diff options
author | Miklós Máté <[email protected]> | 2017-12-02 23:35:22 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-12-25 14:32:23 +0100 |
commit | 7df48c48f9c50ebb96bad563fc119382b7fc1e78 (patch) | |
tree | ea031778dcb381f6bd1c212d62b1f651840fb012 | |
parent | a64d6fb7308e0ce79e0f1b8e9b7cda6403be1eb6 (diff) |
tnl: fix not having texture coords in ATI_fs in swrast
ATI_fs in swrast only had access to texture coordinates if there was a
valid texture bound and texturing was enabled.
Piglit: spec/ati_fragment_shader/render-sources and render-notexture
Signed-off-by: Miklós Máté <[email protected]>
-rw-r--r-- | src/mesa/tnl/t_context.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index ec18fa01b2e..bb5d9fc07b9 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -157,7 +157,8 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { if (ctx->Texture._EnabledCoordUnits & (1 << i) || - (fp && fp->info.inputs_read & VARYING_BIT_TEX(i))) { + (fp && fp->info.inputs_read & VARYING_BIT_TEX(i)) || + _mesa_ati_fragment_shader_enabled(ctx)) { tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX(i)); } } |