; + } +} + +/** + * Re-validate the framebuffer. + */ +void +vg_manager_validate_framebuffer(struct vg_context *ctx) +{ + struct pipe_screen *screen = ctx->pipe->screen; + struct st_framebuffer *stfb = ctx->draw_buffer; + struct st_renderbuffer *rb; + struct pipe_texture *pt; + + /* no binding surface */ + if (!stfb) + return; + + /* st_public.h is used */ + if (!stfb->iface) { + struct pipe_screen *screen = ctx->pipe->screen; + if (screen->update_buffer) + screen->update_buffer(screen, ctx->pipe->priv); + return; + } + + if (!p_atomic_read(&ctx->draw_buffer_invalid)) + return; + + /* validate the fb */ + if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 1, &pt) || !pt) + return; + + rb = stfb->strb; + if (rb->texture == pt) { + pipe_texture_reference(&pt, NULL); + return; + } + + /* unreference existing ones */ + pipe_surface_reference(&rb->surface, NULL); + pipe_texture_reference(&rb->texture, NULL); + + rb->texture = pt; + rb->surface = screen->get_tex_surface(screen, rb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); + + rb->width = rb->surface->width; + rb->height = rb->surface->height; + + st_resize_framebuffer(stfb, rb->width, rb->height); + + p_atomic_set(&ctx->draw_buffer_invalid, FALSE); +} + + +static void +vg_context_notify_invalid_framebuffer(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stfbi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + p_atomic_set(&ctx->draw_buffer_invalid, TRUE); +} + +static void +vg_context_flush(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + ctx->pipe->flush(ctx->pipe, flags, fence); + if (flags & PIPE_FLUSH_RENDER_CACHE) + vg_manager_flush_frontbuffer(ctx); +} + +static void +vg_context_destroy(struct st_context_iface *stctxi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + vg_destroy_context(ctx); +} + +static struct st_context_iface * +vg_api_create_context(struct st_api *stapi, struct st_manager *smapi, + const struct st_visual *visual, + struct st_context_iface *shared_stctxi) +{ + struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi; + struct vg_context *ctx; + struct pipe_context *pipe; + + pipe = smapi->screen->context_create(smapi->screen, NULL); + if (!pipe) + return NULL; + ctx = vg_create_context(pipe, NULL, shared_ctx); + if (!ctx) { + pipe->destroy(pipe); + return NULL; + } + + ctx->iface.destroy = vg_context_destroy; + + ctx->iface.notify_invalid_framebuffer = + vg_context_notify_invalid_framebuffer; + ctx->iface.flush = vg_context_flush; + + ctx->iface.teximage = NULL; + ctx->iface.copy = NULL; + + ctx->iface.st_context_private = (void *) smapi; + + return &ctx->iface; +} + +static struct st_renderbuffer * +create_renderbuffer(enum pipe_format format) +{ + struct st_renderbuffer *strb; + + strb = CALLOC_STRUCT(st_renderbuffer); + if (strb) + strb->format = format; + + return strb; +} + +static void +destroy_renderbuffer(struct st_renderbuffer *strb) +{ + pipe_surface_reference(&strb->surface, NULL); + pipe_texture_reference(&strb->texture, NULL); + free(strb); +} + +/** + * Decide the buffer to render to. + */ +static enum st_attachment_type +choose_attachment(struct st_framebuffer_iface *stfbi) +{ + enum st_attachment_type statt; + + statt = stfbi->visual->render_buffer; + if (statt != ST_ATTACHMENT_INVALID) { + /* use the buffer given by the visual, unless it is unavailable */ + if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) { + switch (statt) { + case ST_ATTACHMENT_BACK_LEFT: + statt = ST_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + statt = ST_ATTACHMENT_FRONT_RIGHT; + break; + default: + break; + } + + if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) + statt = ST_ATTACHMENT_INVALID; + } + } + + return statt; +} + +/** + * Bind the context to the given framebuffers. + */ +static boolean +vg_context_bind_framebuffers(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + struct st_framebuffer *stfb; + enum st_attachment_type strb_att; + + /* the draw and read framebuffers must be the same */ + if (stdrawi != streadi) + return