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authorMarek Olšák <[email protected]>2014-10-16 23:19:59 +0200
committerMarek Olšák <[email protected]>2014-10-16 23:31:20 +0200
commit833d698ad5d7dc7598b798653e1413f4379ec476 (patch)
tree7873ec2270c92ba66605dd951b0a201d5b75c5e9
parent63c6509ad2e2707cca0ff3ba6fbc5582c3e2eea5 (diff)
st/mesa: use pipe_sampler_view_release for releasing sampler views
This fixes a crash when exiting Firefox. I have really no idea how Firefox does it. It seems to involve multiple contexts and multithreading. v2: added an XXX comment Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81680 Acked by Christian König. Cc: 10.2 10.3 <[email protected]> Tested-by: Benjamin Bellec <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.c3
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c13
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c2
-rw-r--r--src/mesa/state_tracker/st_texture.c6
-rw-r--r--src/mesa/state_tracker/st_texture.h3
-rw-r--r--src/mesa/state_tracker/st_vdpau.c4
6 files changed, 18 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c
index 34eb8095918..8531afb29a7 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/src/mesa/state_tracker/st_cb_eglimage.c
@@ -96,6 +96,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
struct gl_texture_image *texImage,
struct pipe_surface *ps)
{
+ struct st_context *st = st_context(ctx);
struct st_texture_object *stObj;
struct st_texture_image *stImage;
GLenum internalFormat;
@@ -124,7 +125,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target,
/* FIXME create a non-default sampler view from the pipe_surface? */
pipe_resource_reference(&stObj->pt, ps->texture);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
pipe_resource_reference(&stImage->pt, stObj->pt);
stObj->width0 = ps->width;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index dfa188a3f5c..a8dbb788848 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -152,10 +152,11 @@ static void
st_DeleteTextureObject(struct gl_context *ctx,
struct gl_texture_object *texObj)
{
+ struct st_context *st = st_context(ctx);
struct st_texture_object *stObj = st_texture_object(texObj);
pipe_resource_reference(&stObj->pt, NULL);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
st_texture_free_sampler_views(stObj);
_mesa_delete_texture_object(ctx, texObj);
}
@@ -512,7 +513,7 @@ st_AllocTextureImageBuffer(struct gl_context *ctx,
/* The parent texture object does not have space for this image */
pipe_resource_reference(&stObj->pt, NULL);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
if (!guess_and_alloc_texture(st, stObj, stImage)) {
/* Probably out of memory.
@@ -1571,13 +1572,13 @@ st_finalize_texture(struct gl_context *ctx,
if (!st_obj) {
pipe_resource_reference(&stObj->pt, NULL);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
return GL_TRUE;
}
if (st_obj->buffer != stObj->pt) {
pipe_resource_reference(&stObj->pt, st_obj->buffer);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
stObj->width0 = stObj->pt->width0 / _mesa_get_format_bytes(tObj->_BufferObjectFormat);
stObj->height0 = 1;
stObj->depth0 = 1;
@@ -1598,7 +1599,7 @@ st_finalize_texture(struct gl_context *ctx,
firstImage->pt != stObj->pt &&
(!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) {
pipe_resource_reference(&stObj->pt, firstImage->pt);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
}
/* If this texture comes from a window system, there is nothing else to do. */
@@ -1646,7 +1647,7 @@ st_finalize_texture(struct gl_context *ctx,
* gallium texture now. We'll make a new one below.
*/
pipe_resource_reference(&stObj->pt, NULL);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
st->dirty.st |= ST_NEW_FRAMEBUFFER;
}
}
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 18cf504a759..26e1c21f6c5 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -124,7 +124,7 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
/* release the old tex (will likely be freed too) */
pipe_resource_reference(&oldTex, NULL);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
}
else {
/* Make sure that the base texture image data is present in the
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 5996b7d1b74..ada9841897f 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -519,12 +519,14 @@ st_texture_release_sampler_view(struct st_context *st,
}
void
-st_texture_release_all_sampler_views(struct st_texture_object *stObj)
+st_texture_release_all_sampler_views(struct st_context *st,
+ struct st_texture_object *stObj)
{
GLuint i;
+ /* XXX This should use sampler_views[i]->pipe, not st->pipe */
for (i = 0; i < stObj->num_sampler_views; ++i)
- pipe_sampler_view_reference(&stObj->sampler_views[i], NULL);
+ pipe_sampler_view_release(st->pipe, &stObj->sampler_views[i]);
}
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index ce1cf8b0a94..d66afcb560b 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -255,7 +255,8 @@ st_texture_release_sampler_view(struct st_context *st,
struct st_texture_object *stObj);
extern void
-st_texture_release_all_sampler_views(struct st_texture_object *stObj);
+st_texture_release_all_sampler_views(struct st_context *st,
+ struct st_texture_object *stObj);
void
st_texture_free_sampler_views(struct st_texture_object *stObj);
diff --git a/src/mesa/state_tracker/st_vdpau.c b/src/mesa/state_tracker/st_vdpau.c
index 8c10cdaf38b..6ccaf3e3f18 100644
--- a/src/mesa/state_tracker/st_vdpau.c
+++ b/src/mesa/state_tracker/st_vdpau.c
@@ -139,7 +139,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
texFormat);
pipe_resource_reference(&stObj->pt, res);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
pipe_resource_reference(&stImage->pt, res);
u_sampler_view_default_template(&templ, res, res->format);
@@ -172,7 +172,7 @@ st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
struct st_texture_image *stImage = st_texture_image(texImage);
pipe_resource_reference(&stObj->pt, NULL);
- st_texture_release_all_sampler_views(stObj);
+ st_texture_release_all_sampler_views(st, stObj);
pipe_resource_reference(&stImage->pt, NULL);
_mesa_dirty_texobj(ctx, texObj);