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authorDave Airlie <[email protected]>2011-09-14 11:08:57 +0100
committerDave Airlie <[email protected]>2011-09-14 11:18:08 +0100
commit81a86aea4f0990a1b8795f9e00e7a6c4ba368281 (patch)
tree9798a61c65a74aba6790849544afcd6b32e15f51
parent093dc9e548537e6c77e33064a584f849ad90dfa5 (diff)
mesa/colormac: introduce inline helper for 4 unclamped float to ubyte.
This introduces an UNCLAMPED_FLOAT_TO_UBYTE x 4 inline function, as suggested by Brian. It uses it in a few places I noticed from previous color changes, and also some core mesa places. I haven't updated other places yet. Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c5
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_util.h8
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c5
-rw-r--r--src/mesa/drivers/x11/xm_dd.c15
-rw-r--r--src/mesa/main/colormac.h7
-rw-r--r--src/mesa/main/image.c8
-rw-r--r--src/mesa/swrast/s_blend.c8
-rw-r--r--src/mesa/swrast/s_clear.c10
9 files changed, 21 insertions, 50 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index a45b6e40ecc..45cfb62014e 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -322,10 +322,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
uint8_t clear[4];
GLfloat *color = ctx->Color.ClearColor.f;
- UNCLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(clear, color);
switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h
index 8cfe26dfb44..63566a63abc 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_util.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h
@@ -81,11 +81,9 @@ pack_rgba_f(gl_format f, float c[])
static inline unsigned
pack_rgba_clamp_f(gl_format f, float c[])
{
- return pack_rgba_i(f, (uint8_t []) {
- UNCLAMPED_FLOAT_TO_UBYTE(c[RCOMP]),
- UNCLAMPED_FLOAT_TO_UBYTE(c[GCOMP]),
- UNCLAMPED_FLOAT_TO_UBYTE(c[BCOMP]),
- UNCLAMPED_FLOAT_TO_UBYTE(c[ACOMP]) });
+ GLubyte bytes[4];
+ _mesa_unclamped_float_rgba_to_ubyte(bytes, c);
+ return pack_rgba_i(f, bytes);
}
static inline unsigned
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index ee13179c2be..b3755d8ddfe 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -1734,10 +1734,7 @@ static void r200ClearColor( struct gl_context *ctx,
rrb = radeon_get_colorbuffer(&rmesa->radeon);
if (!rrb)
return;
- UNCLAMPED_FLOAT_TO_UBYTE(color[0], c.f[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(color[1], c.f[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(color[2], c.f[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(color[3], c.f[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(color, c.f);
rmesa->radeon.state.color.clear = radeonPackColor( rrb->cpp,
color[0], color[1],
color[2], color[3] );
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 2e716c56221..979bb65f0be 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -1519,10 +1519,7 @@ static void radeonClearColor( struct gl_context *ctx,
if (!rrb)
return;
- UNCLAMPED_FLOAT_TO_UBYTE(c[0], color.f[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(c[1], color.f[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(c[2], color.f[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(c[3], color.f[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(c, color.f);
rmesa->radeon.state.color.clear = radeonPackColor( rrb->cpp,
c[0], c[1], c[2], c[3] );
}
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 52964ddd047..a59ffd3755a 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -111,10 +111,7 @@ clear_color( struct gl_context *ctx,
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color.f[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color.f[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color.f[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color.f[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor, color.f);
xmesa->clearpixel = xmesa_color_to_pixel( ctx,
xmesa->clearcolor[0],
xmesa->clearcolor[1],
@@ -777,10 +774,7 @@ clear_color_HPCR_ximage( struct gl_context *ctx,
int i;
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color.f[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color.f[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color.f[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color.f[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor, color.f);
if (color.f[0] == 0.0 && color.f[1] == 0.0 && color.f[2] == 0.0) {
/* black is black */
@@ -812,10 +806,7 @@ clear_color_HPCR_pixmap( struct gl_context *ctx,
int i;
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color.f[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color.f[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color.f[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color.f[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor, color.f);
if (color.f[0] == 0.0 && color.f[1] == 0.0 && color.f[2] == 0.0) {
/* black is black */
diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h
index d308c48b6c5..923c5a37c33 100644
--- a/src/mesa/main/colormac.h
+++ b/src/mesa/main/colormac.h
@@ -168,7 +168,12 @@ do { \
UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]); \
} while (0)
-
+static inline void _mesa_unclamped_float_rgba_to_ubyte(GLubyte dst[4], const GLfloat src[4])
+{
+ int i;
+ for (i = 0; i < 4; i++)
+ UNCLAMPED_FLOAT_TO_UBYTE(dst[i], src[i]);
+}
/**
* \name Generic color packing macros. All inputs should be GLubytes.
