diff options
author | Kristian H. Kristensen <[email protected]> | 2019-10-22 16:37:35 -0700 |
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committer | Kristian H. Kristensen <[email protected]> | 2019-11-07 16:36:53 -0800 |
commit | 77b96b843e4d58a1462976dacf6ae314de815881 (patch) | |
tree | 5a881061e644e3bf171030b5f2cffa186fbc2b7d | |
parent | 41984c84227a37b6836a57a39348c70b49457212 (diff) |
freedreno/ir3: Use imul24 in offset calculations
With the imul24 opcode in place, we can now use it for computing local
offsets (ie for ldlw/stlw).
Signed-off-by: Kristian H. Kristensen <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
-rw-r--r-- | src/freedreno/ir3/ir3_nir_lower_tess.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/freedreno/ir3/ir3_nir_lower_tess.c b/src/freedreno/ir3/ir3_nir_lower_tess.c index b4982503f0d..acbb02d4108 100644 --- a/src/freedreno/ir3/ir3_nir_lower_tess.c +++ b/src/freedreno/ir3/ir3_nir_lower_tess.c @@ -85,7 +85,7 @@ build_local_offset(nir_builder *b, struct state *state, { nir_ssa_def *primitive_stride = nir_load_vs_primitive_stride_ir3(b); nir_ssa_def *primitive_offset = - nir_imul(b, build_local_primitive_id(b, state), primitive_stride); + nir_imul24(b, build_local_primitive_id(b, state), primitive_stride); nir_ssa_def *attr_offset; nir_ssa_def *vertex_stride; @@ -99,7 +99,7 @@ build_local_offset(nir_builder *b, struct state *state, unreachable("bad shader stage"); } - nir_ssa_def *vertex_offset = nir_imul(b, vertex, vertex_stride); + nir_ssa_def *vertex_offset = nir_imul24(b, vertex, vertex_stride); return nir_iadd(b, nir_iadd(b, primitive_offset, vertex_offset), nir_iadd(b, attr_offset, offset)); |