FALSE; + + p_atomic_set(&ctx->draw_buffer_invalid, TRUE); + + strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID; + + if (ctx->draw_buffer) { + stfb = ctx->draw_buffer; + + /* free the existing fb */ + if (!stdrawi || + stfb->strb_att != strb_att || + stfb->strb->format != stdrawi->visual->color_format || + stfb->dsrb->format != stdrawi->visual->depth_stencil_format) { + destroy_renderbuffer(stfb->strb); + destroy_renderbuffer(stfb->dsrb); + free(stfb); + + ctx->draw_buffer = NULL; + } + } + + if (!stdrawi) + return TRUE; + + if (strb_att == ST_ATTACHMENT_INVALID) + return FALSE; + + /* create a new fb */ + if (!ctx->draw_buffer) { + stfb = CALLOC_STRUCT(st_framebuffer); + if (!stfb) + return FALSE; + + stfb->strb = create_renderbuffer(stdrawi->visual->color_format); + if (!stfb->strb) { + free(stfb); + return FALSE; + } + + stfb->dsrb = create_renderbuffer(stdrawi->visual->depth_stencil_format); + if (!stfb->dsrb) { + free(stfb->strb); + free(stfb); + return FALSE; + } + + stfb->width = 0; + stfb->height = 0; + stfb->strb_att = strb_att; + + ctx->draw_buffer = stfb; + } + + ctx->draw_buffer->iface = stdrawi; + + return TRUE; +} + +static boolean +vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + + if (stctxi) + vg_context_bind_framebuffers(stctxi, stdrawi, streadi); + vg_set_current_context(ctx); + + return TRUE; +} + +static struct st_context_iface * +vg_api_get_current(struct st_api *stapi) +{ + struct vg_context *ctx = vg_current_context(); + + return (ctx) ? &ctx->iface : NULL; +} + +static boolean +vg_api_is_visual_supported(struct st_api *stapi, + const struct st_visual *visual) +{ + /* the impl requires a depth/stencil buffer */ + if (visual->depth_stencil_format == PIPE_FORMAT_NONE) + return FALSE; + + return TRUE; +} + +static st_proc_t +vg_api_get_proc_address(struct st_api *stapi, const char *procname) +{ + /* TODO */ + return (st_proc_t) NULL; +} + +static void +vg_api_destroy(struct st_api *stapi) +{ + free(stapi); +} + +static struct st_api * +vg_module_create_api(void) +{ + struct st_api *stapi; + + stapi = CALLOC_STRUCT(st_api); + if (stapi) { + stapi->destroy = vg_api_destroy; + stapi->get_proc_address = vg_api_get_proc_address; + stapi->is_visual_supported = vg_api_is_visual_supported; + + stapi->create_context = vg_api_create_context; + stapi->make_current = vg_api_make_current; + stapi->get_current = vg_api_get_current; + } + + return stapi; +} + +PUBLIC const struct st_module st_module_OpenVG = { + .api = ST_API_OPENVG, + .create_api = vg_module_create_api, +}; diff --git a/src/gallium/state_trackers/vega/vg_manager.h b/src/gallium/state_trackers/vega/vg_manager.h new file mode 100644 index 00000000000..1a276c0f35e --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_manager.h @@ -0,0 +1,40 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef VG_MANAGER_H +#define VG_MANAGER_H + +#include "state_tracker/st_api.h" +#include "vg_context.h" + +void +vg_manager_flush_frontbuffer(struct vg_context *ctx); + +void +vg_manager_validate_framebuffer(struct vg_context *ctx); + +#endif /* VG_MANAGER_H */ diff --git a/src/gallium/targets/libgl-xlib/xlib.c b/src/gallium/targets/libgl-xlib/xlib.c index 5bb6c5c38ce..eff4b4778bf 100644 --- a/src/gallium/targets/libgl-xlib/xlib.c +++ b/src/gallium/targets/libgl-xlib/xlib.c @@ -39,9 +39,15 @@ #include "target-helpers/wrap_screen.h" #include "xm_public.h" +#include "state_tracker/st_manager.h" + /* advertise OpenGL support */ PUBLIC const int st_api_OpenGL = 1; +PUBLIC const struct st_module st_module_OpenGL = { + .api = ST_API_OPENGL, + .create_api = st_manager_create_api +}; /* Helper function to build a subset of a driver stack consisting of * one of the software rasterizers (cell, llvmpipe, softpipe) and the @@ -100,9 +106,10 @@ fail: return NULL; } -struct xm_driver xlib_driver = +static struct xm_driver xlib_driver = { .create_pipe_screen = swrast_xlib_create_screen, + .create_st_api = st_manager_create_api, }; diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 86da6f58bd8..c85085434e4 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -182,6 +182,7 @@ if env['platform'] != 'winddk': 'state_tracker/st_format.c', 'state_tracker/st_framebuffer.c', 'state_tracker/st_gen_mipmap.c', + 'state_tracker/st_manager.c', 'state_tracker/st_mesa_to_tgsi.c', 'state_tracker/st_program.c', 'state_tracker/st_texture.c', diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index d59e24de1f2..d6ae696e395 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -214,6 +214,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_format.c \ state_tracker/st_framebuffer.c \ state_tracker/st_gen_mipmap.c \ + state_tracker/st_manager.c \ state_tracker/st_mesa_to_tgsi.c \ state_tracker/st_program.c \ state_tracker/st_texture.c diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index 7806df4a531..9fa4dae5ca9 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -34,6 +34,7 @@ #include "st_atom.h" #include "st_cb_bitmap.h" #include "st_program.h" +#include "st_manager.h" #include "pipe/p_context.h" @@ -136,9 +137,7 @@ void st_validate_state( struct st_context *st ) check_program_state( st ); - if (st->pipe->screen->update_buffer) - st->pipe->screen->update_buffer(st->pipe->screen, - st->pipe->priv); + st_manager_validate_framebuffers(st); if (state->st == 0) return; diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index abf0c8d6cb1..114a8596adf 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -48,6 +48,7 @@ #include "st_format.h" #include "st_public.h" #include "st_texture.h" +#include "st_manager.h" #include "util/u_format.h" #include "util/u_rect.h" @@ -614,8 +615,18 @@ check_create_front_buffers(GLcontext *ctx, struct gl_framebuffer *fb) static void st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) { + GLframebuffer *fb = ctx->DrawBuffer; + GLuint i; + (void) count; (void) buffers; + + /* add the renderbuffers on demand */ + for (i = 0; i < fb->_NumColorDrawBuffers; i++) { + gl_buffer_index idx = fb->_ColorDrawBufferIndexes[i]; + st_manager_add_color_renderbuffer(ctx->st, fb, idx); + } + check_create_front_buffers(ctx, ctx->DrawBuffer); } @@ -626,8 +637,13 @@ st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) static void st_ReadBuffer(GLcontext *ctx, GLenum buffer) { + GLframebuffer *fb = ctx->ReadBuffer; + (void) buffer; - check_create_front_buffers(ctx, ctx->ReadBuffer); + + /* add the renderbuffer on demand */ + st_manager_add_color_renderbuffer(ctx->st, fb, fb->_ColorReadBufferIndex); + check_create_front_buffers(ctx, fb); } diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 28a384ba49b..30e7afcf2a3 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -40,6 +40,7 @@ #include "st_cb_clear.h" #include "st_cb_fbo.h" #include "st_public.h" +#include "st_manager.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" @@ -74,12 +75,9 @@ display_front_buffer(struct st_context *st) = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); if (strb) { - struct pipe_surface *front_surf = strb->surface; - /* Hook for copying "fake" frontbuffer if necessary: */ - st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf, - st->winsys_drawable_handle ); + st_manager_flush_frontbuffer(st); /* st->frontbuffer_status = FRONT_STATUS_UNDEFINED; diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 080a5f9bfb8..7afb275fe2f 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -45,6 +45,7 @@ #include "st_debug.h" #include "st_context.h" +#include "st_atom.h" #include "st_cb_readpixels.h" #include "st_cb_fbo.h" #include "st_public.h" @@ -350,6 +351,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, /* XXX convolution not done yet */ assert((transferOps & IMAGE_CONVOLUTION_BIT) == 0); + st_validate_state(ctx->st); + /* Do all needed clipping here, so that we can forget about it later */ if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) { /* The ReadPixels transfer is totally outside the window bounds */ diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index ca6d4dfb069..7c1a0b8bc54 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -30,9 +30,9 @@ #include "vbo/vbo.h" #include "shader/shader_api.h" #include "glapi/glapi.h" +#include "st_context.h" #include "st_public.h" #include "st_debug.h" -#include "st_context.h" #include "st_cb_accum.h" #include "st_cb_bitmap.h" #include "st_cb_blit.h" diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index e2d34fb3d10..2d81c4ca631 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -31,6 +31,7 @@ #include "main/mtypes.h" #include "shader/prog_cache.h" #include "pipe/p_state.h" +#include "state_tracker/st_api.h" struct st_context; @@ -73,6 +74,8 @@ struct st_tracked_state { struct st_context { + struct st_context_iface iface; + GLcontext *ctx; struct pipe_context *pipe; @@ -206,6 +209,11 @@ struct st_framebuffer GLframebuffer Base; void *Private; GLuint InitWidth, InitHeight; + + struct st_framebuffer_iface *iface; + enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; + unsigned num_statts; + int32_t revalidate; }; diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c new file mode 100644 index 00000000000..1b005c1ee17 --- /dev/null +++ b/src/mesa/state_tracker/st_manager.c @@ -0,0 +1,799 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "state_tracker/st_api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_format.h" +#include "util/u_pointer.h" +#include "util/u_inlines.h" +#include "util/u_atomic.h" + +#include "main/mtypes.h" +#include "main/context.h" +#include "main/texobj.h" +#include "main/teximage.h" +#include "main/texstate.h" +#include "main/texfetch.h" +#include "main/fbobject.h" +#include "main/framebuffer.h" +#include "main/renderbuffer.h" +#include "st_texture.h" + +#include "st_context.h" +#include "st_format.h" +#include "st_cb_fbo.h" +#include "st_manager.h" + +/* these functions are defined in st_context.c */ +struct st_context * +st_create_context(struct pipe_context *pipe, + const __GLcontextModes *visual, + struct st_context *share); +void st_destroy_context(struct st_context *st); +void st_flush(struct st_context *st, uint pipeFlushFlags, + struct pipe_fence_handle **fence); + +/** + * Note that this function may fail. + */ +static INLINE struct st_framebuffer * +st_framebuffer(GLframebuffer *fb) +{ + /* FBO cannot be casted. See st_new_framebuffer */ + return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL); +} + +/** + * Map an attachment to a buffer index. + */ +static INLINE gl_buffer_index +attachment_to_buffer_index(enum st_attachment_type statt) +{ + gl_buffer_index index; + + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + index = BUFFER_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + index = BUFFER_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + index = BUFFER_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + index = BUFFER_BACK_RIGHT; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + index = BUFFER_DEPTH; + break; + case ST_ATTACHMENT_ACCUM: + index = BUFFER_ACCUM; + break; + case ST_ATTACHMENT_SAMPLE: + default: + index = BUFFER_COUNT; + break; + } + + return index; +} + +/** + * Map a buffer index to an attachment. + */ +static INLINE enum st_attachment_type +buffer_index_to_attachment(gl_buffer_index index) +{ + enum st_attachment_type statt; + + switch (index) { + case BUFFER_FRONT_LEFT: + statt = ST_ATTACHMENT_FRONT_LEFT; + break; + case BUFFER_BACK_LEFT: + statt = ST_ATTACHMENT_BACK_LEFT; + break; + case BUFFER_FRONT_RIGHT: + statt = ST_ATTACHMENT_FRONT_RIGHT; + break; + case BUFFER_BACK_RIGHT: + statt = ST_ATTACHMENT_BACK_RIGHT; + break; + case BUFFER_DEPTH: + statt = ST_ATTACHMENT_DEPTH_STENCIL; + break; + case BUFFER_ACCUM: + statt = ST_ATTACHMENT_ACCUM; + break; + default: + statt = ST_ATTACHMENT_INVALID; + break; + } + + return statt; +} + +/** + * Validate a framebuffer to make sure up-to-date pipe_textures are used. + */ +static void +st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st) +{ + struct pipe_screen *screen = st->pipe->screen; + struct pipe_texture *textures[ST_ATTACHMENT_COUNT]; + uint width, height; + unsigned i; + boolean changed = FALSE; + + if (!p_atomic_read(&stfb->revalidate)) + return; + + /* validate the fb */ + if (!stfb->iface->validate(stfb->iface, stfb->statts, stfb->num_statts, textures)) + return; + + width = stfb->Base.Width; + height = stfb->Base.Height; + + for (i = 0; i < stfb->num_statts; i++) { + struct st_renderbuffer *strb; + struct pipe_surface *ps; + gl_buffer_index idx; + + if (!textures[i]) + continue; + + idx = attachment_to_buffer_index(stfb->statts[i]); + if (idx >= BUFFER_COUNT) { + pipe_texture_reference(&textures[i], NULL); + continue; + } + + strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); + assert(strb); + if (strb->texture == textures[i]) { + pipe_texture_reference(&textures[i], NULL); + continue; + } + + ps = screen->get_tex_surface(screen, textures[i], 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); + if (ps) { + pipe_surface_reference(&strb->surface, ps); + pipe_texture_reference(&strb->texture, ps->texture); + /* ownership transfered */ + pipe_surface_reference(&ps, NULL); + + changed = TRUE; + + strb->Base.Width = strb->surface->width; + strb->Base.Height = strb->surface->height; + + width = strb->Base.Width; + height = strb->Base.Height; + } + + pipe_texture_reference(&textures[i], NULL); + } + + if (changed) { + st->dirty.st |= ST_NEW_FRAMEBUFFER; + _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height); + + assert(stfb->Base.Width == width); + assert(stfb->Base.Height == height); + } + + p_atomic_set(&stfb->revalidate, FALSE); +} + +/** + * Update the attachments to validate by looping the existing renderbuffers. + */ +static void +st_framebuffer_update_attachments(struct st_framebuffer *stfb) +{ + gl_buffer_index idx; + + stfb->num_statts = 0; + for (idx = 0; idx < BUFFER_COUNT; idx++) { + struct st_renderbuffer *strb; + enum st_attachment_type statt; + + strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); + if (!strb || strb->software) + continue; + + statt = buffer_index_to_attachment(idx); + if (statt != ST_ATTACHMENT_INVALID && + st_visual_have_buffers(stfb->iface->visual, 1 << statt)) + stfb->statts[stfb->num_statts++] = statt; + } + + p_atomic_set(&stfb->revalidate, TRUE); +} + +/** + * Add a renderbuffer to the framebuffer. + */ +static boolean +st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, + gl_buffer_index idx) +{ + struct gl_renderbuffer *rb; + enum pipe_format format; + int samples; + boolean sw; + + /* do not distinguish depth/stencil buffers */ + if (idx == BUFFER_STENCIL) + idx = BUFFER_DEPTH; + + switch (idx) { + case BUFFER_DEPTH: + format = stfb->iface->visual->depth_stencil_format; + sw = FALSE; + break; + case BUFFER_ACCUM: + format = stfb->iface->visual->accum_format; + sw = TRUE; + break; + default: + format = stfb->iface->visual->color_format; + sw = FALSE; + break; + } + + if (format == PIPE_FORMAT_NONE) + return FALSE; + + samples = stfb->iface->visual->samples; + if (!samples) + samples = st_get_msaa(); + + rb = st_new_renderbuffer_fb(format, samples, sw); + if (!rb) + return FALSE; + + if (idx != BUFFER_DEPTH) { + _mesa_add_renderbuffer(&stfb->Base, idx, rb); + } + else { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb); + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) + _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); + } + + return TRUE; +} + +/** + * Intialize a __GLcontextModes from a visual. + */ +static void +st_visual_to_context_mode(const struct st_visual *visual, + __GLcontextModes *mode) +{ + memset(mode, 0, sizeof(*mode)); + + if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK)) + mode->doubleBufferMode = GL_TRUE; + if (st_visual_have_buffers(visual, + ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK)) + mode->stereoMode = GL_TRUE; + + if (visual->color_format != PIPE_FORMAT_NONE) { + mode->rgbMode = GL_TRUE; + + mode->redBits = + util_format_get_component_bits(visual->color_format, + UTIL_FORMAT_COLORSPACE_RGB, 0); + mode->greenBits = + util_format_get_component_bits(visual->color_format, + UTIL_FORMAT_COLORSPACE_RGB, 1); + mode->blueBits = + util_format_get_component_bits(visual->color_format, + UTIL_FORMAT_COLORSPACE_RGB, 2); + mode->alphaBits = + util_format_get_component_bits(visual->color_format, + UTIL_FORMAT_COLORSPACE_RGB, 3); + + mode->rgbBits = mode->redBits + + mode->greenBits + mode->blueBits + mode->alphaBits; + } + + if (visual->depth_stencil_format != PIPE_FORMAT_NONE) { + mode->haveDepthBuffer = GL_TRUE; + mode->haveStencilBuffer = GL_TRUE; + + mode->depthBits = + util_format_get_component_bits(visual->depth_stencil_format, + UTIL_FORMAT_COLORSPACE_ZS, 0); + mode->stencilBits = + util_format_get_component_bits(visual->depth_stencil_format, + UTIL_FORMAT_COLORSPACE_ZS, 1); + } + + if (visual->accum_format != PIPE_FORMAT_NONE) { + mode->haveAccumBuffer = GL_TRUE; + + mode->accumRedBits = + util_format_get_component_bits(visual->accum_format, + UTIL_FORMAT_COLORSPACE_RGB, 0); + mode->accumGreenBits = + util_format_get_component_bits(visual->accum_format, + UTIL_FORMAT_COLORSPACE_RGB, 1); + mode->accumBlueBits = + util_format_get_component_bits(visual->accum_format, + UTIL_FORMAT_COLORSPACE_RGB, 2); + mode->accumAlphaBits = + util_format_get_component_bits(visual->accum_format, + UTIL_FORMAT_COLORSPACE_RGB, 3); + } + + if (visual->samples) { + mode->sampleBuffers = 1; + mode->samples = visual->samples; + } +} + +/** + * Determine the default draw or read buffer from a visual. + */ +static void +st_visual_to_default_buffer(const struct st_visual *visual, + GLenum *buffer, GLint *index) +{ + enum st_attachment_type statt; + GLenum buf; + gl_buffer_index idx; + + statt = visual->render_buffer; + /* do nothing if an invalid render buffer is specified */ + if (statt == ST_ATTACHMENT_INVALID || + !st_visual_have_buffers(visual, 1 << statt)) + return; + + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + buf = GL_FRONT_LEFT; + idx = BUFFER_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + buf = GL_BACK_LEFT; + idx = BUFFER_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + buf = GL_FRONT_RIGHT; + idx = BUFFER_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + buf = GL_BACK_RIGHT; + idx = BUFFER_BACK_RIGHT; + break; + default: + buf = GL_NONE; + idx = BUFFER_COUNT; + break; + } + + if (buf != GL_NONE) { + if (buffer) + *buffer = buf; + if (index) + *index = idx; + } +} + +/** + * Create a framebuffer from a manager interface. + */ +static struct st_framebuffer * +st_framebuffer_create(struct st_framebuffer_iface *stfbi) +{ + struct st_framebuffer *stfb; + __GLcontextModes mode; + gl_buffer_index idx; + + stfb = CALLOC_STRUCT(st_framebuffer); + if (!stfb) + return NULL; + + st_visual_to_context_mode(stfbi->visual, &mode); + _mesa_initialize_window_framebuffer(&stfb->Base, &mode); + + /* modify the draw/read buffers of the fb */ + st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorDrawBuffer[0], + &stfb->Base._ColorDrawBufferIndexes[0]); + st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorReadBuffer, + &stfb->Base._ColorReadBufferIndex); + + stfb->iface = stfbi; + + /* add the color buffer */ + idx = stfb->Base._ColorDrawBufferIndexes[0]; + if (!st_framebuffer_add_renderbuffer(stfb, idx)) { + FREE(stfb); + return NULL; + } + + st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH); + st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM); + + st_framebuffer_update_attachments(stfb); + + stfb->Base.Initialized = GL_TRUE; + + return stfb; +} + +/** + * Reference a framebuffer. + */ +static void +st_framebuffer_reference(struct st_framebuffer **ptr, + struct st_framebuffer *stfb) +{ + GLframebuffer *fb = &stfb->Base; + _mesa_reference_framebuffer((GLframebuffer **) ptr, fb); +} + +static void +st_context_notify_invalid_framebuffer(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stfbi) +{ + struct st_context *st = (struct st_context *) stctxi; + struct st_framebuffer *stfb; + + /* either draw or read winsys fb */ + stfb = st_framebuffer(st->ctx->WinSysDrawBuffer); + if (!stfb || stfb->iface != stfbi) + stfb = st_framebuffer(st->ctx->WinSysReadBuffer); + assert(stfb && stfb->iface == stfbi); + + p_atomic_set(&stfb->revalidate, TRUE); +} + +static void +st_context_flush(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct st_context *st = (struct st_context *) stctxi; + st_flush(st, flags, fence); + if (flags & PIPE_FLUSH_RENDER_CACHE) + st_manager_flush_frontbuffer(st); +} + +static boolean +st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target, + int level, enum pipe_format internal_format, + struct pipe_texture *tex, boolean mipmap) +{ + struct st_context *st = (struct st_context *) stctxi; + GLcontext *ctx = st->ctx; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + struct st_texture_object *stObj; + struct st_texture_image *stImage; + GLenum internalFormat; + + switch (target) { + case ST_TEXTURE_1D: + target = GL_TEXTURE_1D; + break; + case ST_TEXTURE_2D: + target = GL_TEXTURE_2D; + break; + case ST_TEXTURE_3D: + target = GL_TEXTURE_3D; + break; + case ST_TEXTURE_RECT: + target = GL_TEXTURE_RECTANGLE_ARB; + break; + default: + return FALSE; + break; + } + + if (util_format_get_component_bits(internal_format, + UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) + internalFormat = GL_RGBA; + else + internalFormat = GL_RGB; + + texObj = _mesa_select_tex_object(ctx, texUnit, target); + _mesa_lock_texture(ctx, texObj); + + stObj = st_texture_object(texObj); + /* switch to surface based */ + if (!stObj->surface_based) { + _mesa_clear_texture_object(ctx, texObj); + stObj->surface_based = GL_TRUE; + } + + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + stImage = st_texture_image(texImage); + if (tex) { + _mesa_init_teximage_fields(ctx, target, texImage, + tex->width0, tex->height0, 1, 0, internalFormat); + texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, + GL_RGBA, GL_UNSIGNED_BYTE); + _mesa_set_fetch_functions(texImage, 2); + } + else { + _mesa_clear_texture_image(ctx, texImage); + } + + pipe_texture_reference(&stImage->pt, tex); + + _mesa_dirty_texobj(ctx, texObj, GL_TRUE); + _mesa_unlock_texture(ctx, texObj); + + return TRUE; +} + +static void +st_context_destroy(struct st_context_iface *stctxi) +{ + struct st_context *st = (struct st_context *) stctxi; + st_destroy_context(st); +} + +static struct st_context_iface * +st_api_create_context(struct st_api *stapi, struct st_manager *smapi, + const struct st_visual *visual, + struct st_context_iface *shared_stctxi) +{ + struct st_context *shared_ctx = (struct st_context *) shared_stctxi; + struct st_context *st; + struct pipe_context *pipe; + __GLcontextModes mode; + + pipe = smapi->screen->context_create(smapi->screen, NULL); + if (!pipe) + return NULL; + + st_visual_to_context_mode(visual, &mode); + st = st_create_context(pipe, &mode, shared_ctx); + if (!st) { + pipe->destroy(pipe); + return NULL; + } + + st->iface.destroy = st_context_destroy; + + st->iface.notify_invalid_framebuffer = + st_context_notify_invalid_framebuffer; + st->iface.flush = st_context_flush; + + st->iface.teximage = st_context_teximage; + st->iface.copy = NULL; + + st->iface.st_context_private = (void *) smapi; + + return &st->iface; +} + +static boolean +st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi) +{ + struct st_context *st = (struct st_context *) stctxi; + struct st_framebuffer *stdraw, *stread, *stfb; + boolean ret; + + _glapi_check_multithread(); + + if (st) { + /* reuse/create the draw fb */ + stfb = st_framebuffer(st->ctx->WinSysDrawBuffer); + if (stfb && stfb->iface == stdrawi) { + stdraw = NULL; + st_framebuffer_reference(&stdraw, stfb); + } + else { + stdraw = st_framebuffer_create(stdrawi); + } + + /* reuse/create the read fb */ + stfb = st_framebuffer(st->ctx->WinSysReadBuffer); + if (!stfb || stfb->iface != streadi) + stfb = stdraw; + if (stfb && stfb->iface == streadi) { + stread = NULL; + st_framebuffer_reference(&stread, stfb); + } + else { + stread = st_framebuffer_create(streadi); + } + + if (stdraw && stread) { + st_framebuffer_validate(stdraw, st); + if (stread != stdraw) + st_framebuffer_validate(stread, st); + + /* modify the draw/read buffers of the context */ + st_visual_to_default_buffer(stdraw->iface->visual, + &st->ctx->Color.DrawBuffer[0], NULL); + st_visual_to_default_buffer(stread->iface->visual, + &st->ctx->Pixel.ReadBuffer, NULL); + + ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base); + } + else { + ret = FALSE; + } + + st_framebuffer_reference(&stdraw, NULL); + st_framebuffer_reference(&stread, NULL); + } + else { + ret = _mesa_make_current(NULL, NULL, NULL); + } + + return ret; +} + +static struct st_context_iface * +st_api_get_current(struct st_api *stapi) +{ + GET_CURRENT_CONTEXT(ctx); + struct st_context *st = (ctx) ? ctx->st : NULL; + + return (st) ? &st->iface : NULL; +} + +static boolean +st_api_is_visual_supported(struct st_api *stapi, + const struct st_visual *visual) +{ + return TRUE; +} + +static st_proc_t +st_api_get_proc_address(struct st_api *stapi, const char *procname) +{ + return (st_proc_t) _glapi_get_proc_address(procname); +} + +static void +st_api_destroy(struct st_api *stapi) +{ + FREE(stapi); +} + +/** + * Flush the front buffer if the current context renders to the front buffer. + */ +void +st_manager_flush_frontbuffer(struct st_context *st) +{ + struct st_framebuffer *stfb = st_framebuffer(st->ctx->DrawBuffer); + struct st_renderbuffer *strb = NULL; + + if (stfb) + strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + if (!strb) + return; + + /* st_public.h */ + if (!stfb->iface) { + struct pipe_surface *front_surf = strb->surface; + st->pipe->screen->flush_frontbuffer(st->pipe->screen, + front_surf, st->winsys_drawable_handle); + return; + } + + stfb->iface->flush_front(stfb->iface, ST_ATTACHMENT_FRONT_LEFT); +} + +/** + * Re-validate the framebuffers. + */ +void +st_manager_validate_framebuffers(struct st_context *st) +{ + struct st_framebuffer *stdraw = st_framebuffer(st->ctx->DrawBuffer); + struct st_framebuffer *stread = st_framebuffer(st->ctx->ReadBuffer); + + /* st_public.h */ + if ((stdraw && !stdraw->iface) || (stread && !stread->iface)) { + struct pipe_screen *screen = st->pipe->screen; + if (screen->update_buffer) + screen->update_buffer(screen, st->pipe->priv); + return; + } + + if (stdraw) + st_framebuffer_validate(stdraw, st); + if (stread && stread != stdraw) + st_framebuffer_validate(stread, st); +} + +/** + * Add a color renderbuffer on demand. + */ +boolean +st_manager_add_color_renderbuffer(struct st_context *st, GLframebuffer *fb, + gl_buffer_index idx) +{ + struct st_framebuffer *stfb = st_framebuffer(fb); + + /* FBO or st_public.h */ + if (!stfb || !stfb->iface) + return FALSE; + + if (stfb->Base.Attachment[idx].Renderbuffer) + return TRUE; + + switch (idx) { + case BUFFER_FRONT_LEFT: + case BUFFER_BACK_LEFT: + case BUFFER_FRONT_RIGHT: + case BUFFER_BACK_RIGHT: + break; + default: + return FALSE; + break; + } + + if (!st_framebuffer_add_renderbuffer(stfb, idx)) + return FALSE; + + st_framebuffer_update_attachments(stfb); + st_invalidate_state(st->ctx, _NEW_BUFFERS); + + return TRUE; +} + +/** + * Create an st_api to manage the state tracker. + */ +struct st_api * +st_manager_create_api(void) +{ + struct st_api *stapi; + + stapi = CALLOC_STRUCT(st_api); + if (stapi) { + stapi->destroy = st_api_destroy; + stapi->get_proc_address = st_api_get_proc_address; + stapi->is_visual_supported = st_api_is_visual_supported; + + stapi->create_context = st_api_create_context; + stapi->make_current = st_api_make_current; + stapi->get_current = st_api_get_current; + } + + return stapi; +} diff --git a/src/mesa/state_tracker/st_manager.h b/src/mesa/state_tracker/st_manager.h new file mode 100644 index 00000000000..a3f51992237 --- /dev/null +++ b/src/mesa/state_tracker/st_manager.h @@ -0,0 +1,47 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef ST_MANAGER_H +#define ST_MANAGER_H + +#include "state_tracker/st_api.h" +#include "st_context.h" + +void +st_manager_flush_frontbuffer(struct st_context *st); + +void +st_manager_validate_framebuffers(struct st_context *st); + +boolean +st_manager_add_color_renderbuffer(struct st_context *st, GLframebuffer *fb, + gl_buffer_index idx); + +struct st_api * +st_manager_create_api(void); + +#endif /* ST_MANAGER_H */ |