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 3e75e7c6bd9..66d7eec6588 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1513,12 +1513,8 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
GLubyte (*dst1)[4] = (GLubyte (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][RCOMP], src4[i][RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][GCOMP], src4[i][GCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][BCOMP], src4[i][BCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][ACOMP], src4[i][ACOMP]);
- }
+ if (!mask || mask[i])
+ _mesa_unclamped_float_rgba_to_ubyte(dst1[i], src4[i]);
}
if (useTemp)
memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte));
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index 793921250ad..3760f91d64b 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -851,12 +851,8 @@ blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[],
blend_general_float(ctx, n, mask, rgbaF, destF, chanType);
/* convert back to ubytes */
for (i = 0; i < n; i++) {
- if (mask[i]) {
- UNCLAMPED_FLOAT_TO_UBYTE(rgba[i][RCOMP], rgbaF[i][RCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(rgba[i][GCOMP], rgbaF[i][GCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(rgba[i][BCOMP], rgbaF[i][BCOMP]);
- UNCLAMPED_FLOAT_TO_UBYTE(rgba[i][ACOMP], rgbaF[i][ACOMP]);
- }
+ if (mask[i])
+ _mesa_unclamped_float_rgba_to_ubyte(rgba[i], rgbaF[i]);
}
}
else if (chanType == GL_UNSIGNED_SHORT) {
diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c
index 16d1cdbfcc8..980d29bbade 100644
--- a/src/mesa/swrast/s_clear.c
+++ b/src/mesa/swrast/s_clear.c
@@ -60,10 +60,7 @@ clear_rgba_buffer_with_masking(struct gl_context *ctx, struct gl_renderbuffer *r
span.array->ChanType = rb->DataType;
if (span.array->ChanType == GL_UNSIGNED_BYTE) {
GLubyte clearColor[4];
- UNCLAMPED_FLOAT_TO_UBYTE(clearColor[RCOMP], ctx->Color.ClearColor.f[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(clearColor[GCOMP], ctx->Color.ClearColor.f[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(clearColor[BCOMP], ctx->Color.ClearColor.f[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(clearColor[ACOMP], ctx->Color.ClearColor.f[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(clearColor, ctx->Color.ClearColor.f);
for (i = 0; i < width; i++) {
COPY_4UBV(span.array->rgba[i], clearColor);
}
@@ -127,10 +124,7 @@ clear_rgba_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint buf
switch (rb->DataType) {
case GL_UNSIGNED_BYTE:
- UNCLAMPED_FLOAT_TO_UBYTE(clear8[0], ctx->Color.ClearColor.f[0]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear8[1], ctx->Color.ClearColor.f[1]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear8[2], ctx->Color.ClearColor.f[2]);
- UNCLAMPED_FLOAT_TO_UBYTE(clear8[3], ctx->Color.ClearColor.f[3]);
+ _mesa_unclamped_float_rgba_to_ubyte(clear8, ctx->Color.ClearColor.f);
clearVal = clear8;
break;
case GL_UNSIGNED_SHORT: