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authorJason Ekstrand <[email protected]>2017-01-20 12:27:34 -0800
committerJason Ekstrand <[email protected]>2017-01-21 10:34:09 -0800
commit817f9e3b17c784cbe40639a4b370edc762bd2513 (patch)
treecc9ede855968c8edd11729eb5e3a2cb6a284c200
parentbb5db5564ffa5beeda19279c67fca5f623a36d03 (diff)
intel/blorp/copy: Properly handle clear colors for CCS_E images
In order to handle CCS_E, we stomp the image format to a UINT format and then do some bitcasting logic in the shader. This works fine since SKL render compression only considers the channel layout of the format and not the format itself. In order for this to work on images that have been fast-cleared, we need to also convert the clear color so that, when interpreted as UINT, it provides the same bit value as it would have in the original format. This fixes a bunch of OpenGL ES CTS tests for copy_image when we start using CCS more aggressively. Reviewed-by: Topi Pohjolainen <[email protected]> Cc: "17.0" <[email protected]>
-rw-r--r--src/intel/blorp/blorp_blit.c82
1 files changed, 82 insertions, 0 deletions
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index 1cbd9403c98..111f1c13a81 100644
--- a/src/intel/blorp/blorp_blit.c
+++ b/src/intel/blorp/blorp_blit.c
@@ -26,6 +26,9 @@
#include "blorp_priv.h"
#include "brw_meta_util.h"
+/* header-only include needed for _mesa_unorm_to_float and friends. */
+#include "mesa/main/format_utils.h"
+
#define FILE_DEBUG_FLAG DEBUG_BLORP
static const bool split_blorp_blit_debug = false;
@@ -2204,6 +2207,75 @@ get_ccs_compatible_uint_format(const struct isl_format_layout *fmtl)
}
}
+/* Takes an isl_color_value and returns a color value that is the original
+ * color value only bit-casted to a UINT format. This value, together with
+ * the format from get_ccs_compatible_uint_format, will yield the same bit
+ * value as the original color and format.
+ */
+static union isl_color_value
+bitcast_color_value_to_uint(union isl_color_value color,
+ const struct isl_format_layout *fmtl)
+{
+ /* All CCS formats have the same number of bits in each channel */
+ const struct isl_channel_layout *chan = &fmtl->channels.r;
+
+ union isl_color_value bits;
+ switch (chan->type) {
+ case ISL_UINT:
+ case ISL_SINT:
+ /* Hardware will ignore the high bits so there's no need to cast */
+ bits = color;
+ break;
+
+ case ISL_UNORM:
+ for (unsigned i = 0; i < 4; i++)
+ bits.u32[i] = _mesa_float_to_unorm(color.f32[i], chan->bits);
+ break;
+
+ case ISL_SNORM:
+ for (unsigned i = 0; i < 4; i++)
+ bits.i32[i] = _mesa_float_to_snorm(color.f32[i], chan->bits);
+ break;
+
+ case ISL_SFLOAT:
+ switch (chan->bits) {
+ case 16:
+ for (unsigned i = 0; i < 4; i++)
+ bits.u32[i] = _mesa_float_to_half(color.f32[i]);
+ break;
+
+ case 32:
+ bits = color;
+ break;
+
+ default:
+ unreachable("Invalid float format size");
+ }
+ break;
+
+ default:
+ unreachable("Invalid channel type");
+ }
+
+ switch (fmtl->format) {
+ case ISL_FORMAT_B8G8R8A8_UNORM:
+ case ISL_FORMAT_B8G8R8A8_UNORM_SRGB:
+ case ISL_FORMAT_B8G8R8X8_UNORM:
+ case ISL_FORMAT_B8G8R8X8_UNORM_SRGB: {
+ /* If it's a BGRA format, we need to swap blue and red */
+ uint32_t tmp = bits.u32[0];
+ bits.u32[0] = bits.u32[2];
+ bits.u32[2] = tmp;
+ break;
+ }
+
+ default:
+ break; /* Nothing to do */
+ }
+
+ return bits;
+}
+
static void
surf_convert_to_uncompressed(const struct isl_device *isl_dev,
struct brw_blorp_surface_info *info,
@@ -2320,6 +2392,16 @@ blorp_copy(struct blorp_batch *batch,
params.src.view.format = get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
}
+ if (params.src.aux_usage == ISL_AUX_USAGE_CCS_E) {
+ params.src.clear_color =
+ bitcast_color_value_to_uint(params.src.clear_color, src_fmtl);
+ }
+
+ if (params.dst.aux_usage == ISL_AUX_USAGE_CCS_E) {
+ params.dst.clear_color =
+ bitcast_color_value_to_uint(params.dst.clear_color, dst_fmtl);
+ }
+
wm_prog_key.src_bpc =
isl_format_get_layout(params.src.view.format)->channels.r.bits;
wm_prog_key.dst_bpc =