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authorDave Airlie <[email protected]>2015-09-08 08:36:32 +1000
committerDave Airlie <[email protected]>2015-09-09 08:42:06 +1000
commit6d2ceb10cd63b89892131a27d238620f00922dfb (patch)
tree2671d422084bb891b8971d2fe802645bd40a6205
parentf5509874aa747167255c2fb739ed44be2445a4c6 (diff)
r600: don't use shader key without verifying shader type (v2)
Since 7a32652231f96eac14c4bfce02afe77b4132fb77 r600: Turn 'r600_shader_key' struct into union we were accessing key fields that might be aliased in the union with other fields, so we should check what shader type we are compiling for before using key values from it. v1.1: make it compile v2: have caffeine, make it work - we don't set type until later, so don't reference it until we've set it. Reviewed-by: Edward O'Callaghan <[email protected]> Cc: "11.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/gallium/drivers/r600/r600_shader.c19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 78904da13c3..f2c9e169f74 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -143,7 +143,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
bool dump = r600_can_dump_shader(&rctx->screen->b, sel->tokens);
unsigned use_sb = !(rctx->screen->b.debug_flags & DBG_NO_SB);
unsigned sb_disasm = use_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM);
- unsigned export_shader = key.vs.as_es;
+ unsigned export_shader;
shader->shader.bc.isa = rctx->isa;
@@ -224,6 +224,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
}
break;
case TGSI_PROCESSOR_VERTEX:
+ export_shader = key.vs.as_es;
if (rctx->b.chip_class >= EVERGREEN) {
if (export_shader)
evergreen_update_es_state(ctx, shader);
@@ -1901,8 +1902,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
ctx.shader = shader;
ctx.native_integers = true;
- shader->vs_as_gs_a = key.vs.as_gs_a;
- shader->vs_as_es = key.vs.as_es;
r600_bytecode_init(ctx.bc, rscreen->b.chip_class, rscreen->b.family,
rscreen->has_compressed_msaa_texturing);
@@ -1918,9 +1917,14 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
shader->processor_type = ctx.type;
ctx.bc->type = shader->processor_type;
- ring_outputs = key.vs.as_es || (ctx.type == TGSI_PROCESSOR_GEOMETRY);
+ if (ctx.type == TGSI_PROCESSOR_VERTEX) {
+ shader->vs_as_gs_a = key.vs.as_gs_a;
+ shader->vs_as_es = key.vs.as_es;
+ }
+
+ ring_outputs = shader->vs_as_es || ctx.type == TGSI_PROCESSOR_GEOMETRY;
- if (key.vs.as_es) {
+ if (shader->vs_as_es) {
ctx.gs_for_vs = &rctx->gs_shader->current->shader;
} else {
ctx.gs_for_vs = NULL;
@@ -1941,7 +1945,8 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
shader->nr_ps_color_exports = 0;
shader->nr_ps_max_color_exports = 0;
- shader->two_side = key.ps.color_two_side;
+ if (ctx.type == TGSI_PROCESSOR_FRAGMENT)
+ shader->two_side = key.ps.color_two_side;
/* register allocations */
/* Values [0,127] correspond to GPR[0..127].
@@ -2327,7 +2332,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
convert_edgeflag_to_int(&ctx);
if (ring_outputs) {
- if (key.vs.as_es) {
+ if (shader->vs_as_es) {
ctx.gs_export_gpr_tregs[0] = r600_get_temp(&ctx);
ctx.gs_export_gpr_tregs[1] = -1;
ctx.gs_export_gpr_tregs[2] = -1;