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author | Jeremy Huddleston Sequoia <[email protected]> | 2016-01-22 13:02:01 -0800 |
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committer | Jeremy Huddleston Sequoia <[email protected]> | 2016-01-22 13:02:01 -0800 |
commit | 7c99557f53b9109a777b771e3e6479862e556071 (patch) | |
tree | ec129b179fa7616550ee98535869fed70482a872 | |
parent | 315cda671570a149af5117d9b265dc71396122ba (diff) |
Revert "mesa: Deal with size differences between GLuint and GLhandleARB in GetAttachedObjectsARB"
This reverts commit 739ac3d39dacdede853d150b9903001524453330.
This will be done a differnet way.
See http://lists.freedesktop.org/archives/mesa-dev/2016-January/105642.html
-rw-r--r-- | src/mesa/main/shaderapi.c | 18 |
1 files changed, 1 insertions, 17 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 5854369a28c..a988f41697b 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1374,26 +1374,10 @@ _mesa_DetachShader(GLuint program, GLuint shader) void GLAPIENTRY _mesa_GetAttachedObjectsARB(GLhandleARB container, GLsizei maxCount, - GLsizei * count, GLhandleARB * objARB) + GLsizei * count, GLhandleARB * obj) { - int i; - GLuint *obj; - GET_CURRENT_CONTEXT(ctx); - - obj = calloc(maxCount, sizeof(GLuint)); - if (!obj) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetAttachedObjectsARB"); - return; - } - get_attached_shaders(ctx, container, maxCount, count, obj); - - for (i = 0 ; i < *count; i++) { - objARB[i] = (GLhandleARB)obj[i]; - } - - free(obj); } |