diff options
author | Dave Airlie <[email protected]> | 2015-09-08 08:36:32 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-09-09 08:42:06 +1000 |
commit | 6d2ceb10cd63b89892131a27d238620f00922dfb (patch) | |
tree | 2671d422084bb891b8971d2fe802645bd40a6205 | |
parent | f5509874aa747167255c2fb739ed44be2445a4c6 (diff) |
r600: don't use shader key without verifying shader type (v2)
Since 7a32652231f96eac14c4bfce02afe77b4132fb77
r600: Turn 'r600_shader_key' struct into union
we were accessing key fields that might be aliased in the union
with other fields, so we should check what shader type we are
compiling for before using key values from it.
v1.1: make it compile
v2: have caffeine, make it work - we don't set type
until later, so don't reference it until we've set it.
Reviewed-by: Edward O'Callaghan <[email protected]>
Cc: "11.0" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 19 |
1 files changed, 12 insertions, 7 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 78904da13c3..f2c9e169f74 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -143,7 +143,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx, bool dump = r600_can_dump_shader(&rctx->screen->b, sel->tokens); unsigned use_sb = !(rctx->screen->b.debug_flags & DBG_NO_SB); unsigned sb_disasm = use_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM); - unsigned export_shader = key.vs.as_es; + unsigned export_shader; shader->shader.bc.isa = rctx->isa; @@ -224,6 +224,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx, } break; case TGSI_PROCESSOR_VERTEX: + export_shader = key.vs.as_es; if (rctx->b.chip_class >= EVERGREEN) { if (export_shader) evergreen_update_es_state(ctx, shader); @@ -1901,8 +1902,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, ctx.shader = shader; ctx.native_integers = true; - shader->vs_as_gs_a = key.vs.as_gs_a; - shader->vs_as_es = key.vs.as_es; r600_bytecode_init(ctx.bc, rscreen->b.chip_class, rscreen->b.family, rscreen->has_compressed_msaa_texturing); @@ -1918,9 +1917,14 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, shader->processor_type = ctx.type; ctx.bc->type = shader->processor_type; - ring_outputs = key.vs.as_es || (ctx.type == TGSI_PROCESSOR_GEOMETRY); + if (ctx.type == TGSI_PROCESSOR_VERTEX) { + shader->vs_as_gs_a = key.vs.as_gs_a; + shader->vs_as_es = key.vs.as_es; + } + + ring_outputs = shader->vs_as_es || ctx.type == TGSI_PROCESSOR_GEOMETRY; - if (key.vs.as_es) { + if (shader->vs_as_es) { ctx.gs_for_vs = &rctx->gs_shader->current->shader; } else { ctx.gs_for_vs = NULL; @@ -1941,7 +1945,8 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, shader->nr_ps_color_exports = 0; shader->nr_ps_max_color_exports = 0; - shader->two_side = key.ps.color_two_side; + if (ctx.type == TGSI_PROCESSOR_FRAGMENT) + shader->two_side = key.ps.color_two_side; /* register allocations */ /* Values [0,127] correspond to GPR[0..127]. @@ -2327,7 +2332,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, convert_edgeflag_to_int(&ctx); if (ring_outputs) { - if (key.vs.as_es) { + if (shader->vs_as_es) { ctx.gs_export_gpr_tregs[0] = r600_get_temp(&ctx); ctx.gs_export_gpr_tregs[1] = -1; ctx.gs_export_gpr_tregs[2] = -1; |