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authorLaura Ekstrand <[email protected]>2015-02-03 14:47:00 -0800
committerFredrik Höglund <[email protected]>2015-05-14 15:48:14 +0200
commit6b284f08ab399154ad10e2166440b44cbbdcb2c5 (patch)
tree87e844adecd945edff2ce426a31de76494ee04ee
parent47b910d27587f738dd81cdb9a879726785c0bc54 (diff)
main: _mesa_blit_framebuffer updates its arbitrary framebuffers.
Previously, we used _mesa_update_state to update the currently bound framebuffers prior to performing a blit. Now that _mesa_blit_framebuffer uses arbitrary framebuffers, _mesa_update_state is not specific enough. Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
-rw-r--r--src/mesa/main/blit.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
index baf3165ff9d..db8fee5a414 100644
--- a/src/mesa/main/blit.c
+++ b/src/mesa/main/blit.c
@@ -34,6 +34,7 @@
#include "enums.h"
#include "blit.h"
#include "fbobject.h"
+#include "framebuffer.h"
#include "glformats.h"
#include "mtypes.h"
#include "state.h"
@@ -162,9 +163,11 @@ _mesa_blit_framebuffer(struct gl_context *ctx,
FLUSH_VERTICES(ctx, 0);
- if (ctx->NewState) {
- _mesa_update_state(ctx);
- }
+ /* Update completeness status of readFb and drawFb. */
+ _mesa_update_framebuffer(ctx, readFb, drawFb);
+
+ /* Make sure drawFb has an initialized bounding box. */
+ _mesa_update_draw_buffer_bounds(ctx, drawFb);
if (!readFb || !drawFb) {
/* This will normally never happen but someday we may want to