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authorAlyssa Rosenzweig <[email protected]>2019-06-20 08:19:06 -0700
committerAlyssa Rosenzweig <[email protected]>2019-06-20 08:22:38 -0700
commit7b46f09f26c3f4377f46d145344f98d5b27b0b00 (patch)
treec3fecc81eabfb06244a94d808eb7fd899f40c08b
parent413242277a2653d12d5ea8d8acba533530281fd6 (diff)
panfrost: Fix tiled NPOT textures with bpp<4
Panfrost's tiling routines (incorrectly) ignored the source stride, masking this bug; lima's routines respect this stride, causing issues when tiling NPOT textures whose stride is not a multiple of 64 (for instance, NPOT textures with bpp=1). Signed-off-by: Alyssa Rosenzweig <[email protected]>
-rw-r--r--src/gallium/drivers/panfrost/pan_resource.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/panfrost/pan_resource.c b/src/gallium/drivers/panfrost/pan_resource.c
index 332208d4e2f..4f4499aa403 100644
--- a/src/gallium/drivers/panfrost/pan_resource.c
+++ b/src/gallium/drivers/panfrost/pan_resource.c
@@ -198,10 +198,10 @@ panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo)
/* We don't know how to specify a 2D stride for 3D textures */
- bool should_align_stride =
+ bool can_align_stride =
tmpl->target != PIPE_TEXTURE_3D;
- should_align &= should_align_stride;
+ should_align &= can_align_stride;
unsigned offset = 0;
unsigned size_2d = 0;
@@ -226,7 +226,7 @@ panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo)
unsigned stride = bytes_per_pixel * effective_width;
/* ..but cache-line align it for performance */
- if (should_align_stride)
+ if (can_align_stride && bo->layout == PAN_LINEAR)
stride = ALIGN(stride, 64);
slice->stride = stride;