diff options
author | Eric Anholt <[email protected]> | 2018-12-14 16:53:18 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-12-17 20:02:22 +0000 |
commit | 708d8f4d0a557f509435e05696a4096a2900d748 (patch) | |
tree | 2f167bbe8dcca3b88cc2eff0fbd996f5ef0e10b4 | |
parent | 00e2cbc049985c0f17511d28495e119f2718abc6 (diff) |
nir: Fix clamping of uints for image store lowering.
I botched some copy-and-paste and clamped to signed int max instead of
uint max. Fixes KHR-GL46.shader_image_load_store.multiple-uniforms on
skl.
Fixes: d3e046e76c06 ("nir: Pull some of intel's image load/store format
conversion to nir_format.h")
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/compiler/nir/nir_format_convert.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_format_convert.h b/src/compiler/nir/nir_format_convert.h index 9c8d0d21e0a..c5d69ba5a37 100644 --- a/src/compiler/nir/nir_format_convert.h +++ b/src/compiler/nir/nir_format_convert.h @@ -307,7 +307,7 @@ nir_format_clamp_uint(nir_builder *b, nir_ssa_def *f, const unsigned *bits) nir_const_value max; for (unsigned i = 0; i < f->num_components; i++) { assert(bits[i] < 32); - max.i32[i] = (1 << (bits[i] - 1)) - 1; + max.u32[i] = (1 << bits[i]) - 1; } return nir_umin(b, f, nir_build_imm(b, f->num_components, 32, max)); } |