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authorPohjolainen, Topi <[email protected]>2017-06-21 22:35:46 +0300
committerJason Ekstrand <[email protected]>2017-06-21 16:25:24 -0700
commit6a86795a3d1cc50b38c8c10c951037d39bd42e79 (patch)
tree287b22931cabe175ba339abe6b1a0ea6a5358d5c
parentc06b1d3c16e54bd6d65ead68e94939d9b4fdcddd (diff)
i965/gen6: Use isl-based miptree also for stencil rbs
Fixes dEQP-EGL.functional.image.render_multiple_contexts. gles2_renderbuffer_stencil_stencil_buffer Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c19
1 files changed, 16 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 3b7262f086b..fe00d4b55ff 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -897,7 +897,22 @@ intel_miptree_create_for_bo(struct brw_context *brw,
{
struct intel_mipmap_tree *mt;
uint32_t tiling, swizzle;
- GLenum target;
+ const GLenum target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
+
+ if (brw->gen == 6 && format == MESA_FORMAT_S_UINT8) {
+ mt = make_surface(brw, target, MESA_FORMAT_S_UINT8,
+ 0, 0, width, height, depth, 1, ISL_TILING_W,
+ ISL_SURF_USAGE_STENCIL_BIT |
+ ISL_SURF_USAGE_TEXTURE_BIT,
+ BO_ALLOC_FOR_RENDER, bo);
+ if (!mt)
+ return NULL;
+
+ assert(bo->size >= mt->surf.size);
+
+ brw_bo_reference(bo);
+ return mt;
+ }
brw_bo_get_tiling(bo, &tiling, &swizzle);
@@ -912,8 +927,6 @@ intel_miptree_create_for_bo(struct brw_context *brw,
*/
assert(pitch >= 0);
- target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
-
/* The BO already has a tiling format and we shouldn't confuse the lower
* layers by making it try to find a tiling format again.
*/