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authorTapani Pälli <[email protected]>2019-02-14 09:02:31 +0200
committerTapani Pälli <[email protected]>2019-02-18 07:51:55 +0200
commit9762a9f89380a8070654a80e73d927297c29da35 (patch)
tree3de9b39ba9e8b92d98442ff84aaf58bdacb2ea09
parent2c6a7fbeb78856d6405e1c0dff17a58478b0019e (diff)
mesa: return NULL if we exceed MaxColorAttachments in get_fb_attachment
This fixes invalid access to Attachment array which would occur if caller would exceed MaxColorAttachments. In practice this should not ever happen because DiscardFramebufferEXT specifies only GL_COLOR_ATTACHMENT0 to be valid and InvalidateFramebuffer will error out before but this should make coverity happy. v2: const, remove _EXT (Ian) CID: 1442559 Fixes: 0c42b5f3cb9 "mesa: wire up InvalidateFramebuffer" Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/main/fbobject.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 87c33be7854..341fd93efc6 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -4663,8 +4663,12 @@ get_fb_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
case GL_COLOR_ATTACHMENT12:
case GL_COLOR_ATTACHMENT13:
case GL_COLOR_ATTACHMENT14:
- case GL_COLOR_ATTACHMENT15:
- return &fb->Attachment[BUFFER_COLOR0 + attachment - GL_COLOR_ATTACHMENT0];
+ case GL_COLOR_ATTACHMENT15: {
+ const unsigned i = attachment - GL_COLOR_ATTACHMENT0;
+ if (i >= ctx->Const.MaxColorAttachments)
+ return NULL;
+ return &fb->Attachment[BUFFER_COLOR0 + i];
+ }
case GL_DEPTH:
case GL_DEPTH_ATTACHMENT:
case GL_DEPTH_STENCIL_ATTACHMENT: