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authorTom Stellard <[email protected]>2014-02-20 07:51:24 -0800
committerTom Stellard <[email protected]>2014-02-24 12:56:27 -0800
commit8f3bcedde216e79be3f7bf9ac2e73dd5188240ee (patch)
tree6401bd88bf0307744d5d17076fafecd2055c655d
parent195ee1067323d593a602681e435f64e2af454099 (diff)
r600g: Use util_cpu_to_le32() instead of bswap32() on big-endian systems
Reviewed-by: Michel Dänzer <[email protected]>
-rw-r--r--src/gallium/drivers/r600/r600_asm.c2
-rw-r--r--src/gallium/drivers/r600/r600_shader.c2
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c
index 3afe7b2c019..67df2f2acd3 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -2431,7 +2431,7 @@ void *r600_create_vertex_fetch_shader(struct pipe_context *ctx,
if (R600_BIG_ENDIAN) {
for (i = 0; i < fs_size / 4; ++i) {
- bytecode[i] = util_bswap32(bc.bytecode[i]);
+ bytecode[i] = util_cpu_to_le32(bc.bytecode[i]);
}
} else {
memcpy(bytecode, bc.bytecode, fs_size);
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index baeef57b22d..38c68e48aaf 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -119,7 +119,7 @@ static int store_shader(struct pipe_context *ctx,
ptr = r600_buffer_map_sync_with_rings(&rctx->b, shader->bo, PIPE_TRANSFER_WRITE);
if (R600_BIG_ENDIAN) {
for (i = 0; i < shader->shader.bc.ndw; ++i) {
- ptr[i] = util_bswap32(shader->shader.bc.bytecode[i]);
+ ptr[i] = util_cpu_to_le32(shader->shader.bc.bytecode[i]);
}
} else {
memcpy(ptr, shader->shader.bc.bytecode, shader->shader.bc.ndw * sizeof(*ptr));
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index da4578a3781..5f9e8b7af98 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -936,7 +936,7 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
}
for (i = 0; i < size / 4; ++i) {
- tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
+ tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
}
u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);