diff options
author | Samuel Pitoiset <[email protected]> | 2018-05-21 11:15:51 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-05-21 13:57:46 +0200 |
commit | 73df16dcee79e2281c8d8a830dbbe6655359c82d (patch) | |
tree | 3e2c98af1f5bed16c212b37c5fc387735ec2c0b9 | |
parent | f26b008e283ee11cfeeb4efb61ce435a04b04b2f (diff) |
radv: fix centroid interpolation
It's legal to set the centroid and sample interpolation modes
when MSAA disabled. So, we have to initialize the centroid
inputs because the hardware doesn't.
This fixes rendering issues with DXVK and The Witness, World of
Warcraft, Trackmania and probably more games.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106315
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102390
CC: 18.0 18.1 <[email protected]>
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_nir_to_llvm.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 9b9619b877e..2d91ded7fe5 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -2075,9 +2075,6 @@ static void prepare_interp_optimize(struct radv_shader_context *ctx, struct nir_shader *nir) { - if (!ctx->options->key.fs.multisample) - return; - bool uses_center = false; bool uses_centroid = false; nir_foreach_variable(variable, &nir->inputs) { |