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authorBrian Paul <[email protected]>2011-02-21 15:11:44 -0700
committerBrian Paul <[email protected]>2011-02-21 15:15:53 -0700
commit7dbafea860dace9bfad29760f8b756122bc9937a (patch)
treed4ca06e655dfa74d6aaa3486a55c03f92b6cddd5
parent4cdcec08d14a0709b09dc82a35367b2bcc817957 (diff)
st/mesa: fix incorrect texture size allocation in st_finalize_texture()
If finalizing a non-POW mipmapped texture with an odd-sized base texture image we were allocating the wrong size of gallium texture (off by one). Need to be more careful about computing the base texture image size. This fixes https://bugs.freedesktop.org/show_bug.cgi?id=34463
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c21
1 files changed, 18 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 7568b317e2a..a40a79bb862 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1746,9 +1746,24 @@ st_finalize_texture(struct gl_context *ctx,
/* Find gallium format for the Mesa texture */
firstImageFormat = st_mesa_format_to_pipe_format(firstImage->base.TexFormat);
- st_gl_texture_dims_to_pipe_dims(stObj->base.Target, stObj->width0,
- stObj->height0, stObj->depth0,
- &ptWidth, &ptHeight, &ptDepth, &ptLayers);
+
+ /* Find size of level=0 Gallium mipmap image, plus number of texture layers */
+ {
+ GLuint width, height, depth;
+ if (!guess_base_level_size(stObj->base.Target,
+ firstImage->base.Width2,
+ firstImage->base.Height2,
+ firstImage->base.Depth2,
+ stObj->base.BaseLevel,
+ &width, &height, &depth)) {
+ width = stObj->width0;
+ height = stObj->height0;
+ depth = stObj->depth0;
+ }
+ /* convert GL dims to Gallium dims */
+ st_gl_texture_dims_to_pipe_dims(stObj->base.Target, width, height, depth,
+ &ptWidth, &ptHeight, &ptDepth, &ptLayers);
+ }
/* If we already have a gallium texture, check that it matches the texture
* object's format, target, size, num_levels, etc.